Booleans in NIR are ~0 for true, b2i returns 0/1.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
LLVM has required an i1 here for a long time. llvm.ctlz.* was fixed in
commit edd23e0606 ("ac/llvm: fix various findMSB bugs").
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
nv50/ir: fix combineLd/St to update existing records as necessary
Previously the logic would decide that the record is kept, which
translates into keep = false in the caller, which meant that these
passes did not run.
While it's right that keep = false which means that a new record does
not need to be added, we do still have to perform the usual list
maintenance. It's easiest to do this pre-merge rather than post.
The lowering that clip/cull distance passes produce triggers this bug in
TCS (since reading outputs is done differently in other stages), but it
should be possible to achieve it with the right sequence of regular
reads/writes.
Fixes: KHR-GL45.cull_distance.functional
Fixes: generated_tests/spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_ClipDistance.shader_test
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
nv50/ir: adjust overlapping logic to take fileIndex-relative offsets
If the fileIndex is different, that means they are in logically
different spaces. However if there's also a relative offset, then they
could end up pointing at the same spot again.
Also add a note about potential for multiple buffers to overlap even if
they're at different file indexes. However that's potentially lowered
away by the point that this logic hits.
Not known to fix any specific application or test.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
nv50/ir: VFETCH is also considered a load for MemoryOpt
This has no effect since in practice this will only play for
memory-backed files, for which VFETCH will never happen.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
nv50,nvc0: remove IDX from bufctx immediately, to avoid conflicts with clear
The idxbuf could linger, and when a clear happened, which also uses the
3d bufctx, we could get an error trying to access it.
This fixes spurious crashes/errors in CTS tests.
Fixes: 61d8f3387d ("nv50,nvc0: clear index buffer bufctx bin unconditionally")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
nv50/ir: fetch indirect sources BEFORE the op that uses them
All the BuildUtil helpers just insert the operation into the current BB.
So we have to take care that any fetchSrc() operations happen before the
operation whose setIndirect() it goes into.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
vc4 now depends on renderonly functions, but these weren't added to the
Android build resulting in the following errors:
src/gallium/drivers/vc4/vc4_resource.c:380: error: undefined reference to 'renderonly_scanout_destroy'
src/gallium/drivers/vc4/vc4_resource.c:681: error: undefined reference to 'renderonly_create_gpu_import_for_resource'
src/gallium/drivers/vc4/vc4_screen.c:625: error: undefined reference to 'renderonly_dup'
src/gallium/winsys/pl111/drm/pl111_drm_winsys.c:37: error: undefined reference to 'renderonly_create_gpu_import_for_resource'
src/gallium/winsys/pl111/drm/pl111_drm_winsys.c:37: error: undefined reference to 'renderonly_create_gpu_import_for_resource'
Fixes: 7029ec05e2 ("gallium: Add renderonly-based support for pl111+vc4.")
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
i915,i965: Don't condition use of GLSL clear on the current API
Meta always sets the API to API_OPENGL_COMPAT, so the current API
setting is irrelevant.
text data bss dec hex filename
7154994 256860 37332 7449186 71aa62 32-bit i965_dri.so before
7154978 256860 37332 7449170 71aa52 32-bit i965_dri.so after
6788451 328056 50704 7167211 6d5ceb 64-bit i965_dri.so before
6788419 328056 50704 7167179 6d5ccb 64-bit i965_dri.so after
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
This is used to inline KHR_no_error logic without inlining
the function into all its callers.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Apparently, the sampler has some sort of precision issues for
non-normalized texture coordinates with linear filtering. This caused
some small precision issues in scaled blits. Work around this by using
normalized coordinates. There is some extra work necessary because Gen6
uses TEX (instead of TXF) for some multisample resolve blits.
Fixes piglit.spec.arb_framebuffer_object.fbo-blit-stretch on SNB.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68365
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
A GPU memcpy function could alternatively be implemented using MI_*
commands. Provide more detail into how this one operates in case another
memcpy function is created.
v2:
- Update the commit message.
v3:
- Use 'memcpy' instead of 'cpy' (Jason Ekstrand)
- Shorten 'streamout' to 'so'
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v2)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
anv/blorp: Provide surface states for CCS resolves
In the future, we plan on using this method to resolve images whose
surface state fast-clear value is dynamically updated during command
buffer execution. Start using it now for testing and to reduce churn
later on.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
anv/blorp: Add a surface-state-based CCS resolve function
This will be used in the next patch.
v2:
- Omit BLORP_BATCH_NO_EMIT_DEPTH_STENCIL (Jason Ekstrand)
- Update commit message.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
anv: Adjust params of color buffer transitioning functions
Splitting out these fields will make the color buffer transitioning
function simpler when it gains more features.
v2: Remove unintended blank line (Iago Toral)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
anv/blorp: Remove 3D subresource transition workaround
For 3D image subresources undergoing a layout transition via
PipelineBarrier, we increase the number of fast-cleared layers to match
the intended behaviour of KHR_maintenance1. When such subresources
undergo layout transitions between subpasses, we don't do this to avoid
failing incorrect CTS tests. Instead, unify the behaviour in both
scenarios, and wait for the CTS tests to catch up. See CL 1111 for the
test fix and Vulkan issue #849 for more information.
On SKL+, this causes 3 test failures under:
dEQP-VK.pipeline.render_to_image.3d.*
v2: Add a reference to the Vulkan issue (Iago Toral).
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
anv/cmd_buffer: Adjust the image view reloc function
Make the function take in an image instead of an image view. This
enables us to record relocations for surfaces states created outside of
the anv_CreateImageView path.
v2 (Jason Ekstrand):
- Use image->offset instead of surf_offset in aux_offset calculation.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reflect the fact that an image view or subresource range with the color
aspect cannot have any other aspect.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
v2:
- Check for aux levels in layer helper (Jason Ekstrand)
- Don't assert aux is present, return 0 if it isn't.
- Use the helpers.
v3:
- Make the helpers aspect-agnostic (Jason Ekstrand)
- Drop anv_image_has_color_aux()
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v2)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
intel/isl: Limit CCS to one level and layer on gen7
v2 (Jason Ekstrand):
- Remove Vulkan-specific terminology from the commit title.
- Replace '== 7' with '<= 7' to hint that this is a new feature on BDW+.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>