47004 Commits (ec7d5b8c021f655d49df4ba1ed2038ee423f9d5e)
 

Author SHA1 Message Date
  Ian Romanick c097c63aa8 mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR. 14 years ago
  Ian Romanick a339ee8d85 mesa: Remove unused gl_shader_program::Attributes 14 years ago
  Ian Romanick 84d71a07bb mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IR 14 years ago
  Ian Romanick 7a80c1bbc5 mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp 14 years ago
  Ian Romanick 523b611646 linker: Use gl_shader_program::AttributeBindings for attrib locations 14 years ago
  Ian Romanick 015d4f61ef mesa: Add gl_shader_program::AttributeBindings 14 years ago
  Ian Romanick 2fd80534f0 mesa: Move _mesa_BindAttribLocationARB to shader_query.cpp 14 years ago
  Ian Romanick 3ea297bdc4 mesa: Add string_to_uint_map facade class 14 years ago
  Ian Romanick acd834fde2 mesa: Add hash_table_replace 14 years ago
  Ian Romanick b7fa0d0727 mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp 14 years ago
  Ian Romanick 7bbcc0b832 glsl: Delete symbol table in post-link shaders 14 years ago
  Ian Romanick efd027a8b5 glapi: regen API files for new extension 14 years ago
  Ian Romanick 763b00f2c5 mesa: Remove ARB_draw_buffers extension enable flag 14 years ago
  Ian Romanick a92f02d04a mesa: Advertise NV_fbo_color_attachments on OpenGL ES 2.0 14 years ago
  Ian Romanick cb016bbb1d mesa: Advertise NV_draw_buffers in OpenGL ES 2.0 14 years ago
  Ian Romanick f708166aad mesa/es: Allow querying GL_DRAW_BUFFERi in OpenGL ES 2.0 14 years ago
  Ian Romanick e0d5cb0f4f mesa/es: Allow querying GL_MAX_COLOR_ATTACHMENTS in OpenGL ES 2.0 14 years ago
  Ian Romanick 2e3a4ab818 mesa/es: Allow other color attachments in OpenGL ES 2.0 14 years ago
  Ian Romanick 43251b970d mesa/es: Make glDrawBuffersNV available in OpenGL ES 2.0 14 years ago
  Ian Romanick 188123ca06 glapi: Add entry point for NV_draw_buffers 14 years ago
  Ian Romanick b2f23438a2 glapi: Move ARB_draw_buffers extension to a separate file 14 years ago
  Ian Romanick accf293a33 mesa/es: Remove redundant renderbuffer target validation 14 years ago
  Ian Romanick 6dd8e76869 mesa/es: Validate FBO target enum in Mesa code rather than the ES wrapper 14 years ago
  Ian Romanick 7e4cb32d05 mesa/es: Validate FBO attachment enum in Mesa code rather than the ES wrapper 14 years ago
  Stéphane Marchesin 3db309aece configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles. 14 years ago
  Stephen White cd9627777c st/glx: Set the drawable attribute on xmesa_buffer creation. 14 years ago
  Marek Olšák 5506f6ef96 r300g: fix rendering with a non-zero index bias in draw_elements_immediate 14 years ago
  Guillem Jover 8fd39be383 docs: Update references to README files 14 years ago
  Guillem Jover 963727aec7 Remove remnants of legacy glide support 14 years ago
  Guillem Jover 0060551856 Ignore all shared objects 14 years ago
  Marek Olšák 024ac93e60 r600g: fix parsing TGSI declarations 14 years ago
  Brian Paul 5f4f07f4ea nouveau: remove unused code, unused var 14 years ago
  Brian Paul c8e6565280 i915: don't include texstore.h 14 years ago
  Brian Paul d646d06929 i965: remove unneeded includes of texstore.h 14 years ago
  Brian Paul 9119269ca1 swrast: fix delayed texel buffer allocation regression 14 years ago
  Brian Paul 6a04fa9cd4 mesa: fix warning (MSVC error) about void pointer arithmetic 14 years ago
  Eric Anholt 669f1822d2 i965: Add support for GL_EXT_texture_array and GL_MESA_texture_array. 14 years ago
  Eric Anholt 82691574b6 intel: Add a safety check for mapping 1D texture arrays. 14 years ago
  Eric Anholt cb86560ddb intel: Add debug output to intel_map_texture_image. 14 years ago
  Eric Anholt fd99cd0e10 intel: Add a helper function for getting miptree size from a texture image. 14 years ago
  Eric Anholt 2e0aefc1b9 i965: Refactor out the cube map setup for general texture array setup. 14 years ago
  Eric Anholt 372cf26698 mesa: Reuse existing make_2d_mipmap for 2D array generation. 14 years ago
  Eric Anholt 6fc576fd8a mesa: Make the uncompressed sw mipmap gen path do a Map per 1D array slice. 14 years ago
  Eric Anholt 229ebf511d mesa: When storing texture data for a 1D array, map each slice separately. 14 years ago
  Eric Anholt 5324f9c48d swrast: When asked to map a slice of a 1D array, give back that slice. 14 years ago
  Eric Anholt b07c78bfe9 intel: Consolidate texture validation copy code, and reuse it correctly. 14 years ago
  Eric Anholt 055995abc4 intel: Clean up the function chain for mapping texture images for swrast. 14 years ago
  Eric Anholt 9aff2944a4 intel: Make PBO TexImage use AllocTextureImageBuffer like non-PBO does. 14 years ago
  Eric Anholt 18198e299b intel: Rely on Mesa core for glTexImage storage. 14 years ago
  Eric Anholt a73d56dce3 intel: Allocate s8z24 separate renderbuffers from AllocTextureImageBuffer(). 14 years ago