Brian Paul
ebe0b30c3e
preparation for 5.0 release
vor 23 Jahren
Brian Paul
9bd8f97ea4
update versioning/extensions for OpenGL 1.4 / Mesa 5.0
vor 23 Jahren
Brian Paul
46b3f97654
fix culling problem (bug 630649)
vor 23 Jahren
Brian Paul
05a4b37707
updated email addresses
vor 23 Jahren
Brian Paul
fd062077c6
set release date
vor 23 Jahren
Brian Paul
153f15497c
init a few more fields in _mesa_initialize_visual()
vor 23 Jahren
Brian Paul
dec2a4d4b7
added some casts for mallocs (bug 630379)
vor 23 Jahren
Karl Schultz
d3975341e7
Add casts to quiet compiler warnings.
vor 23 Jahren
Karl Schultz
5f1651ddc5
export new functions.
vor 23 Jahren
Brian Paul
367d308b82
wrapped a few more C library functions
vor 23 Jahren
Brian Paul
e781aec85d
#include fixes
vor 23 Jahren
Brian Paul
a4f0b6884c
added skybox and options to load real images
vor 23 Jahren
Brian Paul
92c195211a
remove all.h, mem.h, mem.c
vor 23 Jahren
Jouk Jansen
c2836e9ac6
Committing in .
Removed src/mem.c from OpenVMS makefile
Modified Files:
Mesa/src/descrip.mms
----------------------------------------------------------------------
vor 23 Jahren
Brian Paul
46458ba213
include GL/glx.h
vor 23 Jahren
Brian Paul
3c63452e64
Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
vor 23 Jahren
Brian Paul
d0add7cf1a
added missing code to copy texrect state
vor 23 Jahren
Brian Paul
cca4dedbfd
stex3d updated
vor 23 Jahren
Brian Paul
4fbdedc0d5
massive overhaul, see new keyboard options
vor 23 Jahren
Keith Whitwell
47fe2fc105
Fix projtex interp bug
vor 23 Jahren
Brian Paul
8e6926f7c3
added glDeleteTextures refcount bug fix
vor 23 Jahren
Brian Paul
e9283774dc
remove debug printfs
vor 23 Jahren
Brian Paul
cf46208624
fix refcount error in _mesa_DeleteTextures (Randy Fayan)
vor 23 Jahren
Brian Paul
e6962b183d
add missing texture rectangle code in _mesa_DeleteTextures()
vor 23 Jahren
Brian Paul
60b003e197
added GL_ATI_texture_mirror_once
vor 23 Jahren
Brian Paul
c7a219ec6f
GL_ATI_texture_mirror_once extension (Ian Romanick)
vor 23 Jahren
Brian Paul
ac9a65b1dd
doxygen comments (Klaus Niederkrueger)
vor 23 Jahren
Brian Paul
ef31f60b12
new _mesa_max_texture_levels() helper function - not used everywhere yet
vor 23 Jahren
Karl Schultz
53d30c56eb
Quiet compiler warnings.
vor 23 Jahren
Brian Paul
2ce0654eba
implement auto mipmap generation for compressed textures
vor 23 Jahren
Karl Schultz
8eaa290216
Add casts to quiet compiler warnings.
vor 23 Jahren
Brian Paul
6ac04f2fc6
fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)
vor 23 Jahren
Brian Paul
6e1ceff48b
latest fixes
vor 23 Jahren
Brian Paul
e716549618
only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supported
vor 23 Jahren
Brian Paul
8c2a1f0e4d
check for GL_EXT_paletted_texture
vor 23 Jahren
Karl Schultz
798d83cf67
Add casts to quiet compiler warnings.
vor 23 Jahren
Karl Schultz
6afdc0bec2
Put back the include of windows.h so we are back to version 17 of the file.
vor 23 Jahren
Karl Schultz
3e2fa3fd5c
Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h. There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems. It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly. APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it. Including it in gl.h if not already included by the app
makes glut.h happy. This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos. But a "real" app can still
include windows.h if it wants.
vor 23 Jahren
Brian Paul
bc36ee25d8
new wrap modes (Ian Romanick)
vor 23 Jahren
Brian Paul
944ea204a8
s/functionOffset/offset/
vor 23 Jahren
Brian Paul
10d343f407
patches from Gerk Huisma for float-channel rendering
vor 23 Jahren
Brian Paul
673077c613
applied Philippe Houdoin's patch, plus minor clean-ups
vor 23 Jahren
Brian Paul
8dfc5b9863
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
vor 23 Jahren
Brian Paul
e32b909054
remove some crud
vor 23 Jahren
Brian Paul
2efb3029f0
remove lowpc.c and highpc.c
vor 23 Jahren
Brian Paul
10882b17c9
removed highpc.c and lowpc.c
vor 23 Jahren
Brian Paul
0977fa67b8
update file list for tar file
vor 23 Jahren
Brian Paul
f7657d037e
make a few static function non-static for highpc.c
vor 23 Jahren
Brian Paul
d2ec14c4aa
remove 'beta' from GL_VERSION string
vor 23 Jahren
Brian Paul
d4ffbe4cca
allow querying of glut functions via glutGetProcAddress()
vor 23 Jahren