作者 | SHA1 | 備註 | 提交日期 |
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ac07d89fd3 |
Stupid me. I don't know why I moved the GLView.h here at first, but now I know why
I shouldn't: Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming a unsigned long GLenum. But under Mesa, GLenum is unsigned int. To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our* GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup. |
21 年之前 |
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4b3be4d8be |
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
PPC byte order now supported (thanks Nathan Whitehorn). Double buffering is now always forced. Unlock the BGLView looper only if needed. Should fix the GLUT-based apps crash at window closing. SwapBuffers() now can wait for next vertical retrace. And several other minor changes... |
21 年之前 |
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50f20ec7f5 | Updates from Philippe Houdoin. | 22 年之前 |