This allows vc4 to initialize on the Adafruit PiTFT 3.5" touchscreen with
the hx8357d tinydrm driver
v2: Whitespace fix noted by Eric Engestrom, update commit message for the
driver being merged.
v3: Rebase on Rob Herring's pipe-loader changes.
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Acked-by: Emil Velikov <emil.velikov@collabora.com> (v1)
The vc4 driver can do prime sharing to many different KMS-only devices,
such as the various tinydrm drivers for SPI-attached displays. Rename the
driver away from "pl111" to represent what it will actually support:
various sorts of KMS displays with the renderonly layer used to attach a
GPU.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
virgl: Set sRGB write control CAP based on host capabilities
v2: - Use the renamed CAPS
- add assetions to make sure that mesa doesn't try to switch
destination surface formats when it is not supported. (Ilia Mirkin)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
etnaviv: extend etna_resource with an addressing mode
Defines how sampler (and pixel pipes) needs to access the data
represented with a resource. The used default is mode is
ETNA_ADDRESSING_MODE_TILED.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
The text segment is shared among multiple contexts, while each one has
its own bufctx. So when reallocating the text segment, some contexts may
end up with stale values in their bufctx's. Instead limit the exposure
to the bufctx to within a single draw.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
v3d: Create separate sampler states for the various blend formats.
The sampler border color is encoded in the TMU's blending format (half
floats, 32-bit floats, or integers) and must be clamped to the format's
range unorm/snorm/int ranges by the driver. Additionally, the TMU doesn't
know about how we're abusing the swizzle to support BGRA, A, and LA, so we
have to pre-swizzle the border color for those.
We don't really want to spend half a kb on sampler states in most cases,
so skip generating the variants when the border color is unused or is
0,0,0,0.
v3d: Fix stencil sampling from a separate-stencil buffer.
When the sampler view is in sample-stencil mode, we need to return uint
stencil values. To do that, fill in the format table to return R8I, and
have the sampler view point at the separate stencil buffer.
Fixes dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d
v3d: Flush blit jobs immediately after generating them.
Fixes OOMs in the CTS's packed_pixels.varied_rectangle.* tests -- the
series of texture uploads at the start before texturing occurred would end
up all sitting around as cached jobs for reuse. By flushing immediately,
peak active BO usage goes from 150M to 40M.
We could maybe put some limits on how many jobs we keep around, but blits
seem particularly unlikely to get reused for other drawing.
v3d: Drop maximum number of texture units down to 16.
This is the GLES 3.2 minmax, and also what the closed source driver does.
Avoids hitting OOMs in the CTS's
dEQP-GLES3.functional.texture.units.all_units.only_cube.1.
This allows creating a fd_screen with a renderonly object which will be
used to allocated scanout resources.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Eric Anholt <eric@anholt.net>
[slight tweak to fix uninitialized 'prsc' in debug print]
Signed-off-by: Rob Clark <robdclark@gmail.com>
1ce5d757d0 dropped this limit.. which is probably the right thing to
do. But it results in an extra tiled->linear blit for glReadPixels()
(ie. dEQP/piglit) which is hitting some intermittent corruption (looks
like cache) on a6xx, causing a lot of spurious fails.
Since we are getting close to 19.0 branchpoint, re-instate this limit
for now, until the blitter problems are resolved.
Fixes: 1ce5d757d0 freedreno: core buffer modifier support
Signed-off-by: Rob Clark <robdclark@gmail.com>
This is a bit fragile, as the way this "fixes" the check is to move the
one that we know is correct before the one that is incorrectly reported
as working. In meson 0.49.1 (which isn't out yet) this is fixed that the
incorrect check is reported as a failure.
Fixes: e0b037d697
("meson: Build SWR driver")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109129
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
gallivm: Return true from arch_rounding_available() if NEON is available
LLVM uses the single instruction "FRINTI" to implement llvm.nearbyint.
Fixes the rounding tests of lp_test_arit.
Bug: https://bugs.gentoo.org/665570
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Fixes an assert we start hitting with kms/gbm:
#0 0x0000007fbf3d6e3c in raise () from /lib64/libc.so.6
#1 0x0000007fbf3c4a68 in abort () from /lib64/libc.so.6
#2 0x0000007fbf3d04e8 in __assert_fail_base () from /lib64/libc.so.6
#3 0x0000007fbf3d0550 in __assert_fail () from /lib64/libc.so.6
#4 0x0000007fbf5a73c4 in gbm_dri_bo_create (gbm=0x5820f0, width=2160, height=1440, format=875713112, usage=0, modifiers=0x695e00, count=1) at ../src/gbm/backends/dri/gbm_dri.c:1150
#5 0x0000007fbf5a49c4 in gbm_bo_create_with_modifiers (gbm=0x5820f0, width=2160, height=1440, format=875713112, modifiers=0x695e00, count=1) at ../src/gbm/main/gbm.c:491
#6 0x0000007fbbac3d64 in get_back_bo (dri2_surf=0x6f4cc0) at ../src/egl/drivers/dri2/platform_drm.c:258
#7 0x0000007fbbac4318 in dri2_drm_image_get_buffers (driDrawable=0x704490, format=4098, stamp=0x6fc730, loaderPrivate=0x6f4cc0, buffer_mask=1, buffers=0x7fffffe210) at ../src/egl/drivers/dri2/platform_drm.c:409
#8 0x0000007fbf5a5318 in image_get_buffers (driDrawable=0x704490, format=4098, stamp=0x6fc730, loaderPrivate=0x70e150, buffer_mask=1, buffers=0x7fffffe210) at ../src/gbm/backends/dri/gbm_dri.c:135
#9 0x0000007fbe4308c4 in dri_image_drawable_get_buffers (drawable=0x6fc730, images=0x7fffffe210, statts=0x6f2660, statts_count=1) at ../src/gallium/state_trackers/dri/dri2.c:339
#10 0x0000007fbe430c44 in dri2_allocate_textures (ctx=0x614b30, drawable=0x6fc730, statts=0x6f2660, statts_count=1) at ../src/gallium/state_trackers/dri/dri2.c:466
#11 0x0000007fbe435580 in dri_st_framebuffer_validate (stctx=0x714160, stfbi=0x6fc730, statts=0x6f2660, count=1, out=0x7fffffe3b8) at ../src/gallium/state_trackers/dri/dri_drawable.c:85
#12 0x0000007fbe7b2c84 in st_framebuffer_validate (stfb=0x6f2190, st=0x714160) at ../src/mesa/state_tracker/st_manager.c:222
#13 0x0000007fbe7b4884 in st_api_make_current (stapi=0x7fbf0430d8 <st_gl_api>, stctxi=0x714160, stdrawi=0x6fc730, streadi=0x6fc730) at ../src/mesa/state_tracker/st_manager.c:1074
#14 0x0000007fbe434f44 in dri_make_current (cPriv=0x703c20, driDrawPriv=0x704490, driReadPriv=0x704490) at ../src/gallium/state_trackers/dri/dri_context.c:301
#15 0x0000007fbe42c910 in driBindContext (pcp=0x703c20, pdp=0x704490, prp=0x704490) at ../src/mesa/drivers/dri/common/dri_util.c:579
#16 0x0000007fbbabab40 in dri2_make_current (drv=0x69d170, disp=0x69c6e0, dsurf=0x6f4cc0, rsurf=0x6f4cc0, ctx=0x70cb40) at ../src/egl/drivers/dri2/egl_dri2.c:1456
#17 0x0000007fbbaa8ef4 in eglMakeCurrent (dpy=0x69c6e0, draw=0x6f4cc0, read=0x6f4cc0, ctx=0x70cb40) at ../src/egl/main/eglapi.c:862
#18 0x0000007fbf5736ac in InternalMakeCurrentVendor (dpy=dpy@entry=0x614fb0, draw=draw@entry=0x6f4cc0, read=read@entry=0x6f4cc0, context=context@entry=0x70cb40, apiState=apiState@entry=0x6fc940, vendor=0x6975f0) at libegl.c:861
#19 0x0000007fbf573764 in InternalMakeCurrentDispatch (dpy=0x614fb0, draw=0x6f4cc0, read=0x6f4cc0, context=0x70cb40, vendor=0x6975f0) at libegl.c:630
#20 0x0000000000403640 in init_egl (egl=0x5805a8 <gl>, gbm=0x580528 <gbm>, samples=0) at ../common.c:263
#21 0x0000000000403c1c in init_cube_smooth (gbm=0x580528 <gbm>, samples=0) at ../cube-smooth.c:225
#22 0x0000000000408618 in main (argc=1, argv=0x7fffffe8d8) at ../kmscube.c:145
Fixes: 1ce5d757d0 freedreno: core buffer modifier support
Signed-off-by: Rob Clark <robdclark@gmail.com>
We may have to flush the cache if there are any textures presently bound
that refer to the outgoing framebuffer. This is only checked at
validation time.
Fixes a number of dEQP-GLES3.functional.fbo.color.repeated_clear.sample.*
tests, which would bind a texture, then clear it while the binding was
in effect, and then render to a different texture. This seems legal
under the "no feedback loops" rule.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
svga: add new gallium formats to the format conversion table
Fixes a static assertion which broke the build.
Fixes: 3ee240890 "gallium: add SINT formats to have exact counterparts to SNORM formats"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Neha Bhende<bhenden@vmware.com>