979 コミット (c990d0fd57a05301429b3af75b7fed0337621941)

作成者 SHA1 メッセージ 日付
  michal 4a470f63c9 Naive implementation of IF/ELSE/ENDIF. 18年前
  Brian e3cef58875 Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. 18年前
  Brian 9ed040c3c9 generate error upon writing to varying var in fragment program (bug 11733) 18年前
  Brian 4477a01372 call ctx->Driver.NewProgram() instead of _mesa_new_program() 18年前
  Brian 5b6858c023 call ctx->Driver.NewProgram() instead of _mesa_new_program() 18年前
  Jan Dvorak 5a0f02a394 fix shader/info string length queries (bug 11588) 18年前
  Brian f5eb25e9c7 fix swizzle-related bug 11534 18年前
  Brian c223c6b663 Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags. 18年前
  Brian 7ff4359a3b added vec2(vec4) constructor, bug 11404 18年前
  Brian a36b5c6d47 add code for stpq, rgba writemasks in make_writemask(), bug 11404 18年前
  Ian Romanick 7b559a9102 Add support for GL_ARB_fragment_program_shadow. 18年前
  Ian Romanick 69358e73ce Updates for array texture shadow targets. 18年前
  Roland Scheidegger 7f1879d4e1 make sure optimized fog params get updated 18年前
  Brian 4fca6bfa5d fix STATE_HALF_VECTOR value (bug 10987) 18年前
  Ian Romanick bb372f1c9b Initial implementation of MESA_texture_array 18年前
  Brian 6a587c0124 comment about fixing uniform structs 18年前
  Brian cc358d861d user-declared uniform structs not supported yet (see bug 10908) 18年前
  Brian 749e093e33 don't ignore return value of _slang_codegen_global_variable() 18年前
  Brian 544e441f53 regenerated 18年前
  Brian fa546c367d Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. 18年前
  Brian 3e4302fe3b Check that texture units/samplers specified with glUniform1i() are legal. 18年前
  Brian 62da6a1b3e Resuscitate some of the DDX,DDY code. 18年前
  Brian 77e7535c0f fix some DDX,DDY mix-ups 18年前
  Brian 03f201d935 regenerated 18年前
  Brian 594b5ad87d implement acos(), asin(), atan() 18年前
  Brian 7559364027 Rewrite of slang_inline_asm_function() to do full parameter/argument substitution. 18年前
  Brian 4ca7c804db fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) 18年前
  Brian c4b3b8dece asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. 18年前
  Brian 54d59cfb70 Added error check that all varying vars needed by the fragment shader are produced by vertex shader. 18年前
  Karl Schultz 286faac68e assorted fixes for Windows/VC8 18年前
  Karl Schultze 208ea84524 fix double const, move an assertion 18年前
  Brian e261d66d81 Remove all the USE_MEMPOOL debug code. 18年前
  Brian cd3e39340f Use new memory pool allocator. Lots of debug code still in place... 18年前
  Brian d5e7234ba8 call grammar_alloc_free() to fix memleaks 18年前
  Brian 257f799849 remove more unused vars, assertions 18年前
  Brian 81c4fee160 remove unused vars, assertions 18年前
  Brian 82839e8430 Memory pool manager. 18年前
  Brian 4cc2674aee fix instruction comment code 18年前
  Brian a7f7366d38 another bit of debug code 18年前
  Brian 11e3f733ba free subroutine array (fix mem leak) 18年前
  Brian 98ef18909a new varnames in slang_operation_insert() 18年前
  Brian f2346498aa fix memleak in slang_operation_insert() 18年前
  Brian 4b7c6fc5a6 free shProg->Attributes in _mesa_free_shader_program_data() 18年前
  Brian fe16b9f663 move allocation of shProg->Attributes earlier in function 18年前
  Brian 020cdb47cf Fix valgrind problem caused by reading text[-1]. 18年前
  Brian 24a93dd6a4 remove invalid assertion 18年前
  Brian 00da9afb84 fix crash when program has invalid structure field 18年前
  Brian 4abcaf3949 init A.curFuncEndLabel = NULL 18年前
  Brian 5ca8d4ccf2 fix an uninitialized variable and a warning 18年前
  Brian 6b3027e291 comments, assertions 18年前