We only handle a 32 bit swap count, so use the new structure definitions.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
configure.ac: add an enable switch for float textures (v2)
So --enable-texture-float it is.
Hardware drivers (including the Gallium ones) should
use #ifdef TEXTURE_FLOAT_ENABLED to hide any code that may
expose floating-point renderbuffers via any interface,
public or private.
v2: Print a warning when using --enable-texture-float.
Add Cygwin platform-specific settings and drivers to build for dri driver:
- by default, disable direct rendering.
- if direct rendering is enabled, the swrast dridriver is the only one it's
sensible to try to build (this doesn't work at the moment as additional patches
are required to build a libGL which can load just swrast without the DRM headers,
even though there's no actual functional dependency)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Julien Cristau <jcristau@debian.org>
The Hurd kernel doesn't have DRM yet.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-By: Jakob Bornecrantz <wallbraker@gmail.com>
Only require libdrm if direct rendering is actually enabled.
Fix build when configured --with-driver=dri --disable-driglx-direct on targets
without drm e.g. GNU/Hurd and Cygwin
Based on the Debian patch file '05_hurd-ftbfs.diff' by Samuel Thibault.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-By: Jakob Bornecrantz <wallbraker@gmail.com>
We need more and more of these, and it is difficult and prone to version
incompatability issues trying to single out every one of them.
This mimicks what was done in SCons.
This commit is basically a copy-over of the fix
Chia-I Wu's commited to wayland:
http://cgit.freedesktop.org/wayland/wayland-demos/commit/?id=1b6c0ed95
"Workaround an xcb-dri2 bug.
xcb_dri2_connect_device_name generated by xcb-proto 1.6 is broken.
It only works when the length of the driver name is a multiple of 4."
In my last commit I introduced a build dependency upon a new libdrm.
Add the associated autoconf checks. As the headers are part of the core
libdrm, we need to bump that version and so may as well bump the chipset
specific versions simultaneously.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Fix a typo which meant that --enable-shared-glapi didn't actually cause a shared glapi to be built
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
mesa: Optionally build a dricore support library (v3)
This an adds --enable-shared-dricore option to configure. When enabled,
DRI modules will link against a shared copy of the common mesa routines
rather than statically linking these.
This saves about 30MB on disc with a full complement of classic DRI
drivers.
v2: Only enable with a gcc-compatible compiler that handles rpath
Handle DRI_CFLAGS without filter-out magic
Build shared libraries with the full mklib voodoo
Fix typos
v3: Resolve conflicts with talloc removal patches
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
When --enable-shared-glapi is specified, libGL will share libglapi with
OpenGL ES instead of defining its own copy of glapi. This makes sure an
app will get only one copy of glapi in its address space.
The new option is disabled by default. When enabled, libGL and libglapi
must be built from the same source tree and distributed together. This
requirement comes from the fact that the dispatch offsets used by these
libraries are re-assigned whenever GLAPI XMLs are changed.
For GLX, indirect rendering for has_different_protocol() functions is
tricky. A has_different_protocol() function is assigned only one
dispatch offset, yet each entry point needs a different protocol opcode.
It cannot be supported by the shared glapi. The fix to this is to make
glXGetProcAddress handle such functions specially before calling
_glapi_get_proc_address.
Note that these files are automatically generated/re-generated
src/glx/indirect.c
src/glx/indirect.h
src/mapi/glapi/glapi_mapi_tmp.h
Move _glapi_* symbols from libGLESv1_CM.so and libGLESv2.so to
libglapi.so. This makes sure an app will get only one copy of glapi in
its address space.
Note that with this change, libGLES* and libglapi must be built from the
same source tree and distributed together. This requirement comes from
the fact that the dispatch offsets used by these libraries are
re-assigned whenever GLAPI XMLs are changed.
With core mesa doing runtime API checks, GLES overlay is no longer
needed. Make --enable-gles-overlay equivalent to --enable-gles[12].
There may still be places where compile-time checks are done. They
could be fixed case by case.
If you want to enable noop set GALLIUM_NOOP=1 as an env variable.
You need first to enable noop wrapping for your driver see change
to src/gallium/targets/dri-r600/ in this commit as an example.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
st/egl should be enabled with --enable-openvg even the driver is xlib or
osmesa. Also, GLX_DIRECT_RENDERING should not be defined because libdrm
is not checked.
This driver is a fake swdri driver that perform no operations
beside allocation gallium structure and buffer for upper layer
usage.
It's purpose is to help profiling core mesa/gallium without
having pipe driver overhead hidding hot spot of core code.
scons file are likely inadequate i am unfamiliar with this
build system.
To use it simply rename is to swrast_dri.so and properly set
LIBGL_DRIVERS_PATH env variable.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Make autoconf decide the client APIs enabled first. Then when OpenGL
and OpenGL ES are disabled, there is no need to build src/mesa/; when
OpenGL is disabled, no $mesa_driver should be built. Finally, add
--enable-openvg to enable OpenVG.
With these changes, an OpenVG only build can be configured with
$ ./configure --disable-opengl --enable-openvg
src/mesa, src/glsl, and src/glx will be skipped, which saves a great
deal of compilation time.
And an OpenGL ES only build can be configured with
$ ./configure --disable-opengl --enable-gles-overlay
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous). Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>