44053 次程式碼提交 (991dbd71fdcc95e42bc56097d2fef3a7df0e8eaa)
 

作者 SHA1 備註 提交日期
  Tom Stellard aae56150f5 r300g: Fix non-dri builds 14 年之前
  Marek Olšák f76787b3ea r300g: fix occlusion queries when depth test is disabled or zbuffer is missing 14 年之前
  Marek Olšák d18792f93d r300g: cleanup render_condition a bit 14 年之前
  Marek Olšák 70b86fb273 r300g: remove fake occlusion queries (debug option) 14 年之前
  Marek Olšák 2397f20b6b r300g: remove debug option DBG_FALL 14 年之前
  Marek Olšák 9a3f861faf r300g: print some HyperZ debug info 14 年之前
  Stéphane Marchesin fc48de4fab glx: Fix glXGetFBConfigFromVisualSGIX. 14 年之前
  Pierre-Eric Pelloux-Prayer 4eeabd5a3d mesa: set parameter list StateFlags field in _mesa_layout_parameters() 14 年之前
  Eric Anholt 0653c450cc i965/fs: Fix up for 8752764076e5b3f052a57e0134424a37bf2e9164. 14 年之前
  Eric Anholt 9bd7e9c6b2 mesa: Include shader target in dumps of GLSL source. 14 年之前
  Eric Anholt 8752764076 i965/fs: Do a FS compile up front at link time to produce link errors. 14 年之前
  Eric Anholt d1f70a8a6c i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_visitor.cpp. 14 年之前
  Eric Anholt 11dd9e9c0f i965/fs: Split the BRW native code emit to brw_fs_emit.cpp 14 年之前
  Eric Anholt b7b700aeb0 i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp. 14 年之前
  Eric Anholt 14b86f3c91 i965: Move non-FS-specific shader support to brw_shader.cpp. 14 年之前
  Eric Anholt 53c89c67f3 i965: Avoid generating MOVs for assignments of expressions. 14 年之前
  Eric Anholt 1791857d7d i965/fs: Move the computation of register block count from unit to compile. 14 年之前
  Eric Anholt 615117ce4e i965/fs: Track fixed GRF regs separate from allocated GRF file in scheduling. 14 年之前
  Eric Anholt 40540cc517 i965/fs: Add a helper function for add_dep(before, after, before->latency). 14 年之前
  Trevor Davenport 828b26b7eb nv50: fix emit_add_a16 to emit correct source reg 14 年之前
  Brian Paul 4609e80288 mesa: s/height/depth/ in texsubimage() 14 年之前
  Brian Paul e401c1f57f mesa: plug _mesa_GetObjectParameterivAPPLE into display list dispatch table 14 年之前
  Brian Paul 6126d50e75 mesa: plug in GL_ARB_vertex_array_object display list functions 14 年之前
  Brian Paul e00481586c mesa: more geometry shader display list functions 14 年之前
  Brian Paul 3b0f431820 mesa: more transform feedback display list functions 14 年之前
  Brian Paul 919e260bff mesa: make query object API functions static 14 年之前
  Brian Paul 848bcd2e8c mesa: simplify query object display list dispatch setup 14 年之前
  Eric Anholt f7b3f40b70 i965: Pack the lookup and line_aa bits into the first dword of the key. 14 年之前
  Eric Anholt 9a729ab4b2 i965: Remove dead shadowtex_mask entry in the WM key. 14 年之前
  Eric Anholt f147599ef4 i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT. 14 年之前
  Eric Anholt c095335fa5 intel: Drop doubly irrelevant code in intelReadBuffers. 14 年之前
  Eric Anholt 6d4b974e89 mesa: Flush vertices before updating drawbuffer computed state. 14 年之前
  Eric Anholt d3451f7f9c mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility. 14 年之前
  Eric Anholt f73ff463a2 mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode. 14 年之前
  Brian Paul 179a88d52c mesa: minor whitespace fixes 14 年之前
  Brian Paul f84be846ca mesa: plug in sync object display list functions 14 年之前
  Brian Paul 95fa22c864 mesa: display list support for glProgramParameteriARB() 14 年之前
  Brian Paul 001aa6c979 mesa: plug shader object functions into display list dispatch 14 年之前
  Brian Paul 4535c98cdb mesa: plug in GL 3.0 ClearBuffer() display list functions 14 年之前
  Brian Paul 8f7c815568 mesa: fill in missing sampler object display list functions 14 年之前
  Brian Paul 3e06803c2c st/mesa: simplify some st_context(ctx)->pipe code 14 年之前
  Brian Paul bf14ab417c st/mesa: fix incorrect texture level/face/slice accesses 14 年之前
  Jakob Bornecrantz 1697dac642 i915g: Bump texture sizes 14 年之前
  Eric Anholt b5846865de i965: Warnings cleanup. 14 年之前
  Eric Anholt fa42de5ad7 i965: Fix assertion failures in unused brw_reg setup by deleting it. 14 年之前
  Alex Deucher 5ed7a7b720 r600g: remove duplicate opcode in r600_opcodes.h 14 年之前
  Chad Versace e7bcfadc22 intel: Change FBO validation criteria to accomodate hiz and seprate stencil 14 年之前
  Chad Versace ce8fdf666f intel: Fix intel_draw_buffer() to accomodate hiz and separate stencil 14 年之前
  Chad Versace c270f1a628 intel: Add hiz_region to intel_mipmap_tree 14 年之前
  Chad Versace 6ed829fe50 intel: Refactor the wrapping of textures with renderbuffers 14 年之前