Brian Paul
3ef8ed72ca
version 18 of glext.h
22 years ago
Brian Paul
b93df0af47
remove temporary stuff
22 years ago
Brian Paul
5329d0ca7a
updated for glIsBufferARB
22 years ago
Brian Paul
c6506004d4
fix glIsBufferARB() prototype
22 years ago
Brian Paul
3e50d140f5
updated with newest functions
22 years ago
Brian Paul
e78f823724
fix function prototypes for manging (Bill Hoffman)
22 years ago
Brian Paul
2780bb824f
added GL_EXT_depth_bounds_test
22 years ago
Brian Paul
9b14e0fbfd
more GL_ARB_fragment_program tokens
22 years ago
Brian Paul
af0c247021
temporary GL_ARB_fragment_program tokens
22 years ago
Brian Paul
4c928471c1
Added function pointer typedefs for GL_NV_fragment_program
22 years ago
Brian Paul
ef393cbb54
Added GL_ARB_vertex_buffer_object tokens
22 years ago
Brian Paul
997d468afe
added GL_ARB_vertex_buffer_object functions
22 years ago
Brian Paul
47d8adde43
DOS update (Daniel Borca)
22 years ago
Brian Paul
001a3012ac
updated version
22 years ago
Brian Paul
60f84fcc91
latest DOS updates (Daniel Borca)
22 years ago
Alan Hourihane
615991ac66
fix fragment_program for Windows
22 years ago
Brian Paul
398c6b7980
DOS updates (Daniel Borca)
22 years ago
Brian Paul
3d7071b8a5
updated with new functions (Bill Hoffman)
22 years ago
Brian Paul
943f0c6a41
GL_ATI_texture_env_combine3 extension
22 years ago
Brian Paul
cf01d97dc3
GL_NV_fragment_program
22 years ago
Brian Paul
e58286ccb6
prototype render-to-texture
22 years ago
Brian Paul
03516d9efa
DOS updates from Daniel Borca.
22 years ago
Brian Paul
aa3029bce1
Updates for DOS driver from Daniel Borca.
22 years ago
Karl Schultz
6afdc0bec2
Put back the include of windows.h so we are back to version 17 of the file.
22 years ago
Karl Schultz
3e2fa3fd5c
Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h. There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems. It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly. APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it. Including it in gl.h if not already included by the app
makes glut.h happy. This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos. But a "real" app can still
include windows.h if it wants.
22 years ago
Brian Paul
11fd2d7558
disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRI
22 years ago
Brian Paul
cb4253a546
added missing GLX_TRANSPARENT_RGB
22 years ago
Brian Paul
85678e0399
disable wscx field in __GLimportsRec to be consistant with XFree86
22 years ago
Brian Paul
8455203bc7
GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensions
22 years ago
Brian Paul
fa647e8336
added XMesaCreatePBuffer()
22 years ago
Brian Paul
c62aeed003
merge updates from 4.0.4
22 years ago
Brian Paul
473e51f2fb
Updated BeOS support (Philippe Houdoin)
22 years ago
Brian Paul
a2ae6faf1a
removed glext.h fix-ups corrected in glext.h version 17
22 years ago
Brian Paul
e14c151f0a
version 17
22 years ago
Brian Paul
391876e5e6
fix up stuff accidentaly checked in a few days ago
23 years ago
Brian Paul
41771982c4
define GLAPIENTRY and GLAPI if not defined in gl.h
23 years ago
Brian Paul
fb657ef91d
added glXAllocate/FreeMemoryNV()
23 years ago
Brian Paul
7ae671446a
added glutGetProcAddress()
23 years ago
Brian Paul
b58c5ad7b0
GGI driver updates (Filip Spacek)
23 years ago
Brian Paul
3f058cd2c5
version 15 of glext.h
23 years ago
Brian Paul
9800adaed2
s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/
23 years ago
Brian Paul
f105bc4095
removed experiemental GL_MESA_sprite_point extension
23 years ago
Karl Schultz
e694a8765a
Fix up alpha buffer handling for Windows.
- add two new Pixel Format Descriptors that do not have alpha bits to
mirror the two that do.
- add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- Create/clear software alpha buffer as required.
Now a wgl or GLUT program can control the creation of a software alpha
buffer via the PFD or GLUT parms, respectively.
23 years ago
Brian Paul
cb445412fc
version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values
23 years ago
Brian Paul
01dc182ee8
added OSMesaGetProcAddress()
23 years ago
Brian Paul
6c921af034
DOS driver update
23 years ago
Brian Paul
e3af5354a6
latest extension headers from SGI
23 years ago
Brian Paul
491e573c38
removed glSamplePass()
23 years ago
Brian Paul
93c132a058
added XMesaResizeBuffers()
23 years ago
Brian Paul
aa24e9171a
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
23 years ago