920 Commits (90a036b337fc41c25ee6ff89eb9422efd3d9f110)

Author SHA1 Message Date
  Zhang 76fb808910 Fix a number of MINGW32 issues 19 years ago
  Zou Nan hai c6d042acc9 Fix SOP in fragment shader, brick is ok now. 19 years ago
  Zou Nan hai 24e7acd5e4 bumpmap sample is correct now 19 years ago
  Brian 34f6243bef Improve this demo in a few ways. 19 years ago
  Xavier Bachelot f98bdfca57 call glutInit(), bug 11486 19 years ago
  Brian e8e5d9effe support more modes, added -f cmd line option 19 years ago
  Brian 3b10f50efb use larger point/sprite size 19 years ago
  Brian 6a3ed5eb96 Random state-change / primitive rendering. Good for hammering on a driver... 19 years ago
  Zou Nan hai d19d0596da support branch and loop in pixel shader 19 years ago
  Brian 39d221ef14 fix glReadPixels parameters to handle odd-width windows correctly 19 years ago
  Brian 5e9cff0b97 disable shader program before glDrawPixels 19 years ago
  Ian Romanick 359c6eada7 Add support for shadow mapping with vertex and fragment programs 19 years ago
  Ian Romanick 2260c245fd Refactor shadow map modelview and projection code 19 years ago
  Ian Romanick f575d4fa7f Remove '#if defined' tests for ARB extensions. 19 years ago
  Brian 0c5662acc7 use glXGetProcAddress to get extension funcs 19 years ago
  Brian b4f8d4455b set texcoords depending on GLX_Y_INVERTED_EXT 19 years ago
  Brian 4465377ca3 GLX_EXT_texture_from_pixmap test 19 years ago
  Ian Romanick 2f61cbd30c Add simple program to test GL_MESA_texture_array. 19 years ago
  Brian 16c503f39a Tweak the shell scripting for descending into and building subdirs. 19 years ago
  Brian da37ac5ee7 remove some debug code 19 years ago
  Brian 58eaf0acca a somewhat nicer demo w/ command line options 19 years ago
  Brian 3cddba688d get rid of normal vector 19 years ago
  Brian dc881e1909 get rid of OSMESA stuff 19 years ago
  Brian 2dfb03beb2 New test of the dFdx(), dFdy() functions. 19 years ago
  Brian 02e958a1e4 added glGetActiveAttrib 19 years ago
  Brian 1dd7c00214 Windows updates 19 years ago
  Brian f42d4ab41e move #include <GL/glut.h> after other #includes for Windows 19 years ago
  Brian 4a28548cbf use sqrt(), not sqrtf() for Windows 19 years ago
  Ian Romanick ad3cc95485 Fix FBO completeness bug in shadowtex. 19 years ago
  Brian bc74cb4c0a destroy window upon exit 19 years ago
  Brian e7e5279fc0 Remove unused Imakefiles. 19 years ago
  Brian badc346206 lots of changes, fixes, clean-ups 19 years ago
  Brian bf287356cf restore 200x200 window size, animation, version check 19 years ago
  Brian 9612a3011f fix some dependencies, remove some CFLAGS 19 years ago
  Brian 0d3d930912 add 2.1 functions 19 years ago
  Brian 8f3fc5221c added glActiveStencilFaceEXT 19 years ago
  Brian 0420d8505a disable MakeTexture() 19 years ago
  Brian 6fda763989 destroy window on exit 19 years ago
  Brian 180cc2f845 disable assertion 19 years ago
  Brian d2a6f43eaf extra stuff for drawbuffers test 19 years ago
  Brian 3f7ef618b6 added drawbuffers.c 19 years ago
  Brian ccb80d7ec4 Test the GL_ARB_draw_buffers extension. 19 years ago
  Brian 2282d81536 destroy window during cleanup 19 years ago
  Brian d592eaeb83 fix clipping, display name, warnings 19 years ago
  Brian 887d3c67cb s/unsigned int/size_t/ (bug 10135) 19 years ago
  Brian 03b9e16507 include assert.h 19 years ago
  Brian 9f37be694e s/ARB/MESA/ in extension check (bug 10126) 19 years ago
  Brian f68067e101 add texture rotation 19 years ago
  Brian 21625d729c output texcoord in vertex program 19 years ago
  Brian 32fbbf38b4 Revert "option to test mipmapping" 19 years ago