Brian
00afb67199
fix comments and param names for intel_miptree_image_map()
18年前
Brian
616c329e81
fix value returned by intel_new_renderbuffer_fb()
18年前
Brian
ed83159ff4
fix assertions
18年前
Keith Whitwell
9273150f9a
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
Conflicts:
src/mesa/drivers/dri/i915tex/intel_buffers.c
src/mesa/drivers/dri/i915tex/intel_context.c
src/mesa/drivers/dri/i915tex/intel_fbo.c
src/mesa/drivers/dri/i915tex/intel_pixel_draw.c
18年前
Brian
9bc1c92a0b
32 and z24s8 softpipe buffers
18年前
Brian
42c817269a
remove some obsolete xmesa remnants
18年前
Brian
f884f6886e
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
18年前
Brian
4576d754c9
Lots of improvements to the surface-related code.
Z testing now works with i915 driver.
Add gl_renderbuffer::surface pointer (and reverse pointer).
Remove intel_surface and xmesa_surface types - no longer used.
18年前
Brian
6558af67d3
compute scale for Z24 buffers
18年前
Brian
09574bee85
implement read_quad_f_swz()
18年前
Brian
7baa0865b1
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
18年前
Brian
3a35ce3364
implement surfaces for softpipe rendering
18年前
Brian
f1569bf0d5
map/unmap surfaces before/after rendering
18年前
Brian
1c8905790b
remove old comments
18年前
Brian
737f6e7eb1
disable ProgramStringNotify assertion
18年前
Brian
a548d3cb71
call st_invalidate_state()
18年前
Brian
f38d26fd83
added map/unmap() stubs
18年前
Roland Scheidegger
7aefdd5185
fix range reduction for sin/cos in i915tex (#11609)
18年前
Roland Scheidegger
9d2d34b5ea
Fix crashes when the frag prog can't be handled in hardware (#11131)
Must not change to/from swrast after Render.Start or bad things will happen.
(Driver will still somewhat incorrectly report an implementation error,
and apps can't really figure out if a prog is natively supported as validation
is later - could try doing it earlier to give some hint at least, even though
native status may still change later due to fog etc.)
18年前
Brian
75b8a396e5
renaming, comments, clean-up
18年前
Brian
05ba76757b
Clip triangles against softpipe->cliprect which includes scissor and surface bounds.
This prevents rendering out of bounds when the viewport is partially outside the surface bounds.
18年前
Brian
05bde092f3
remove obsolete comments
18年前
Brian
a0c1d591ab
Maintain cliprect (scissor) info in sp_state_derived.c.
The cliprect depends on the scissor rect (if enabled), otherwise the drawing
surface bounds.
18年前
Brian
78ea9cee0d
Implement point/line quad clipping. Not quite as efficient as it probably could be, but sufficient for now.
18年前
Brian
6abdad28f6
check scissor state
18年前
Brian
df23ebbb9f
s/SP_TILE_H/SP_QUAD_H/
18年前
Brian
e1a19781dd
init quad.coverage values to 1.0 in case line AA is enabled so that we see something
18年前
michal
8755594647
Avoid unnecessary input attrib copy by aligning exec_machine attribs.
18年前
michal
e0a26b0467
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
18年前
Brian
e3cef58875
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
18年前
Brian
9ed040c3c9
generate error upon writing to varying var in fragment program (bug 11733)
18年前
Brian
daaee90a26
clamp float colors
18年前
Brian
51b728cf9a
fix color interpolation for CHAN_BITS==32
18年前
Brian
efda5cb626
don't use rgba_line() if CHAN_BITS==32
18年前
Brian
0360b49afb
Implement line stippling.
Also added draw_stage::reset_line_stipple(). There may be a better way
of doing that though.
18年前
Brian
1f6b4b0f75
rename some vars
18年前
Brian
8b2955b736
implement DDX, DDY instructions
18年前
Brian
be8725321c
Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.
18年前
Brian
d24e60a6b1
patch things up enough to allow texture sampling to work
18年前
Brian
03ec41ddc5
remove unused MAX_3D_TEXTURE_SIZE, reformattting
18年前
Brian
a502c08a25
use consistent indentation
18年前
Brian
2eb9061f73
check return value of tgsi_parse_init()
18年前
Brian
ed52adc64e
added PROGRAM_NAMED_PARAM in map_register_file()
18年前
Brian
3ffd30638a
added GL_FRAGMENT_PROGRAM_NV in st_new_program()
18年前
Brian
496ee38b71
Add VF_ATTRIB_VAR0..7 for varying variables.
The demos/fslight.c demo runs now.
18年前
Brian
5c2cff44d2
added PROGRAM_UNIFORM to map_register_file()
18年前
Brian
6a235d3fe5
comments
18年前
Brian
8c99f7ba61
s/GLuint/GLbitfield/
18年前
Brian
1475d74cfb
Compute need_z and need_w properly and use the correct const/linear/perspective interpolation in shade_quad().
18年前
Brian
2de4c7573e
Fix a typo (i << i) that was fouling up the vertex layout info.
18年前