Brian
8bd566a9cb
Cell: use global color_shuffle to remove a switch stmnt
17 years ago
Ian Romanick
524bba17a7
Initial pass at vertex shader on SPU using TGSI VM
All of the code is wired in on the SPU side, but it is not called from
the PPU yet. Instruction / declaration fetch still needs to be
implemented in spu_exec.c.
17 years ago
Brian
64935c8751
Cell: move cmd_render() into new spu_render.c file
17 years ago
Brian
425f270fcb
Cell: basic texture mapping
Texture images are tiled in PPU code. SPUs use a texture cache for getting
texels from textures.
This is very rough code, but demos/texcyl.c works.
17 years ago
Brian
5a57ffafd6
Cell: added asmfiles rule
18 years ago
Brian
a9a8467472
Cell: prefix SPU sources with spu_
18 years ago
Brian
02f6f9f8d4
Cell: move tile-related code into new tile.[ch] files.
18 years ago
Brian
e248f94050
remove ~ backup files
18 years ago
Brian
5935626818
Add dependency checking for Cell driver sources.
18 years ago
Brian
88b715b049
Initial Cell driver infrastructure.
No real code yet. Just stand-ins and make/build infrastructure.
18 years ago