4799 次程式碼提交 (8bd0a627fd97fea7c0a87625a71f6f587d14d941)
 

作者 SHA1 備註 提交日期
  Roland Scheidegger 2665a4e74c change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core specification instead of extension specification (undefined behaviour instead of disabled blending if not enabled texture units are referenced). Fix minor signedness bug. 21 年之前
  Ian Romanick 749e842953 Replace Bool with GLboolean. 21 年之前
  Ian Romanick bb45fec074 Minor changes to make it work better outside X. "Success" is replaced 21 年之前
  Ian Romanick 6632a751be Replace use of XID with __DRIid. 21 年之前
  Ian Romanick e3490edc59 Re-import from DRI tree. 21 年之前
  Ian Romanick 18a5ecec89 DRI_NEW_INTERFACE_ONLY is now the only support way to build in the 21 年之前
  Ian Romanick 318aa84099 XF86DRIDestroyContext, XF86DRICreateDrawable, and 21 年之前
  Brian Paul 9fcb9c3ac7 fix stencil index bug (#964704) 21 年之前
  Ian Romanick c06b25594e Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with 21 年之前
  Brian Paul d203091d20 Check for NULL texture object when choosing texture sampler. Fixes segfault when fragment program references an incomplete texture 21 年之前
  Ian Romanick a4436a8f44 Fix dumb mistake from a previous commit. __driCreateScreen is now 21 年之前
  Roland Scheidegger 7a6eda7137 add support for GL_ARB_texture_env_crossbar 21 年之前
  Ian Romanick 60b0e12830 Convert 'Display *' to '__DRInativeDisplay *'. Only portions of the 21 年之前
  Ian Romanick ec032cb17b Fix a couple issues related to GetDrawableInfo. In the new DRI 21 年之前
  Ian Romanick 0521ab46c1 Replace occurances of GLXDrawable and Drawable with __DRIid. 21 年之前
  Ian Romanick fabe2b9ba3 Replace all occurances of XF86DRIClipRect (and related typedefs) with 21 年之前
  Ian Romanick a249ad756f Fix a couple typos that prevent building with DRI_NEW_INTERFACE_ONLY. 21 年之前
  Eric Anholt 0c0f5c2b72 Remove unnecessary #include "mach64_common.h" which breaks the build for me. 21 年之前
  Eric Anholt f016e2509e Missed in last commit: 21 年之前
  Eric Anholt 2fb5d15ce3 Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKE 21 年之前
  Eric Anholt c1311d80bd Use MKDEP make variables instead of hard-coding. 21 年之前
  Daniel Borca e35282cc13 reworked FXT1 21 年之前
  Dave Airlie 54f4f44843 fixup mach64 for newer build/types 21 年之前
  Brian Paul 11b3028e7b check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376) 21 年之前
  Adam Jackson 2ac56c66d2 use new interface for tdfx (phase 2) 21 年之前
  Adam Jackson cd630037a2 Fix type conflict. 21 年之前
  Roland Scheidegger 1071162b36 update so it compiles again (untested driver path!). Basically ported changes from r200_maos_arrays.c cvs rev. 1.3-1.5. 21 年之前
  Roland Scheidegger 957b734322 remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and unused R200_OLD_PACKET macro 21 年之前
  Ian Romanick 8cdccc82d7 Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without including 21 年之前
  Ian Romanick b3981ab6e6 Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common. 21 年之前
  Roland Scheidegger aaaf38d372 change some explicit references to texture units 0/1 to unit < MaxTextureUnits (Andreas Stenglein, Ronny Vindenes) 21 年之前
  Ian Romanick d44e9e39da Build the fogcoord demo. 21 年之前
  Ian Romanick 7867799c72 Modify glprocs.h to have two tables instead of one. The first table 21 年之前
  Ian Romanick c1d455f582 Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. 21 年之前
  Ian Romanick 77bbbb3759 Minor code simplification. 21 年之前
  Ian Romanick 63b2e426ac Test the overhead of just calling a GL function. The Python script is 21 年之前
  Brian Paul e6e0ba781b only use simple_z_textured_triangle if depthBits <= 16 21 年之前
  Ian Romanick 3953e12890 Added a couple fog coordinate related register defines. 21 年之前
  Ian Romanick a1cafadb26 Modify the generate assembly code to not use global registers %g2, 21 年之前
  Daniel Borca 680d390550 oops 21 年之前
  Daniel Borca 6db87bc889 FXT1 texture compression (initial draft) 21 年之前
  Ian Romanick fb4449033b Fixed a bug that caused every dispatch function to call glNewList. 21 年之前
  Felix Kuehling 0f8a2718a3 WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible. 21 年之前
  Eric Anholt bbd557fc53 Clean up some warnings by making sis_fatal_error a macro, and let it take an 21 年之前
  Eric Anholt 8c805fed0f Add missing sisInitDriverFuncs call. Fixes segfault. 21 年之前
  Ian Romanick 958103c77c Generates assembly dispatch stubs for SPARC. Generates different output 21 年之前
  Dave Airlie 257e474474 stop crash when debugging 21 年之前
  Roland Scheidegger 9e29536f28 use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op 21 年之前
  Brian Paul cbde37a31c fix bug #957792 (swap buffers), plus misc clean-ups 21 年之前
  Brian Paul 27eb8fa35a remove duplicate GLX_DRAWABLE_TYPE token, sorted tokens by enum value 21 年之前