6945 Commity (7cd7a78d7264272e131a3747eb9055115eba27b7)
 

Autor SHA1 Wiadomość Data
  Brian Paul 3c1b44ad55 fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt) 20 lat temu
  Brian Paul bdab2cc216 added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString() 20 lat temu
  Brian Paul 91ade9ad68 check if deleting currently bound frame/renderbuffer object 20 lat temu
  Brian Paul 7355bbce55 fix behaviour of glIsFrame/Renderbuffer() 20 lat temu
  Adam Jackson 1d2671e6cb Bug #1155: Define IEEE_ONE on Super-H as well. 20 lat temu
  Brian Paul 0a405dcc5f added glReadPixels / texture renderbuffer fix 21 lat temu
  Brian Paul b210ffaadf disable a warning 21 lat temu
  Brian Paul b1e8471898 added a few calls to _mesa_update_framebuffer_visual() 21 lat temu
  Brian Paul aefe0dabec finish up some missing code 21 lat temu
  Ian Romanick 758c5b9a7e Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This 21 lat temu
  Ian Romanick 44db6d7cb8 Remove the non-existant --get-alias-set option from the help text. 21 lat temu
  Brian Paul 04f1fdc755 use fmod() to prevent overflow of angle variable 21 lat temu
  Brian Paul b181773d02 call glFinish if drawing to front buffer 21 lat temu
  Brian Paul 4218cddfb1 add error checks for framebuffer completeness 21 lat temu
  Brian Paul a4e35c21d2 check for framebuffer completeness, code clean-up 21 lat temu
  Brian Paul 5d63323d34 tweak glAccum error checking 21 lat temu
  Brian Paul 419a350499 remove previous accum buffer fix, the error was already detected 21 lat temu
  Brian Paul db78ec7018 added glAccum / GL_INVALID_OPERATION fix 21 lat temu
  Brian Paul 291911aeb5 generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same 21 lat temu
  Brian Paul e15a7d4883 added glDraw/CopyPixels stencil mask fix 21 lat temu
  Brian Paul 2e95fdc5d8 glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed. 21 lat temu
  Ian Romanick 6e03f6ed43 Update VERSIONS with recent commit (e.g., "Enable 21 lat temu
  Ian Romanick 97790948f6 Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that 21 lat temu
  Brian Paul a882648023 Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places instead 21 lat temu
  Brian Paul b7f8d69bb3 added XOR line function 21 lat temu
  Brian Paul 5bad790e56 fast xor line function from trunk 21 lat temu
  Brian Paul 382b00f483 added clipped glReadPixels fix 21 lat temu
  Brian Paul 718bd385ed fix clipped glReadPixels bug 21 lat temu
  Brian Paul 402ca8903f added alpha renderbuffer memory corruption fix 21 lat temu
  Brian Paul 25a9c9f370 Bring in gl_renderbuffer wrapping fix from trunk. 21 lat temu
  Brian Paul d73a838f01 fix glGetTexLevelParameter GL_TEXTURE_DEPTH_SIZE_ARB query 21 lat temu
  Brian Paul c72b2fb2db s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv() 21 lat temu
  Brian Paul 5a6ce051ef remove some old debug code 21 lat temu
  Brian Paul e7c2fa9cff fix potential renderbuffer GetValues segfault 21 lat temu
  Brian Paul 5919aec5c3 Fix potential segfault when trying to read pixels outside renderbuffer bounds. 21 lat temu
  Brian Paul f5a6175d83 update like for MD2 viewer 21 lat temu
  Brian Paul e41ea35fee print version with debug info 21 lat temu
  Brian Paul 38cf2b14f4 fix FreeBSD problem (bug 4435) 21 lat temu
  Brian Paul 66725dca81 bunch of updates 21 lat temu
  Brian Paul 59ad040754 separate GLUT tarball 21 lat temu
  Brian Paul 5e16f314d6 put GLUT sources into a separate tarball 21 lat temu
  Roland Scheidegger 2376438410 add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell) 21 lat temu
  Brian Paul 1be13df2c3 fix bug 4395, fix glBitmap/glCopy/DrawPixels selection bug 21 lat temu
  Brian Paul 1f6892527b don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-ups 21 lat temu
  Roland Scheidegger e5f6f26c87 fix wrong fallback bit being set when ARB_vertex_program is enabled. Add missing fallback string for ARB_vertex_program. Disable ARB_vertex_program by default (just plain doesn't work). In fact, maybe it should be thrown out altogether in this branch? 21 lat temu
  Brian Paul e14b3baca0 check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places 21 lat temu
  Brian Paul 5eb129de76 fix precision problem in depth clearing (bug 4395) 21 lat temu
  Brian Paul 3f27b6ffeb fudge set_component_sizes() a bit, see comments 21 lat temu
  Brian Paul 270572e543 prepare 6.4 release notes 21 lat temu
  Dave Airlie 7b56e1a443 port over fix from unstable branch to fix miniglx 21 lat temu