12702 次程式碼提交 (543893eefdc82ecd21e346320e89a471c5c12158)
 

作者 SHA1 備註 提交日期
  Corbin Simpson 543893eefd Revert accidental edit to progs/demos/lodbias. 17 年之前
  Nicolai Haehnle 0918023c28 demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D texture 17 年之前
  Nicolai Haehnle bc775066aa r300: Fix wrap mode for 1D textures 17 年之前
  Brian Paul 6cb1270491 s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() 17 年之前
  Brian Paul b429e9b2d7 mesa: added null ptr checks 17 年之前
  Dan Nicholson f6da1453c5 DRI-specific pkg-config file 17 年之前
  Dan Nicholson 985e1cdfe8 autoconf: Check for posix_memalign 17 年之前
  Alan Hourihane 3b132b297f Check in SwapBuffers for any new pending dri2 events 17 年之前
  Eric Anholt 5174b85a0c intel: Fix glCopyPixels when x or y are < 0 in hw coordinates. 17 年之前
  Eric Anholt 9a0d773116 i965: Use the shared intel_pixel_copy.c. 17 年之前
  Eric Anholt 744357e29c intel: Same pixel function init for everyone now. 17 年之前
  Eric Anholt f5eb62a116 intel: Avoid glBitmap software fallback for blending when no blending occurs. 17 年之前
  Eric Anholt f23adc504d intel: Merge check_blit_fragment_ops between i915/i965. 17 年之前
  Eric Anholt 90d33edf37 intel: Note reasons for blit pixel op fallbacks under INTEL_DEBUG=pix. 17 年之前
  Eric Anholt eda68cccc0 i915: Add support for accelerated glBitmap, shared from 965. 17 年之前
  Eric Anholt 5989098779 i915: Fix read != draw drawable for glCopyPixels. 17 年之前
  Eric Anholt 98fa0aec36 i915: Allow accelerated pixel ops to be disabled with INTEL_NO_BLIT. 17 年之前
  Dan Nicholson fe3b62b5b1 Ensure all objects are built when installing DRI 17 年之前
  Dan Nicholson 5aa4d5a87d Don't make libmesa.a or libglapi.a depend on asm_subdirs 17 年之前
  Dan Nicholson 7ec5e6a032 Create $(TOP)/$(LIB_DIR) for install, too 17 年之前
  Brian Paul 71d2578ac5 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul ba97ed2b74 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul cc96d54920 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 37f19b94ac replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 402e7f76b1 #undef DEBUG to silence warnings 17 年之前
  Brian Paul 5ee7b7912c replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 055ab81920 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 24197b4901 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 7899270b9f replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 2e922b0e35 replace __inline and __inline__ with INLINE macro 17 年之前
  Brian Paul 2c1bead069 s/inline/INLINE 17 年之前
  Brian Paul 77d917a74a remove old comments 17 年之前
  Alan Coopersmith e1f9adc274 Solaris port of Mesa 7.1 with autoconf support 17 年之前
  Daniel Zhu f30e4af734 Rename quad function to quadr to avoid clash with Solaris quad typedef 17 年之前
  Alan Coopersmith 1043a7c71a Make minstall work with Solaris /bin/sh 17 年之前
  Alan Coopersmith 4ba39c40ae Fix builds with compilers other than gcc 3.0 & newer 17 年之前
  Brian Paul 3491cbea88 added pointer to beta/release candidates 17 年之前
  Alex Deucher dc25661099 R300: 1002:5657 is actually RV410 17 年之前
  Roland Scheidegger b3f1aac95e r200: fix typo in r200TryDrawPixels parameter validation (bug 16406) 17 年之前
  Brian Paul 21177c8764 mesa: tweak mipmap level selection for cube maps 17 年之前
  Eric Anholt cf29ab3ba0 i915: Bug #14313: Fix accelerated (PBO) ReadPixels. 17 年之前
  Xiang, Haihao 3e8aadee8b i965: add support for Intel 4 series chipsets 17 年之前
  Brian Paul 3064069540 mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT for Z unpacking 17 年之前
  Wilfried Holzke 5b5bf21874 assorted glide driver fixes 17 年之前
  Brian Paul 51ad6e3425 glu: silence warnings 17 年之前
  Dave Airlie a1523c61ea mesa: make mm.c use unsigned ints for offsets. 17 年之前
  Corbin Simpson 27b7f896d4 r300: Make LOD bias a persistent environment variable. 17 年之前
  H. Verbeet e9d1889891 Compute/setup fog coordinates even if vertex program is enabled. 17 年之前
  Brian Paul ec2d0decbd mesa: allocate pixel zoom arrays on heap, not stack 17 年之前
  H. Verbeet bbce58802d Don't compute vertex fog when fragment program is active. 17 年之前