Brian Paul
4978953c79
new multi-texture GLSL test
18 years ago
Brian
842b8b4c33
more make clean items
18 years ago
Brian
26f0b8f506
use InitUniforms()
18 years ago
Brian
2dca3373ae
Replace duplicated code with new shaderutil.c functions
18 years ago
Dan Nicholson
ab5750f143
Ignore more demo programs
18 years ago
Brian
83af4f3623
added two-side test
18 years ago
Brian
87002aba3b
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
18 years ago
Brian
caec2a79e6
added twoside demo
18 years ago
Brian
5b91ee27c0
Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1a329b43c2ebf94
This demo produces the expected results again.
18 years ago
Brian
8211b20026
added z/s keys to reset/step rotation
18 years ago
Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
18 years ago
Dan Nicholson
8578534f48
Ignore new programs
18 years ago
Brian
03ff9c96bf
replace 'brick' with correct program name in printfs
18 years ago
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
18 years ago
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
18 years ago
Brian
261eac3c79
triangle rasterization with frag shader
18 years ago
Brian
15b7c9d5ba
added trirast program
18 years ago
Brian
5c6f1f542b
misc comments, clean-ups
18 years ago
Brian
aa71b8869b
Added shader points and shader bitmap demos
18 years ago
Zou Nan hai
c6d042acc9
Fix SOP in fragment shader, brick is ok now.
19 years ago
Zou Nan hai
24e7acd5e4
bumpmap sample is correct now
19 years ago
Zou Nan hai
d19d0596da
support branch and loop in pixel shader
most of the sample working with some small modification
19 years ago
Brian
3cddba688d
get rid of normal vector
19 years ago
Brian
dc881e1909
get rid of OSMESA stuff
19 years ago
Brian
2dfb03beb2
New test of the dFdx(), dFdy() functions.
19 years ago
Brian
f68067e101
add texture rotation
19 years ago
Brian
21625d729c
output texcoord in vertex program
19 years ago
Brian
edf24e699e
shading language texture demo/test
19 years ago
Brian
8e0c6fc0be
added texdemo1
19 years ago
Brian
a4f4ca7767
added newline at end
19 years ago
Brian
f94e4f216f
simple noise test
19 years ago
Brian
e4e66476a9
remove debug code
19 years ago
Brian
271d504ed7
draw a box, press 'a' to animate
19 years ago
Brian
f44ba11815
Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book.
19 years ago
Brian
0d55346156
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
19 years ago
Brian
2ccd264695
Added new directory of GL shading language demos: glsl
19 years ago