245 次程式碼提交 (47d8adde43c71f32d3677bb8ad965f262b6f3150)

作者 SHA1 備註 提交日期
  Brian Paul 47d8adde43 DOS update (Daniel Borca) 23 年之前
  Brian Paul 001a3012ac updated version 23 年之前
  Brian Paul 60f84fcc91 latest DOS updates (Daniel Borca) 23 年之前
  Alan Hourihane 615991ac66 fix fragment_program for Windows 23 年之前
  Brian Paul 398c6b7980 DOS updates (Daniel Borca) 23 年之前
  Brian Paul 3d7071b8a5 updated with new functions (Bill Hoffman) 23 年之前
  Brian Paul 943f0c6a41 GL_ATI_texture_env_combine3 extension 23 年之前
  Brian Paul cf01d97dc3 GL_NV_fragment_program 23 年之前
  Brian Paul e58286ccb6 prototype render-to-texture 23 年之前
  Brian Paul 03516d9efa DOS updates from Daniel Borca. 23 年之前
  Brian Paul aa3029bce1 Updates for DOS driver from Daniel Borca. 23 年之前
  Karl Schultz 6afdc0bec2 Put back the include of windows.h so we are back to version 17 of the file. 23 年之前
  Karl Schultz 3e2fa3fd5c Change for Windows only: Make demos and examples build again. 23 年之前
  Brian Paul 11fd2d7558 disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRI 23 年之前
  Brian Paul cb4253a546 added missing GLX_TRANSPARENT_RGB 23 年之前
  Brian Paul 85678e0399 disable wscx field in __GLimportsRec to be consistant with XFree86 23 年之前
  Brian Paul 8455203bc7 GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensions 23 年之前
  Brian Paul fa647e8336 added XMesaCreatePBuffer() 23 年之前
  Brian Paul c62aeed003 merge updates from 4.0.4 23 年之前
  Brian Paul 473e51f2fb Updated BeOS support (Philippe Houdoin) 23 年之前
  Brian Paul a2ae6faf1a removed glext.h fix-ups corrected in glext.h version 17 23 年之前
  Brian Paul e14c151f0a version 17 23 年之前
  Brian Paul 391876e5e6 fix up stuff accidentaly checked in a few days ago 23 年之前
  Brian Paul 41771982c4 define GLAPIENTRY and GLAPI if not defined in gl.h 23 年之前
  Brian Paul fb657ef91d added glXAllocate/FreeMemoryNV() 24 年之前
  Brian Paul 7ae671446a added glutGetProcAddress() 24 年之前
  Brian Paul b58c5ad7b0 GGI driver updates (Filip Spacek) 24 年之前
  Brian Paul 3f058cd2c5 version 15 of glext.h 24 年之前
  Brian Paul 9800adaed2 s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ 24 年之前
  Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension 24 年之前
  Karl Schultz e694a8765a Fix up alpha buffer handling for Windows. 24 年之前
  Brian Paul cb445412fc version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values 24 年之前
  Brian Paul 01dc182ee8 added OSMesaGetProcAddress() 24 年之前
  Brian Paul 6c921af034 DOS driver update 24 年之前
  Brian Paul e3af5354a6 latest extension headers from SGI 24 年之前
  Brian Paul 491e573c38 removed glSamplePass() 24 年之前
  Brian Paul 93c132a058 added XMesaResizeBuffers() 24 年之前
  Brian Paul aa24e9171a use official enum values for GL_ARB_depth_texture and GL_ARB_shadow 24 年之前
  Brian Paul e0193a9425 DOS updates from Daniel Borca 24 年之前
  Brian Paul 78a21f96b5 added new depth_texture/shadow tokens (temporary) 24 年之前
  Brian Paul db41d2ea8c Daniel Borca's new DOS/DJGPP driver. 24 年之前
  Brian Paul 674012f083 updated gl_mangle.h (Ray Tice) 24 年之前
  Brian Paul 9958ace401 new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice) 24 年之前
  Brian Paul eaf0eac7d3 oops, wrong value for GLX_SAMPLES 24 年之前
  Brian Paul b70f5c21e7 added GLX_SAMPLE_BUFFERS, GLX_SAMPLES 24 年之前
  Karl Schultz d313068dc8 Added missing entry points 24 年之前
  Brian Paul 74df2ef732 added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) 24 年之前
  Brian Paul 50c31d6861 added test implementation of GL_ARB_window_pos 24 年之前
  Brian Paul 199b931c07 added missing const to glXGetContextIDEXT() prototype 24 年之前
  Brian Paul cd060fc3b4 fix typedef problem found with MSDev 6.0 24 年之前