10555 次程式碼提交 (401629c721d04941747106f543b6bc3d1fc2634c)
 

作者 SHA1 備註 提交日期
  Brian 884af40864 check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 18 年之前
  Brian 30a79f76fc improved fog comment 18 年之前
  Brian 8598f55091 glean glsl test now does over 150 tests 18 年之前
  Brian 6d01f3f1ec added href to shading language info 18 年之前
  Brian e3caa5f891 prep for 6.5.3 release 18 年之前
  Brian d9443c2494 add progs/glsl/ to DEMO_FILES, s/pre/rc1/ 18 年之前
  Xiang, Haihao 565cd49b5f fig segment fault issue in TAG(triangle), (see bug 10589) 18 年之前
  Brian a4b2b88337 omit the glide/svga sources from stand-alone libGL (anyone using them?) 18 年之前
  Brian 04bda46739 Enable texture sampling for vertex programs/shaders. 18 年之前
  Brian d2d86a3f0b In bind_inputs() set VB->EdgeFlag to NULL if it's not needed. 18 年之前
  Brian 9cbcf7c696 regenerated 18 年之前
  Brian 468a33d19a fix/simplify some texture functions 18 年之前
  Brian 893b368a82 more matrix function updates 18 年之前
  Brian 41fc55dd81 don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates an error 18 年之前
  Thomas Hellstrom 1a9483c954 Defer buffer pool creation to the first context creation. 18 年之前
  Roland Scheidegger 36949abec7 cleanups for t_vb_program.c 18 年之前
  Oliver McFadden 6459adf79b r300: r300_render.c:391: warning: unused variable 'i' 18 年之前
  Brian badc346206 lots of changes, fixes, clean-ups 18 年之前
  Brian 4a7c45118d just clean-ups 18 年之前
  Brian 34ca2be769 move GL_EXT_stencil_two_side into alphabetical position 18 年之前
  Brian 5888010362 Fix glActiveStencilFaceEXT dispatch problem (bug 10523). 18 年之前
  Brian dfee7619d4 remove _tnl_arb_vertex_program_stage 18 年之前
  Brian 96e05da1c9 remove _tnl_arb_vertex_program_stage 18 年之前
  Brian 1560de2c3c need to clamp MAD for linear fog 18 年之前
  Brian 921b008419 removed unused t_vb_arbprogram stage 18 年之前
  Brian aa6992a296 remove t_vb_arbprogram.c 18 年之前
  Brian 4b3835dadf unhook t_vb_arbprogram.c code - it's going away 18 年之前
  Brian 64e8088667 Use generic program limits instead of NV-specific ones to init program constants. 18 年之前
  Brian 3dfcd48469 Fix some assertions that could occur when an error was earlier logged. 18 年之前
  Brian e812a2a484 use b->display instead of b->xm_visual->display to fix some problems detected w/ valgrind 18 年之前
  Thomas Hellstrom da56df9d72 Make sure we are locked when creating drm buffer objects. 18 年之前
  Brian 9519785e29 illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB 18 年之前
  Brian 83ad64d94a implement shadow2DRect functions 18 年之前
  Brian fde15a2bae Fix sample_depth_texture() to handle texture rectangle coords. 18 年之前
  Brian 216eb81c53 set osmesa renderbuffer refcount=1 upon creation, free renderbuffer in OSMesaDestroyContext() 18 年之前
  Brian 4fc46a6c82 more _mesa_unreference_framebuffer() calls, remove dead code 18 年之前
  Brian e19cfabb6e fix negative zoom factor bug (10636), more comments 18 年之前
  Dave Airlie 8d8a3cc398 r300: emit different clear paths for non-TCL, this gets the clear color correct 18 年之前
  Dave Airlie fb1d22d23d r300: remove unneeded semicolon from macro 18 年之前
  Dave Airlie 3d59042afd r300: if we don't have TCL don't setup state emissions for vertex shaders 18 年之前
  Brian 967c1056d5 patch for Digital/Tru64 (bug 10635) - forwarded to OpenGL ARB as well 18 年之前
  George Sapountzis 9f8373d5ca xmesa: drop unused XMesaPutImageHelper. 18 年之前
  George Sapountzis 50aaabc248 xmesa: export xmesa functions used by xfree86. 18 年之前
  Brian 30b6f11de1 s/version/vertex/ 18 年之前
  Brian f11604a30d fix bug in _playback_copy_to_current(): need to skip version position data (see bug 10587) 18 年之前
  Brian 99193e4f74 disable debug printfs 18 年之前
  Brian 5b74fe0889 Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are what's expected. 18 年之前
  Brian 431d650f2b use _mesa_clear_shader_program_data() 18 年之前
  Brian 3c008a014f New _mesa_reference_shader/program() function to consolidate refcounting. 18 年之前
  Brian bf287356cf restore 200x200 window size, animation, version check 18 年之前