作者 | SHA1 | 備註 | 提交日期 |
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39dd5196e6 |
Optimize shaders.
Use frame counter. |
19 年之前 |
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62c325af3f | fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) | 19 年之前 |
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cc1591667d |
More GLSL code:
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. |
19 年之前 |
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3654193a4d |
More GLSL code.
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. |
19 年之前 |