6586 Commits (1e4744d2b91156abdf792f63aa9c2224f44f2791)
 

Author SHA1 Message Date
  Karl Schultz 5dc31379c4 fix location of gears project 20 years ago
  Karl Schultz c97a3a3038 project file to build gears 20 years ago
  Karl Schultz 7df5eddf6a Visual Studio 6 project file to build GLUT and some demos. 20 years ago
  Karl Schultz f7c0c4f485 moved to windows build dir 20 years ago
  Karl Schultz b4c8b34534 moved to windows build dir 20 years ago
  Karl Schultz 45ab8cb08a Major code cleanup and begin using new render buffer interface. 20 years ago
  Karl Schultz b31b1f44f1 Change prototype for TextureMemCpy to return void* (was void). 20 years ago
  Karl Schultz 7708b75d72 Visual Studio 6 project file for OSmesa library. 20 years ago
  Karl Schultz c73968af95 Visual Studio 6 project file for core Mesa. 20 years ago
  Karl Schultz 9a726cdf8f Needed to build .cc files in Visual Studio 6. 20 years ago
  Karl Schultz 7179810375 Visual Studio 6 project file for GLU library. 20 years ago
  Karl Schultz a1b07e187e Visual Studio 6 project file for Windows GDI driver. 20 years ago
  Karl Schultz 39c0e51329 Visual Studio 6 workspace for Mesa libraries. 20 years ago
  Karl Schultz 2f9722863d Removing in favor of new Windows build directory. 20 years ago
  Daniel Borca 731f1b12a0 remove stupid flags 20 years ago
  Keith Whitwell 2d5f12ae6b Initialize hw stencil renderbuffer. 20 years ago
  Keith Whitwell afa7f6a0f5 Disable recent sse change pending more testing. 20 years ago
  Ben Skeggs eeada48497 Implement enough of ARB_fragment_program for Keith's texenv program 20 years ago
  Keith Whitwell 0c4731b27c Use SSE for vertex emit -- another good speedup. 20 years ago
  Keith Whitwell 17bcf9f816 Import Thomas Helstrom's SSE memcpy code from the via X.org driver. 20 years ago
  Keith Whitwell eb9d6f44a9 silence gcc warnings 20 years ago
  Keith Whitwell 241b6b7ab1 Detect use of disabled textures as tex_env_crossbar sources. 20 years ago
  Keith Whitwell 2dea6df80b Support ARB_texture_env_crossbar. Changes the way programs are 20 years ago
  Keith Whitwell 6fe176a648 Restore the negate() function. 20 years ago
  Jerome Glisse eb8be5d923 Small change to handle native case (7 natives case) 20 years ago
  Jerome Glisse 446980473d Adding r300 fragment program swizzle tab. Please some 20 years ago
  Ian Romanick b70a47736a Add support for modes with a depth-buffer but no stencil-buffer. This 20 years ago
  Keith Whitwell 3cc2f82bb5 Remove debug printfs 20 years ago
  Keith Whitwell 923515b3f8 Re-enable X11 optimized triangle funcs. 20 years ago
  Brian Paul e3e8067db7 use MAX_SCREENS instead of hard-coded number 20 years ago
  Brian Paul 8f384f0b67 fix reversed strstr() args, print mode string 20 years ago
  Brian Paul e58d32947e replace // with /* */ 20 years ago
  Jouk Jansen 063efce6ee Committing in . 20 years ago
  Jon Smirl bab559b1fa Remove some debug output 20 years ago
  Adam Jackson 8f8e0f0b01 Use the 1.3 names for FogCoord* 20 years ago
  Keith Whitwell 18a74321aa Invalidate current fastpath on changes to attribute size or offset within 20 years ago
  Keith Whitwell c2745ffa49 Cope with the common 3ub and 1ub cases. 20 years ago
  Keith Whitwell 9557401a98 Re-initialize viewport shadows each time. 20 years ago
  Keith Whitwell 67cc1f6ba6 move osmesa demos to their own directory 20 years ago
  Jon Smirl c70dace694 Fix EGL fbdev palette problem. demo3 can save ppm of screen 20 years ago
  Keith Whitwell 6040d34109 Rename emit functions to reflect instruction set in use (ie 20 years ago
  Brian Paul 8608978aba remove the XFree86 ID line 20 years ago
  Michal Krol 02168254a8 intermediate code generator (not finished); 20 years ago
  Michal Krol e5ff2b94ff add static_assert macro 20 years ago
  Michal Krol 216f89318e fix info log grabbing 20 years ago
  Aapo Tahkola e3cdbca63f Ditch unused code and features that arent in subject to get supported any near time. 20 years ago
  Ian Romanick 6bc9ea1df9 In addition to dead-code removal and other clean-up, bump the required DDX 20 years ago
  Jon Smirl 9a1b5af333 Fix inverted y for egl fbdev, add egl demo3 20 years ago
  Brian Paul 8818eae253 To better exercise pixel packing, replace regular glReadPixels with four 20 years ago
  Keith Whitwell 2b2bd08589 Remove old t_vertex.c codegen infrastructure, tie in new code. 20 years ago