Brian Paul
188f2949ea
more namespace clean-ups
24 年之前
Brian Paul
0883634178
lots of gl_*() to _mesa_*() namespace clean-up
24 年之前
Brian Paul
19bbfc6263
optimized lambda calculation (Klaus Niederkrueger)
24 年之前
Brian Paul
85312e6db1
changed AlphaFunc() ref from GLclampf to GLchan
24 年之前
Brian Paul
eb2b63877a
fixed _mesa_getenv() weirdness
24 年之前
Brian Paul
6a2d72ecff
fixed mistake in alpha buffer clear test
24 年之前
Keith Whitwell
6da33b1249
Uncomment some defaults.
24 年之前
Keith Whitwell
0fe593a71e
Bugfixes for vertex format, templates
24 年之前
Brian Paul
d89c87ac40
added s/w alpha buffer clearing
24 年之前
Brian Paul
b4203c1c49
removed some bogus error checks
24 年之前
Brian Paul
0221e4d6c8
Now there's four possible display modes:
1. normal, shadowed rendering
2. display depth texture image
3. display depth texture mapped onto scene
4. render grayscale scene where gray level = distance from light source
24 年之前
Keith Whitwell
feb555af03
Templates are in working order.
24 年之前
Brian Paul
be3602da41
GLvisual inside GLframebuffer is no longer a pointer, copy the struct instead.
Added context/drawbuffer visual config sanity checking in _mesa_make_current2().
Added some 'const' keywords.
24 年之前
Brian Paul
6a9851d72d
fixed glitches in error checking of imaging extensions
24 年之前
Brian Paul
bf8b5f99a1
signal _NEW_TEXTURE in all teximage functions
24 年之前
Brian Paul
2eb801cda2
added fog coord clamping
24 年之前
Brian Paul
8753b1c397
colortable w/ size=0 wasn't handled correctly
24 年之前
Keith Whitwell
bed4c5bf58
Initialize Line._Width
24 年之前
Brian Paul
18c516655f
more tweaks
24 年之前
Brian Paul
01a5dd879b
minor extension tweaks
24 年之前
Brian Paul
6975540db2
Disable most extensions by default. Drivers should enable them as needed.
Renamed gl_*() functions as _mesa_*().
24 年之前
Brian Paul
806e20f463
fixed extension checking in _mesa_BlendEquation()
24 年之前
Brian Paul
511378b05d
added filtering option, compute shadow tex size from window size
24 年之前
Brian Paul
eb198d2702
tiny change to a gl_problem() call
24 年之前
Brian Paul
1f57563b9d
added a cube map error check
24 年之前
Brian Paul
30038ecaa2
bilinear sampling of depth textures
24 年之前
Keith Whitwell
feca368c29
Template work
24 年之前
Brian Paul
0d04827f6d
another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacks
24 年之前
Brian Paul
74b775e14d
fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driver
24 年之前
Brian Paul
dab76b4dc5
improvements to regions_overlap() function
24 年之前
Brian Paul
ea83bacf9c
removed some bogus code
24 年之前
Jouk Jansen
69c283e061
Committing in .
Modified Files:
Mesa/src/descrip.mms
old files removed/ new files included in VMS makefile
----------------------------------------------------------------------
24 年之前
Brian Paul
abe094e4a1
fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()
24 年之前
Keith Whitwell
4eebc90a17
Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.
24 年之前
Brian Paul
8bbc71f2eb
more 3.5 updates
24 年之前
Brian Paul
0a0595f2d3
added extension #ifdef/#endifs
24 年之前
Brian Paul
03ca5eb58f
added shadow extensions
24 年之前
Brian Paul
d6c3f73fb4
added shadowtex
24 年之前
Brian Paul
1399d7650d
demo of GL_SGIX_shadow
24 年之前
Brian Paul
c499ce31ba
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Added some const keywords in the s/w texturing code.
24 年之前
Brian Paul
0c75c4c417
plug in fallback teximage DD functions
24 年之前
Brian Paul
2aadbf41df
Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functions
so they work like the other teximage functions. Added fallback routines to
texstore.c for drivers to use.
24 年之前
Brian Paul
aaf5a9bb08
added a bunch of extensions (Ray Tice)
24 年之前
Brian Paul
e75d2424e5
Changed FetchTexel() function pointer arguments.
Implemented glGetTexImage(format=GL_COLOR_INDEX).
Changed _mesa_unpack_depth_span() args.
Minor changes/clean-ups in mtypes.h.
Histogram counter component sizes were wrong.
24 年之前
Brian Paul
8f9a594ac8
added MESA_GLX_FORCE_CI env var (useful for conformance testing)
24 年之前
Brian Paul
f7e1dfeaef
Work in glGetTexImage() to return GL_COLOR_INDEX images.
Prototype code for GL_SGIX_depth_texture / more flexible teximage code.
24 年之前
Brian Paul
23e8d46e07
moved depth/index/stencil span packing into image.c
24 年之前
Brian Paul
8a42f6b359
added n-key to toggle nice fog, other minor clean-ups
24 年之前
Keith Whitwell
4539e9195d
Fix state bitmasks for invalidating line,tri,point functions. (won't fix
the fog problem, I don't think)
24 年之前
Keith Whitwell
46b0988c67
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
texturing is not enabled, and without requiring the two colors be
added externally.
As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].
Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.
Moved the t_dd_ templates to a new directory.
24 年之前