We drop them when we reference the new objects in the next line. Signed-off-by: Dave Airlie <airlied@redhat.com>tags/mesa-7.11-rc1
| @@ -1098,8 +1098,6 @@ void r600_context_pipe_state_set_resource(struct r600_context *ctx, struct r600_ | |||
| state->bo[1]->fence = ctx->radeon->fence; | |||
| } | |||
| } else { | |||
| r600_bo_reference(ctx->radeon, &block->reloc[1].bo, NULL); | |||
| r600_bo_reference(ctx->radeon, &block->reloc[2].bo, NULL); | |||
| if (is_vertex) { | |||
| /* VERTEX RESOURCE, we preted there is 2 bo to relocate so | |||
| * we have single case btw VERTEX & TEXTURE resource | |||