Переглянути джерело

mesa: more transform feedback infrastructure

Includes GL_ARB_transform_feedback2 which encapsulates transform feedback
state in objects.
undefined
Brian Paul 15 роки тому
джерело
коміт
fef6e36e07

+ 1
- 0
src/mesa/SConscript Переглянути файл

@@ -176,6 +176,7 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_readpixels.c',
'state_tracker/st_cb_strings.c',
'state_tracker/st_cb_texture.c',
'state_tracker/st_cb_xformfb.c',
'state_tracker/st_context.c',
'state_tracker/st_debug.c',
'state_tracker/st_draw.c',

+ 7
- 0
src/mesa/drivers/common/driverfuncs.c Переглянути файл

@@ -47,6 +47,9 @@
#if FEATURE_ARB_sync
#include "main/syncobj.h"
#endif
#if FEATURE_EXT_transform_feedback
#include "main/transformfeedback.h"
#endif

#include "shader/program.h"
#include "shader/shader_api.h"
@@ -205,6 +208,10 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->DeleteArrayObject = _mesa_delete_array_object;
driver->BindArrayObject = NULL;

#if FEATURE_EXT_transform_feedback
_mesa_init_transform_feedback_functions(driver);
#endif

/* T&L stuff */
driver->NeedValidate = GL_FALSE;
driver->ValidateTnlModule = NULL;

+ 16
- 0
src/mesa/main/dd.h Переглянути файл

@@ -1038,6 +1038,22 @@ struct dd_function_table {
void *image_handle);
#endif

#if FEATURE_EXT_transform_feedback
struct gl_transform_feedback_object *
(*NewTransformFeedback)(GLcontext *ctx, GLuint name);
void (*DeleteTransformFeedback)(GLcontext *ctx,
struct gl_transform_feedback_object *obj);
void (*BeginTransformFeedback)(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj);
void (*EndTransformFeedback)(GLcontext *ctx,
struct gl_transform_feedback_object *obj);
void (*PauseTransformFeedback)(GLcontext *ctx,
struct gl_transform_feedback_object *obj);
void (*ResumeTransformFeedback)(GLcontext *ctx,
struct gl_transform_feedback_object *obj);
void (*DrawTransformFeedback)(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj);
#endif
};



+ 1
- 0
src/mesa/main/extensions.c Переглянути файл

@@ -86,6 +86,7 @@ static const struct {
{ OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
{ OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
{ ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
{ OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) },
{ OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
{ OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
{ ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },

+ 9
- 9
src/mesa/main/get.c Переглянути файл

@@ -7786,7 +7786,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
return;
}
params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Offset[index]);
params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.CurrentObject->Offset[index]);
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
CHECK_EXT1(EXT_transform_feedback);
@@ -7794,7 +7794,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
return;
}
params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Size[index]);
params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.CurrentObject->Size[index]);
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
CHECK_EXT1(EXT_transform_feedback);
@@ -7802,7 +7802,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
return;
}
params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.Buffers[index]->Name);
params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.CurrentObject->Buffers[index]->Name);
break;
default:
goto invalid_enum_error;
@@ -7850,7 +7850,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
return;
}
params[0] = INT64_TO_INT(ctx->TransformFeedback.Offset[index]);
params[0] = INT64_TO_INT(ctx->TransformFeedback.CurrentObject->Offset[index]);
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
CHECK_EXT1(EXT_transform_feedback);
@@ -7858,7 +7858,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
return;
}
params[0] = INT64_TO_INT(ctx->TransformFeedback.Size[index]);
params[0] = INT64_TO_INT(ctx->TransformFeedback.CurrentObject->Size[index]);
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
CHECK_EXT1(EXT_transform_feedback);
@@ -7866,7 +7866,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
return;
}
params[0] = ctx->TransformFeedback.Buffers[index]->Name;
params[0] = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name;
break;
default:
goto invalid_enum_error;
@@ -7915,7 +7915,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
return;
}
params[0] = ctx->TransformFeedback.Offset[index];
params[0] = ctx->TransformFeedback.CurrentObject->Offset[index];
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
CHECK_EXT1(EXT_transform_feedback);
@@ -7923,7 +7923,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
return;
}
params[0] = ctx->TransformFeedback.Size[index];
params[0] = ctx->TransformFeedback.CurrentObject->Size[index];
break;
case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
CHECK_EXT1(EXT_transform_feedback);
@@ -7931,7 +7931,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
return;
}
params[0] = (GLint64)(ctx->TransformFeedback.Buffers[index]->Name);
params[0] = (GLint64)(ctx->TransformFeedback.CurrentObject->Buffers[index]->Name);
break;
default:
goto invalid_enum_error;

+ 3
- 3
src/mesa/main/get_gen.py Переглянути файл

@@ -1178,15 +1178,15 @@ IndexedStateVars = [

# GL_EXT_transform_feedback
( "GL_TRANSFORM_FEEDBACK_BUFFER_START", GLint64,
["ctx->TransformFeedback.Offset[index]"],
["ctx->TransformFeedback.CurrentObject->Offset[index]"],
"ctx->Const.MaxTransformFeedbackSeparateAttribs",
NoState, ["EXT_transform_feedback"] ),
( "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", GLint64,
["ctx->TransformFeedback.Size[index]"],
["ctx->TransformFeedback.CurrentObject->Size[index]"],
"ctx->Const.MaxTransformFeedbackSeparateAttribs",
NoState, ["EXT_transform_feedback"] ),
( "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", GLint,
["ctx->TransformFeedback.Buffers[index]->Name"],
["ctx->TransformFeedback.CurrentObject->Buffers[index]->Name"],
"ctx->Const.MaxTransformFeedbackSeparateAttribs",
NoState, ["EXT_transform_feedback"] ),


+ 29
- 6
src/mesa/main/mtypes.h Переглянути файл

@@ -2034,24 +2034,46 @@ struct gl_shader_state


/**
* Context state for transform feedback.
* Transform feedback object state
*/
struct gl_transform_feedback
struct gl_transform_feedback_object
{
GLuint Name; /**< AKA the object ID */
GLint RefCount;
GLboolean Active; /**< Is transform feedback enabled? */
GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */
GLboolean Paused; /**< Is transform feedback paused? */

/** The feedback buffers */
GLuint BufferNames[MAX_FEEDBACK_ATTRIBS];
struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS];

/** Start of feedback data in dest buffer */
GLintptr Offset[MAX_FEEDBACK_ATTRIBS];
/** Max data to put into dest buffer (in bytes) */
GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS];
};


/**
* Context state for transform feedback.
*/
struct gl_transform_feedback
{
GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */

GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */

/** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */
struct gl_buffer_object *CurrentBuffer;

/** The feedback buffers */
GLuint BufferNames[MAX_FEEDBACK_ATTRIBS];
struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS];
/** The table of all transform feedback objects */
struct _mesa_HashTable *Objects;

/** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */
struct gl_transform_feedback_object *CurrentObject;

/** The default xform-fb object (Name==0) */
struct gl_transform_feedback_object *DefaultObject;
};


@@ -2480,6 +2502,7 @@ struct gl_extensions
GLboolean ARB_texture_float;
GLboolean ARB_texture_mirrored_repeat;
GLboolean ARB_texture_non_power_of_two;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transpose_matrix;
GLboolean ARB_vertex_array_object;
GLboolean ARB_vertex_buffer_object;

+ 460
- 14
src/mesa/main/transformfeedback.c Переглянути файл

@@ -33,12 +33,54 @@
#include "buffers.h"
#include "bufferobj.h"
#include "context.h"
#include "hash.h"
#include "transformfeedback.h"

#include "shader/prog_parameter.h"
#include "shader/shader_api.h"


/**
* Do reference counting of transform feedback buffers.
*/
static void
reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
struct gl_transform_feedback_object *obj)
{
if (*ptr == obj)
return;

if (*ptr) {
/* Unreference the old object */
struct gl_transform_feedback_object *oldObj = *ptr;

ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;

if (oldObj->RefCount == 0) {
GET_CURRENT_CONTEXT(ctx);
if (ctx)
ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
}

*ptr = NULL;
}
ASSERT(!*ptr);

if (obj) {
/* reference new object */
if (obj->RefCount == 0) {
_mesa_problem(NULL, "referencing deleted transform feedback object");
*ptr = NULL;
}
else {
obj->RefCount++;
*ptr = obj;
}
}
}


/**
* Check if the given primitive mode (as in glBegin(mode)) is compatible
* with the current transform feedback mode (if it's enabled).
@@ -49,7 +91,7 @@
GLboolean
_mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode)
{
if (ctx->TransformFeedback.Active) {
if (ctx->TransformFeedback.CurrentObject->Active) {
switch (mode) {
case GL_POINTS:
return ctx->TransformFeedback.Mode == GL_POINTS;
@@ -74,7 +116,7 @@ _mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode)
GLboolean
_mesa_validate_transform_feedback_buffers(GLcontext *ctx)
{
/* XXX to do */
return GL_TRUE;
}

@@ -86,29 +128,173 @@ _mesa_validate_transform_feedback_buffers(GLcontext *ctx)
void
_mesa_init_transform_feedback(GLcontext *ctx)
{
if (!ctx->Driver.NewTransformFeedback) {
/* this feature/extension may not be supported by the driver */
return;
}

ctx->TransformFeedback.DefaultObject =
ctx->Driver.NewTransformFeedback(ctx, 0);

assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);

reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
ctx->TransformFeedback.DefaultObject);

assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);

ctx->TransformFeedback.Objects = _mesa_NewHashTable();

_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
ctx->Shared->NullBufferObj);
}



/**
* Callback for _mesa_HashDeleteAll().
*/
static void
delete_cb(GLuint key, void *data, void *userData)
{
GLcontext *ctx = (GLcontext *) userData;
struct gl_transform_feedback_object *obj =
(struct gl_transform_feedback_object *) data;

ctx->Driver.DeleteTransformFeedback(ctx, obj);
}


/**
* Per-context free/clean-up for transform feedback.
*/
void
_mesa_free_transform_feedback(GLcontext *ctx)
{
if (!ctx->Driver.NewTransformFeedback) {
/* this feature/extension may not be supported by the driver */
return;
}

_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
NULL);

/* Delete all feedback objects */
_mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);

/* Delete the default feedback object */
assert(ctx->Driver.DeleteTransformFeedback);
ctx->Driver.DeleteTransformFeedback(ctx, ctx->TransformFeedback.DefaultObject);

ctx->TransformFeedback.CurrentObject = NULL;
}


/** Default fallback for ctx->Driver.NewTransformFeedback() */
static struct gl_transform_feedback_object *
new_transform_feedback(GLcontext *ctx, GLuint name)
{
struct gl_transform_feedback_object *obj;
obj = CALLOC_STRUCT(gl_transform_feedback_object);
if (obj) {
obj->Name = name;
obj->RefCount = 1;
}
return obj;
}

/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
static void
delete_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
GLuint i;

for (i = 0; i < Elements(obj->Buffers); i++) {
_mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
}

free(obj);
}

/** Default fallback for ctx->Driver.BeginTransformFeedback() */
static void
begin_transform_feedback(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj)
{
/* nop */
}

/** Default fallback for ctx->Driver.EndTransformFeedback() */
static void
end_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* nop */
}

/** Default fallback for ctx->Driver.PauseTransformFeedback() */
static void
pause_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* nop */
}

/** Default fallback for ctx->Driver.ResumeTransformFeedback() */
static void
resume_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* nop */
}

/** Default fallback for ctx->Driver.DrawTransformFeedback() */
static void
draw_transform_feedback(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj)
{
/* XXX to do */
/*
* Get number of vertices in obj's feedback buffer.
* Call ctx->Exec.DrawArrays(mode, 0, count);
*/
}


/**
* Plug in default device driver functions for transform feedback.
* Most drivers will override some/all of these.
*/
void
_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
{
driver->NewTransformFeedback = new_transform_feedback;
driver->DeleteTransformFeedback = delete_transform_feedback;
driver->BeginTransformFeedback = begin_transform_feedback;
driver->EndTransformFeedback = end_transform_feedback;
driver->PauseTransformFeedback = pause_transform_feedback;
driver->ResumeTransformFeedback = resume_transform_feedback;
driver->DrawTransformFeedback = draw_transform_feedback;
}



/**
** Begin API functions
**/


void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)
{
struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);

obj = ctx->TransformFeedback.CurrentObject;

switch (mode) {
case GL_POINTS:
case GL_LINES:
@@ -120,29 +306,38 @@ _mesa_BeginTransformFeedback(GLenum mode)
return;
}

if (ctx->TransformFeedback.Active) {
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBeginTransformFeedback(already active)");
return;
}

ctx->TransformFeedback.Active = GL_TRUE;
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;

assert(ctx->Driver.BeginTransformFeedback);
ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
}


void GLAPIENTRY
_mesa_EndTransformFeedback(void)
{
struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);

if (!ctx->TransformFeedback.Active) {
obj = ctx->TransformFeedback.CurrentObject;

if (!obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEndTransformFeedback(not active)");
return;
}

ctx->TransformFeedback.Active = GL_FALSE;
ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;

assert(ctx->Driver.EndTransformFeedback);
ctx->Driver.EndTransformFeedback(ctx, obj);
}


@@ -154,6 +349,9 @@ bind_buffer_range(GLcontext *ctx, GLuint index,
struct gl_buffer_object *bufObj,
GLintptr offset, GLsizeiptr size)
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;

/* The general binding point */
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
@@ -161,13 +359,13 @@ bind_buffer_range(GLcontext *ctx, GLuint index,

/* The per-attribute binding point */
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.Buffers[index],
&obj->Buffers[index],
bufObj);

ctx->TransformFeedback.BufferNames[index] = bufObj->Name;
obj->BufferNames[index] = bufObj->Name;

ctx->TransformFeedback.Offset[index] = offset;
ctx->TransformFeedback.Size[index] = size;
obj->Offset[index] = offset;
obj->Size[index] = size;
}


@@ -179,6 +377,7 @@ void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr size)
{
struct gl_transform_feedback_object *obj;
struct gl_buffer_object *bufObj;
GET_CURRENT_CONTEXT(ctx);

@@ -187,7 +386,9 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
return;
}

if (ctx->TransformFeedback.Active) {
obj = ctx->TransformFeedback.CurrentObject;

if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindBufferRange(transform feedback active)");
return;
@@ -235,16 +436,19 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
struct gl_transform_feedback_object *obj;
struct gl_buffer_object *bufObj;
GET_CURRENT_CONTEXT(ctx);
GLsizeiptr size;
GET_CURRENT_CONTEXT(ctx);

if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
return;
}

if (ctx->TransformFeedback.Active) {
obj = ctx->TransformFeedback.CurrentObject;

if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindBufferRange(transform feedback active)");
return;
@@ -280,6 +484,7 @@ void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
GLintptr offset)
{
struct gl_transform_feedback_object *obj;
struct gl_buffer_object *bufObj;
GET_CURRENT_CONTEXT(ctx);
GLsizeiptr size;
@@ -289,7 +494,9 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
return;
}

if (ctx->TransformFeedback.Active) {
obj = ctx->TransformFeedback.CurrentObject;

if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindBufferRange(transform feedback active)");
return;
@@ -433,3 +640,242 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
}
}



static struct gl_transform_feedback_object *
lookup_transform_feedback_object(GLcontext *ctx, GLuint name)
{
if (name == 0) {
return ctx->TransformFeedback.DefaultObject;
}
else
return (struct gl_transform_feedback_object *)
_mesa_HashLookup(ctx->TransformFeedback.Objects, name);
}


/**
* Create new transform feedback objects. Transform feedback objects
* encapsulate the state related to transform feedback to allow quickly
* switching state (and drawing the results, below).
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
{
GLuint first;
GET_CURRENT_CONTEXT(ctx);

ASSERT_OUTSIDE_BEGIN_END(ctx);

if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
return;
}

if (!names)
return;

/* we don't need contiguous IDs, but this might be faster */
first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
if (first) {
GLsizei i;
for (i = 0; i < n; i++) {
struct gl_transform_feedback_object *obj
= ctx->Driver.NewTransformFeedback(ctx, first + i);
if (!obj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
return;
}
names[i] = first + i;
_mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
}
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
}
}


/**
* Is the given ID a transform feedback object?
* Part of GL_ARB_transform_feedback2.
*/
GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)
{
GET_CURRENT_CONTEXT(ctx);

ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);

if (name && lookup_transform_feedback_object(ctx, name))
return GL_TRUE;
else
return GL_FALSE;
}


/**
* Bind the given transform feedback object.
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target, uint name)
{
struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);

if (target != GL_TRANSFORM_FEEDBACK) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
return;
}

if (ctx->TransformFeedback.CurrentObject->Active &&
!ctx->TransformFeedback.CurrentObject->Paused) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTransformFeedback(transform is active, or not paused)");
return;
}

obj = lookup_transform_feedback_object(ctx, name);
if (!obj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTransformFeedback(name=%u)", name);
return;
}

reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
obj);
}


/**
* Delete the given transform feedback objects.
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
{
GLint i;
GET_CURRENT_CONTEXT(ctx);

ASSERT_OUTSIDE_BEGIN_END(ctx);

if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
return;
}

if (!names)
return;

for (i = 0; i < n; i++) {
if (names[i] > 0) {
struct gl_transform_feedback_object *obj
= lookup_transform_feedback_object(ctx, names[i]);
if (obj) {
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDeleteTransformFeedbacks(object %u is active)",
names[i]);
return;
}
_mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
/* unref, but object may not be deleted until later */
reference_transform_feedback_object(&obj, NULL);
}
}
}
}


/**
* Pause transform feedback.
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_PauseTransformFeedback(void)
{
struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);

obj = ctx->TransformFeedback.CurrentObject;

if (!obj->Active || obj->Paused) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPauseTransformFeedback(feedback not active or already paused)");
return;
}

obj->Paused = GL_TRUE;

assert(ctx->Driver.PauseTransformFeedback);
ctx->Driver.PauseTransformFeedback(ctx, obj);
}


/**
* Resume transform feedback.
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)
{
struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);

obj = ctx->TransformFeedback.CurrentObject;

if (!obj->Active || !obj->Paused) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPauseTransformFeedback(feedback not active or not paused)");
return;
}

obj->Paused = GL_FALSE;

assert(ctx->Driver.ResumeTransformFeedback);
ctx->Driver.ResumeTransformFeedback(ctx, obj);
}


/**
* Draw the vertex data in a transform feedback object.
* \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
* \param name the transform feedback object
* The number of vertices comes from the transform feedback object.
* User still has to setup of the vertex attribute info with
* glVertexPointer, glColorPointer, etc.
* Part of GL_ARB_transform_feedback2.
*/
void GLAPIENTRY
_mesa_DrawTransformFeedback(GLenum mode, GLuint name)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_transform_feedback_object *obj =
lookup_transform_feedback_object(ctx, name);

if (!obj) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glDrawTransformFeedback(name = %u)", name);
return;
}

/* XXX check if EndTransformFeedback has never been called while
* the object was bound
*/

assert(ctx->Driver.DrawTransformFeedback);
ctx->Driver.DrawTransformFeedback(ctx, mode, obj);
}


/*
XXX misc to do:

glGet*() for

GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
GL_TRANSFORM_FEEDBACK_BINDING
*/

+ 31
- 0
src/mesa/main/transformfeedback.h Переглянути файл

@@ -41,6 +41,12 @@ extern void
_mesa_free_transform_feedback(GLcontext *ctx);


extern void
_mesa_init_transform_feedback_functions(struct dd_function_table *driver);


/*** GL_EXT_transform_feedback ***/

extern void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode);

@@ -68,4 +74,29 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
GLsizei *size, GLenum *type, GLchar *name);



/*** GL_ARB_transform_feedback2 ***/

extern void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names);

extern GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name);

extern void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target, uint name);

extern void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names);

extern void GLAPIENTRY
_mesa_PauseTransformFeedback(void);

extern void GLAPIENTRY
_mesa_ResumeTransformFeedback(void);

extern void GLAPIENTRY
_mesa_DrawTransformFeedback(GLenum mode, GLuint name);


#endif /* TRANSFORM_FEEDBACK_H */

+ 6
- 2
src/mesa/shader/shader_api.c Переглянути файл

@@ -1517,12 +1517,14 @@ static void
_mesa_link_program(GLcontext *ctx, GLuint program)
{
struct gl_shader_program *shProg;
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;

shProg = _mesa_lookup_shader_program_err(ctx, program, "glLinkProgram");
if (!shProg)
return;

if (ctx->TransformFeedback.Active && shProg == ctx->Shader.CurrentProgram) {
if (obj->Active && shProg == ctx->Shader.CurrentProgram) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glLinkProgram(transform feedback active");
return;
@@ -1591,8 +1593,10 @@ void
_mesa_use_program(GLcontext *ctx, GLuint program)
{
struct gl_shader_program *shProg;
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;

if (ctx->TransformFeedback.Active) {
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUseProgram(transform feedback active)");
return;

+ 1
- 0
src/mesa/sources.mak Переглянути файл

@@ -210,6 +210,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_readpixels.c \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
state_tracker/st_cb_xformfb.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \

+ 129
- 0
src/mesa/state_tracker/st_cb_xformfb.c Переглянути файл

@@ -0,0 +1,129 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/


/**
* Transform feedback functions.
*
* \author Brian Paul
*/


#include "main/imports.h"
#include "main/context.h"
#include "main/transformfeedback.h"

#include "st_cb_xformfb.h"


#if 0
static struct gl_transform_feedback_object *
st_new_transform_feedback(GLcontext *ctx, GLuint name)
{
struct gl_transform_feedback_object *obj;
obj = CALLOC_STRUCT(gl_transform_feedback_object);
if (obj) {
obj->Name = name;
obj->RefCount = 1;
}
return obj;
}
#endif

#if 0
static void
st_delete_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
GLuint i;

for (i = 0; i < Elements(obj->Buffers); i++) {
_mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
}

free(obj);
}
#endif


static void
st_begin_transform_feedback(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj)
{
/* to-do */
}


static void
st_end_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* to-do */
}


static void
st_pause_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* to-do */
}


static void
st_resume_transform_feedback(GLcontext *ctx,
struct gl_transform_feedback_object *obj)
{
/* to-do */
}


static void
st_draw_transform_feedback(GLcontext *ctx, GLenum mode,
struct gl_transform_feedback_object *obj)
{
/* XXX to do */
/*
* Get number of vertices in obj's feedback buffer.
* Call ctx->Exec.DrawArrays(mode, 0, count);
*/
}


void
st_init_xformfb_functions(struct dd_function_table *functions)
{
/* let core Mesa plug in its functions */
_mesa_init_transform_feedback_functions(functions);

/* then override a few: */
functions->BeginTransformFeedback = st_begin_transform_feedback;
functions->EndTransformFeedback = st_end_transform_feedback;
functions->PauseTransformFeedback = st_pause_transform_feedback;
functions->ResumeTransformFeedback = st_resume_transform_feedback;
functions->DrawTransformFeedback = st_draw_transform_feedback;
}

+ 36
- 0
src/mesa/state_tracker/st_cb_xformfb.h Переглянути файл

@@ -0,0 +1,36 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/

#ifndef ST_CB_XFORMFB_H
#define ST_CB_XFORMFB_H


extern void
st_init_xformfb_functions(struct dd_function_table *functions);


#endif /* ST_CB_XFORMFB_H */

+ 7
- 0
src/mesa/state_tracker/st_context.c Переглянути файл

@@ -54,6 +54,9 @@
#include "st_cb_queryobj.h"
#include "st_cb_readpixels.h"
#include "st_cb_texture.h"
#if FEATURE_EXT_transform_feedback
#include "st_cb_xformfb.h"
#endif
#include "st_cb_flush.h"
#include "st_cb_strings.h"
#include "st_atom.h"
@@ -335,5 +338,9 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_flush_functions(functions);
st_init_string_functions(functions);

#if FEATURE_EXT_transform_feedback
st_init_xformfb_functions(functions);
#endif

functions->UpdateState = st_invalidate_state;
}

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