@@ -39,14 +39,21 @@ | |||
* render the primitive natively. | |||
*/ | |||
#if !defined(HAVE_TRI_STRIPS) || !defined(HAVE_TRIANGLES) | |||
#error "must have at least tristrips and triangles to use render template" | |||
#if !defined(HAVE_TRIANGLES) | |||
#error "must have at least triangles to use render template" | |||
#endif | |||
#if !HAVE_ELTS | |||
#define ALLOC_ELTS( nr ) | |||
#define EMIT_ELT( offset, elt ) | |||
#define INCR_ELTS( nr ) | |||
#define ELT_INIT(prim) | |||
#define GET_CURRENT_VB_MAX_ELTS() 0 | |||
#define GET_SUBSEQUENT_VB_MAX_ELTS() 0 | |||
#define ALLOC_ELTS_NEW_PRIMITIVE(nr) | |||
#define RELEASE_ELT_VERTS() | |||
#define EMIT_INDEXED_VERTS( ctx, start, count ) | |||
#endif | |||
#ifndef EMIT_TWO_ELTS | |||
@@ -67,9 +74,12 @@ static GLboolean TAG(emit_elt_verts)( GLcontext *ctx, | |||
GLuint start, GLuint count ) | |||
{ | |||
if (HAVE_ELTS) { | |||
LOCAL_VARS; | |||
GLuint nr = count - start; | |||
if ( nr >= GET_SUBSEQUENT_VB_MAX_VERTS() ) | |||
if ( nr >= GET_SUBSEQUENT_VB_MAX_VERTS() ) /* assumes same packing for | |||
* indexed and regualar verts | |||
*/ | |||
return GL_FALSE; | |||
NEW_PRIMITIVE(); /* finish last prim */ | |||
@@ -80,10 +90,11 @@ static GLboolean TAG(emit_elt_verts)( GLcontext *ctx, | |||
} | |||
} | |||
#if (HAVE_ELTS) | |||
static void TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr ) | |||
{ | |||
GLushort *dest; | |||
GLint i; | |||
LOCAL_VARS; | |||
ELTS_VARS; | |||
ALLOC_ELTS( nr ); | |||
@@ -93,6 +104,7 @@ static void TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr ) | |||
INCR_ELTS( 2 ); | |||
} | |||
} | |||
#endif | |||
/*********************************************************************** | |||
@@ -107,6 +119,7 @@ static void TAG(render_points_verts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_POINTS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
GLuint j, nr; | |||
@@ -122,7 +135,7 @@ static void TAG(render_points_verts)( GLcontext *ctx, | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -132,6 +145,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINES) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
GLuint j, nr; | |||
@@ -153,7 +167,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx, | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -164,6 +178,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINE_STRIPS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
GLuint j, nr; | |||
@@ -180,7 +195,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx, | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -191,6 +206,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINE_STRIPS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
GLuint j, nr; | |||
@@ -221,7 +237,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, | |||
EMIT_VERTS( ctx, start, 1 ); | |||
} else { | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -231,6 +247,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
LOCAL_VARS; | |||
int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS()/3) * 3; | |||
int currentsz = (GET_CURRENT_VB_MAX_VERTS()/3) * 3; | |||
GLuint j, nr; | |||
@@ -259,37 +276,42 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz; | |||
INIT(GL_TRIANGLE_STRIP); | |||
NEW_PRIMITIVE(); | |||
currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
if (HAVE_TRI_STRIPS) { | |||
LOCAL_VARS; | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz; | |||
INIT(GL_TRIANGLE_STRIP); | |||
NEW_PRIMITIVE(); | |||
currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
currentsz = dmasz; | |||
} | |||
if (flags & PRIM_PARITY) { | |||
if (HAVE_TRI_STRIP_1 && 0) { | |||
} else { | |||
EMIT_VERTS( ctx, start, 1 ); | |||
currentsz--; | |||
if (currentsz < 8) { | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
} | |||
/* From here on emit even numbers of tris when wrapping over buffers: | |||
*/ | |||
dmasz -= (dmasz & 1); | |||
currentsz -= (currentsz & 1); | |||
if (flags & PRIM_PARITY) { | |||
if (HAVE_TRI_STRIP_1 && 0) { | |||
} else { | |||
EMIT_VERTS( ctx, start, 1 ); | |||
currentsz--; | |||
} | |||
} | |||
for (j = start ; j < count - 2; j += nr - 2 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
EMIT_VERTS( ctx, j, nr ); | |||
currentsz = dmasz; | |||
/* From here on emit even numbers of tris when wrapping over buffers: | |||
*/ | |||
dmasz -= (dmasz & 1); | |||
currentsz -= (currentsz & 1); | |||
for (j = start ; j < count - 2; j += nr - 2 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
EMIT_VERTS( ctx, j, nr ); | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -298,7 +320,8 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_TRI_FAN) { | |||
if (HAVE_TRI_FANS) { | |||
LOCAL_VARS; | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
@@ -307,7 +330,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, | |||
INIT(GL_TRIANGLE_FAN); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
@@ -322,7 +345,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, | |||
/* Could write code to emit these as indexed vertices (for the | |||
* g400, for instance). | |||
*/ | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -332,7 +355,8 @@ static void TAG(render_poly_verts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_POLYGON) { | |||
if (HAVE_POLYGONS) { | |||
LOCAL_VARS; | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
@@ -341,7 +365,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx, | |||
INIT(GL_POLYGON); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
@@ -352,10 +376,10 @@ static void TAG(render_poly_verts)( GLcontext *ctx, | |||
currentsz = dmasz; | |||
} | |||
} | |||
else if (HAVE_TRIFAN && !(ctx->TriangleCaps & DD_FLATSHADE)) { | |||
else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) { | |||
TAG(render_tri_fan_verts)( ctx, start, count, flags ); | |||
} else { | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -370,8 +394,9 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, | |||
/* TODO. | |||
*/ | |||
} else if (ctx->_TriangleCaps & DD_FLATSHADE) { | |||
if (emit_elt_verts( ctx, start, count )) { | |||
int dmasz = SUBSEQUENT_VB_ELT_NR(); | |||
if (TAG(emit_elt_verts)( ctx, start, count )) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint j, nr; | |||
@@ -380,7 +405,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLES ); | |||
currentsz = CURRENT_VB_ELT_NR_NEW_PRIMITIVE(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
/* Emit whole number of quads in total, and in each buffer. | |||
*/ | |||
@@ -420,14 +445,15 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, | |||
} | |||
else { | |||
/* Vertices won't fit in a single buffer or elts not available, | |||
* fallback. | |||
* VERT_FALLBACK. | |||
*/ | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
else { | |||
int dmasz = GET_SUBSEQUENT_VB_SIZE(); | |||
int currentsz = GET_CURRENT_VB_SIZE(); | |||
else if (HAVE_TRI_STRIPS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); | |||
int currentsz = GET_CURRENT_VB_MAX_VERTS(); | |||
/* Emit smooth-shaded quadstrips as tristrips: | |||
*/ | |||
@@ -441,7 +467,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, | |||
count -= (count-start) & 1; | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
@@ -450,6 +476,8 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, | |||
EMIT_VERTS( ctx, j, nr ); | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -460,18 +488,19 @@ static void TAG(render_quads_verts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_QUADS && 0) { | |||
} else if (emit_elt_verts( ctx, start, count )) { | |||
} else if (TAG(emit_elt_verts)( ctx, start, count )) { | |||
/* Hardware doesn't have a quad primitive type -- try to | |||
* simulate it using indexed vertices and the triangle | |||
* primitive: | |||
*/ | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint j, nr; | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLES ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
/* Emit whole number of quads in total, and in each buffer. | |||
*/ | |||
@@ -514,7 +543,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx, | |||
else { | |||
/* Vertices won't fit in a single buffer, fallback. | |||
*/ | |||
FALLBACK( ctx, start, count, flags ); | |||
VERT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -528,8 +557,7 @@ static void TAG(render_noop)( GLcontext *ctx, | |||
static void (*TAG(render_tab_verts))( GLcontext *, GLuint, | |||
GLuint, GLuint)[GL_POLYGON+2] = | |||
static render_func TAG(render_tab_verts)[GL_POLYGON+2] = | |||
{ | |||
TAG(render_points_verts), | |||
TAG(render_lines_verts), | |||
@@ -556,6 +584,7 @@ static void TAG(render_points_elts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_POINTS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
@@ -569,7 +598,7 @@ static void TAG(render_points_elts)( GLcontext *ctx, | |||
for (j = start; j < count; j += nr ) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -586,6 +615,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINES) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
@@ -605,7 +635,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx, | |||
for (j = start; j < count; j += nr ) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -621,6 +651,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINE_STRIPS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
@@ -629,13 +660,13 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx, | |||
NEW_PRIMITIVE(); /* always a new primitive */ | |||
ELT_INIT( GL_LINE_STRIP ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
if (currentsz < 8) | |||
currentsz = dmasz; | |||
for (j = start; j < count - 1; j += nr - 1 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -653,6 +684,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_LINE_STRIPS) { | |||
LOCAL_VARS; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
@@ -666,9 +698,9 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, | |||
else | |||
j = start + 1; | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
@@ -680,12 +712,12 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, | |||
for ( ; j < count - 1; j += nr - 1 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
/* NEW_PRIMITIVE(); */ | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
currentsz = dmasz; | |||
} | |||
if (flags & PRIM_END) | |||
emit_elts( ctx, elts+start, 1 ); | |||
TAG(emit_elts)( ctx, elts+start, 1 ); | |||
NEW_PRIMITIVE(); | |||
} else { | |||
@@ -704,6 +736,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
LOCAL_VARS; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS()/3*3; | |||
int currentsz; | |||
@@ -712,7 +745,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx, | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLES ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
/* Emit whole number of tris in total. dmasz is already a multiple | |||
* of 3. | |||
@@ -724,7 +757,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx, | |||
for (j = start; j < count; j += nr) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -737,34 +770,40 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
GLuint j, nr; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLE_STRIP ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
currentsz = dmasz; | |||
} | |||
if (flags & PRIM_PARITY) { | |||
emit_elts( ctx, elts+start, 1 ); | |||
} | |||
/* Keep the same winding over multiple buffers: | |||
*/ | |||
dmasz -= (dmasz & 1); | |||
currentsz -= (currentsz & 1); | |||
if (HAVE_TRI_STRIPS) { | |||
LOCAL_VARS; | |||
GLuint j, nr; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
for (j = start ; j < count - 2; j += nr - 2 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
ELT_INIT( GL_TRIANGLE_STRIP ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
if (flags & PRIM_PARITY) { | |||
TAG(emit_elts)( ctx, elts+start, 1 ); | |||
} | |||
/* Keep the same winding over multiple buffers: | |||
*/ | |||
dmasz -= (dmasz & 1); | |||
currentsz -= (currentsz & 1); | |||
for (j = start ; j < count - 2; j += nr - 2 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
} else { | |||
/* TODO: try to emit as indexed triangles */ | |||
ELT_FALLBACK( ctx, start, count, flags ); | |||
} | |||
} | |||
@@ -773,7 +812,8 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_TRI_FAN) { | |||
if (HAVE_TRI_FANS) { | |||
LOCAL_VARS; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
@@ -782,16 +822,16 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx, | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLE_FAN ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
for (j = start + 1 ; j < count - 1; j += nr - 1 ) { | |||
nr = MIN2( currentsz, count - j + 1 ); | |||
emit_elts( ctx, elts+start, 1 ); | |||
emit_elts( ctx, elts+j, nr - 1 ); | |||
TAG(emit_elts)( ctx, elts+start, 1 ); | |||
TAG(emit_elts)( ctx, elts+j, nr - 1 ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -807,8 +847,9 @@ static void TAG(render_poly_elts)( GLcontext *ctx, | |||
GLuint count, | |||
GLuint flags ) | |||
{ | |||
if (HAVE_POLYGON && 0) { | |||
} else if (HAVE_TRI_FAN && !(ctx->_TriangleCaps & DD_FLATSHADE)) { | |||
if (HAVE_POLYGONS && 0) { | |||
} else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) { | |||
LOCAL_VARS; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
GLuint j, nr; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
@@ -817,16 +858,16 @@ static void TAG(render_poly_elts)( GLcontext *ctx, | |||
NEW_PRIMITIVE(); | |||
ELT_INIT( GL_TRIANGLE_FAN ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
if (currentsz < 8) { | |||
FIRE_VERTICES( ctx ); | |||
FIRE_VERTICES(); | |||
currentsz = dmasz; | |||
} | |||
for (j = start + 1 ; j < count - 1 ; j += nr - 1 ) { | |||
nr = MIN2( currentsz, count - j + 1 ); | |||
emit_elts( ctx, elts+start, 1 ); | |||
emit_elts( ctx, elts+j, nr - 1 ); | |||
TAG(emit_elts)( ctx, elts+start, 1 ); | |||
TAG(emit_elts)( ctx, elts+j, nr - 1 ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -842,13 +883,14 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, | |||
{ | |||
if (HAVE_QUAD_STRIPS && 0) { | |||
} else { | |||
LOCAL_VARS; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint j, nr; | |||
NEW_PRIMITIVE(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
/* Emit whole number of quads in total, and in each buffer. | |||
*/ | |||
@@ -896,7 +938,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, | |||
for (j = start; j < count - 3; j += nr - 2 ) { | |||
nr = MIN2( currentsz, count - j ); | |||
emit_elts( ctx, elts+j, nr ); | |||
TAG(emit_elts)( ctx, elts+j, nr ); | |||
NEW_PRIMITIVE(); | |||
currentsz = dmasz; | |||
} | |||
@@ -912,13 +954,14 @@ static void TAG(render_quads_elts)( GLcontext *ctx, | |||
{ | |||
if (HAVE_QUADS && 0) { | |||
} else { | |||
LOCAL_VARS; | |||
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; | |||
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); | |||
int currentsz; | |||
GLuint j, nr; | |||
ELT_INIT( GL_TRIANGLES ); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS_NEW_PRIM(); | |||
currentsz = GET_CURRENT_VB_MAX_ELTS(); | |||
/* Emit whole number of quads in total, and in each buffer. | |||
*/ | |||
@@ -961,8 +1004,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, | |||
static void (*TAG(render_tab_verts))( GLcontext *, GLuint, | |||
GLuint, GLuint)[GL_POLYGON+2] = | |||
static render_func TAG(render_tab_elts)[GL_POLYGON+2] = | |||
{ | |||
TAG(render_points_elts), | |||
TAG(render_lines_elts), |
@@ -88,6 +88,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) | |||
GLuint facing; | |||
LOCAL_VARS(3); | |||
/* fprintf(stderr, "%s\n", __FUNCTION__); */ | |||
v[0] = (VERTEX *)GET_VERTEX(e0); | |||
v[1] = (VERTEX *)GET_VERTEX(e1); | |||
v[2] = (VERTEX *)GET_VERTEX(e2); |
@@ -1,4 +1,224 @@ | |||
/* | |||
* Mesa 3-D graphics library | |||
* Version: 3.5 | |||
* | |||
* Copyright (C) 1999 Brian Paul All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
* copy of this software and associated documentation files (the "Software"), | |||
* to deal in the Software without restriction, including without limitation | |||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
* and/or sell copies of the Software, and to permit persons to whom the | |||
* Software is furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice and this permission notice shall be included | |||
* in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
* | |||
* Author: | |||
* Keith Whitwell <keithw@valinux.com> | |||
*/ | |||
#if (HAVE_HW_VIEWPORT) | |||
#define UNVIEWPORT_VARS | |||
#define UNVIEWPORT_X(x) x | |||
#define UNVIEWPORT_Y(x) x | |||
#define UNVIEWPORT_Z(x) x | |||
#endif | |||
/* These don't need to be duplicated, but there's currently nowhere | |||
* really convenient to put them. Need to build some actual .o files in | |||
* this directory? | |||
*/ | |||
static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc ) | |||
{ | |||
GLubyte *verts = GET_VERTEX_STORE(); | |||
GLuint shift = GET_VERTEX_STRIDE_SHIFT(); | |||
GLuint *dst = (GLuint *)(verts + (edst << shift)); | |||
GLuint *src = (GLuint *)(verts + (esrc << shift)); | |||
dst[4] = src[4]; | |||
dst[5] = src[5]; | |||
} | |||
static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc ) | |||
{ | |||
GLubyte *verts = GET_VERTEX_STORE(); | |||
GLuint shift = GET_VERTEX_STRIDE_SHIFT(); | |||
GLuint *dst = (GLuint *)(verts + (edst << shift)); | |||
GLuint *src = (GLuint *)(verts + (esrc << shift)); | |||
dst[4] = src[4]; | |||
} | |||
static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc ) | |||
{ | |||
GLubyte *verts = GET_VERTEX_STORE(); | |||
GLuint shift = GET_VERTEX_STRIDE_SHIFT(); | |||
GLuint *dst = (GLuint *)(verts + (edst << shift)); | |||
GLuint *src = (GLuint *)(verts + (esrc << shift)); | |||
dst[3] = src[3]; | |||
} | |||
void TAG(translate_vertex)(GLcontext *ctx, | |||
const VERTEX *src, | |||
SWvertex *dst) | |||
{ | |||
GLuint format = GET_VERTEX_FORMAT(); | |||
GLfloat *s = ctx->Viewport._WindowMap.m; | |||
UNVIEWPORT_VARS; | |||
if (format == TINY_VERTEX_FORMAT) { | |||
dst->win[0] = s[0] * src->v.x + s[12]; | |||
dst->win[1] = s[5] * src->v.y + s[13]; | |||
dst->win[2] = s[10] * src->v.z + s[14]; | |||
dst->win[3] = 1.0; | |||
dst->color[0] = src->tv.color.red; | |||
dst->color[1] = src->tv.color.green; | |||
dst->color[2] = src->tv.color.blue; | |||
dst->color[3] = src->tv.color.alpha; | |||
} | |||
else { | |||
GLfloat oow = (HAVE_HW_DIVIDE) ? 1.0 / src->v.w : src->v.w; | |||
if (HAVE_HW_VIEWPORT) { | |||
dst->win[0] = s[0] * src->v.x * oow + s[12]; | |||
dst->win[1] = s[5] * src->v.y * oow + s[13]; | |||
dst->win[2] = s[10] * src->v.z * oow + s[14]; | |||
dst->win[3] = oow; | |||
} else { | |||
dst->win[0] = UNVIEWPORT_X( src->v.x ); | |||
dst->win[1] = UNVIEWPORT_Y( src->v.y ); | |||
dst->win[2] = UNVIEWPORT_Z( src->v.z ); | |||
dst->win[3] = oow; | |||
} | |||
dst->color[0] = src->v.color.red; | |||
dst->color[1] = src->v.color.green; | |||
dst->color[2] = src->v.color.blue; | |||
dst->color[3] = src->v.color.alpha; | |||
dst->specular[0] = src->v.specular.red; | |||
dst->specular[1] = src->v.specular.green; | |||
dst->specular[2] = src->v.specular.blue; | |||
dst->fog = src->v.color.alpha/255.0; | |||
if (HAVE_PTEX_VERTICES && | |||
((HAVE_TEX2_VERTICES && format == PROJ_TEX3_VERTEX_FORMAT) || | |||
(format == PROJ_TEX1_VERTEX_FORMAT))) { | |||
dst->texcoord[0][0] = src->pv.u0; | |||
dst->texcoord[0][1] = src->pv.v0; | |||
dst->texcoord[0][3] = src->pv.q0; | |||
dst->texcoord[1][0] = src->pv.u1; | |||
dst->texcoord[1][1] = src->pv.v1; | |||
dst->texcoord[1][3] = src->pv.q1; | |||
if (HAVE_TEX2_VERTICES) { | |||
dst->texcoord[2][0] = src->pv.u2; | |||
dst->texcoord[2][1] = src->pv.v2; | |||
dst->texcoord[2][3] = src->pv.q2; | |||
} | |||
if (HAVE_TEX3_VERTICES) { | |||
dst->texcoord[3][0] = src->pv.u3; | |||
dst->texcoord[3][1] = src->pv.v3; | |||
dst->texcoord[3][3] = src->pv.q3; | |||
} | |||
} | |||
else { | |||
dst->texcoord[0][0] = src->v.u0; | |||
dst->texcoord[0][1] = src->v.v0; | |||
dst->texcoord[0][3] = 1.0; | |||
dst->texcoord[1][0] = src->v.u1; | |||
dst->texcoord[1][1] = src->v.v1; | |||
dst->texcoord[1][3] = 1.0; | |||
if (HAVE_TEX2_VERTICES) { | |||
dst->texcoord[2][0] = src->v.u2; | |||
dst->texcoord[2][1] = src->v.v2; | |||
dst->texcoord[2][3] = 1.0; | |||
} | |||
if (HAVE_TEX3_VERTICES) { | |||
dst->texcoord[3][0] = src->v.u3; | |||
dst->texcoord[3][1] = src->v.v3; | |||
dst->texcoord[3][3] = 1.0; | |||
} | |||
} | |||
} | |||
dst->pointSize = ctx->Point._Size; | |||
} | |||
#if 0 | |||
static void | |||
mga_translate_vertex( GLcontext *ctx, const mgaVertex *src, SWvertex *dst) | |||
{ | |||
mgaContextPtr mmesa = MGA_CONTEXT(ctx); | |||
dst->win[0] = src->v.x - mmesa->drawX - SUBPIXEL_X; | |||
dst->win[1] = - src->v.y + mmesa->driDrawable->h + mmesa->drawY + SUBPIXEL_Y; | |||
dst->win[2] = src->v.z / mmesa->depth_scale; | |||
dst->win[3] = src->v.oow; | |||
dst->color[0] = src->v.color.red; | |||
dst->color[1] = src->v.color.green; | |||
dst->color[2] = src->v.color.blue; | |||
dst->color[3] = src->v.color.alpha; | |||
if (mmesa->tmu_source[0] == 0) { | |||
dst->texcoord[0][0] = src->v.tu0; | |||
dst->texcoord[0][1] = src->v.tv0; | |||
dst->texcoord[0][3] = 1.0; | |||
} else { | |||
dst->texcoord[1][0] = src->v.tu0; | |||
dst->texcoord[1][1] = src->v.tv0; | |||
dst->texcoord[1][3] = 1.0; | |||
} | |||
dst->texcoord[1][0] = src->v.tu1; | |||
dst->texcoord[1][1] = src->v.tv1; | |||
dst->texcoord[1][3] = 1.0; | |||
dst->pointSize = ctx->Point._Size; | |||
} | |||
#endif | |||
void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) | |||
{ | |||
GLuint format = GET_VERTEX_FORMAT(); | |||
if (format == TINY_VERTEX_FORMAT) { | |||
fprintf(stderr, "x %f y %f z %f\n", v->v.x, v->v.y, v->v.z); | |||
fprintf(stderr, "r %d g %d b %d a %d\n", | |||
v->tv.color.red, | |||
v->tv.color.green, | |||
v->tv.color.blue, | |||
v->tv.color.alpha); | |||
} | |||
else { | |||
fprintf(stderr, "x %f y %f z %f oow %f\n", | |||
v->v.x, v->v.y, v->v.z, v->v.w); | |||
fprintf(stderr, "r %d g %d b %d a %d\n", | |||
v->v.color.red, | |||
v->v.color.green, | |||
v->v.color.blue, | |||
v->v.color.alpha); | |||
} | |||
fprintf(stderr, "\n"); | |||
} | |||
#undef TAG |
@@ -70,8 +70,7 @@ | |||
* DO_TEX3: Emit tex3 u,v coordinates. | |||
* DO_PTEX: Emit tex0,1,2,3 q coordinates where possible. | |||
* | |||
* HAVE_RGBA_COLOR: Hardware takes color in rgba order. | |||
* HAVE_BGRA_COLOR: Hardware takes color in bgra order. | |||
* HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra). | |||
* | |||
* HAVE_HW_VIEWPORT: Hardware performs viewport transform. | |||
* HAVE_HW_DIVIDE: Hardware performs perspective divide. | |||
@@ -91,16 +90,20 @@ | |||
*/ | |||
#if (HAVE_HW_VIEWPORT) | |||
#define VIEWPORT_X(x) x | |||
#define VIEWPORT_Y(x) x | |||
#define VIEWPORT_Z(x) x | |||
#define VIEWPORT_X(dst,x) dst = x | |||
#define VIEWPORT_Y(dst,y) dst = y | |||
#define VIEWPORT_Z(dst,z) dst = z | |||
#else | |||
#define VIEWPORT_X(x) (s[0] * x + s[12]) | |||
#define VIEWPORT_Y(y) (s[5] * y + s[13]) | |||
#define VIEWPORT_Z(z) (s[10] * z + s[14]) | |||
#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] | |||
#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] | |||
#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] | |||
#endif | |||
#if (HAVE_HW_DIVIDE || DO_RGBA || DO_XYZW || !HAVE_TINY_VERTICES) | |||
#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES) | |||
#error "can't cope with this combination" | |||
#endif | |||
#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES) | |||
static void TAG(emit)( GLcontext *ctx, | |||
GLuint start, GLuint end, | |||
@@ -109,15 +112,21 @@ static void TAG(emit)( GLcontext *ctx, | |||
{ | |||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; | |||
GLfloat (*tc0)[4], (*tc1)[4], *fog; | |||
GLfloat (*tc2)[4], (*tc3)[4]; | |||
GLubyte (*col)[4], (*spec)[4]; | |||
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; | |||
GLuint tc2_stride, tc3_stride; | |||
GLuint tc0_size, tc1_size; | |||
GLuint tc2_size, tc3_size; | |||
GLfloat (*coord)[4]; | |||
GLuint coord_stride; | |||
VERTEX *v = (VERTEX *)dest; | |||
const GLfloat *s = GET_VIEWPORT_MAT(); | |||
const GLubyte *mask = VB->ClipMask; | |||
int i; | |||
/* fprintf(stderr, "%s\n", __FUNCTION__); */ | |||
if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE) { | |||
(void) s; | |||
coord = VB->ClipPtr->data; | |||
@@ -128,52 +137,58 @@ static void TAG(emit)( GLcontext *ctx, | |||
coord_stride = VB->ProjectedClipPtr->stride; | |||
} | |||
if (DO_TEX0) { | |||
tc0_stride = VB->TexCoordPtr[0]->stride; | |||
tc0 = VB->TexCoordPtr[0]->data; | |||
if (DO_PTEX) | |||
tc0_size = VB->TexCoordPtr[0]->size; | |||
} | |||
if (DO_TEX3) { | |||
const GLuint t3 = GET_TEXSOURCE(3); | |||
if (DO_TEX1) { | |||
if (VB->TexCoordPtr[0] == 0) | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; | |||
tc1 = VB->TexCoordPtr[1]->data; | |||
tc1_stride = VB->TexCoordPtr[1]->stride; | |||
if (VB->TexCoordPtr[2] == 0) { | |||
if (VB->TexCoordPtr[1] == 0) { | |||
if (VB->TexCoordPtr[0] == 0) | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[t3]; | |||
VB->TexCoordPtr[1] = VB->TexCoordPtr[t3]; | |||
} | |||
VB->TexCoordPtr[2] = VB->TexCoordPtr[t3]; | |||
} | |||
tc3 = VB->TexCoordPtr[t3]->data; | |||
tc3_stride = VB->TexCoordPtr[t3]->stride; | |||
if (DO_PTEX) | |||
tc1_size = VB->TexCoordPtr[1]->size; | |||
tc3_size = VB->TexCoordPtr[t3]->size; | |||
} | |||
if (DO_TEX2) { | |||
const GLuint t2 = GET_TEXSOURCE(2); | |||
if (VB->TexCoordPtr[1] == 0) { | |||
if (VB->TexCoordPtr[0] == 0) | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[2]; | |||
VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[t2]; | |||
VB->TexCoordPtr[1] = VB->TexCoordPtr[t2]; | |||
} | |||
tc2 = VB->TexCoordPtr[2]->data; | |||
tc2_stride = VB->TexCoordPtr[2]->stride; | |||
tc2 = VB->TexCoordPtr[t2]->data; | |||
tc2_stride = VB->TexCoordPtr[t2]->stride; | |||
if (DO_PTEX) | |||
tc2_size = VB->TexCoordPtr[2]->size; | |||
tc2_size = VB->TexCoordPtr[t2]->size; | |||
} | |||
if (DO_TEX3) { | |||
if (VB->TexCoordPtr[2] == 0) { | |||
if (VB->TexCoordPtr[1] == 0) { | |||
if (VB->TexCoordPtr[0] == 0) | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[3]; | |||
VB->TexCoordPtr[1] = VB->TexCoordPtr[3]; | |||
} | |||
VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; | |||
} | |||
tc3 = VB->TexCoordPtr[3]->data; | |||
tc3_stride = VB->TexCoordPtr[3]->stride; | |||
if (DO_TEX1) { | |||
const GLuint t1 = GET_TEXSOURCE(1); | |||
if (VB->TexCoordPtr[0] == 0) | |||
VB->TexCoordPtr[0] = VB->TexCoordPtr[t1]; | |||
tc1 = VB->TexCoordPtr[1]->data; | |||
tc1_stride = VB->TexCoordPtr[1]->stride; | |||
if (DO_PTEX) | |||
tc3_size = VB->TexCoordPtr[3]->size; | |||
tc1_size = VB->TexCoordPtr[1]->size; | |||
} | |||
if (DO_TEX0) { | |||
const GLuint t0 = GET_TEXSOURCE(0); | |||
tc0_stride = VB->TexCoordPtr[t0]->stride; | |||
tc0 = VB->TexCoordPtr[t0]->data; | |||
if (DO_PTEX) | |||
tc0_size = VB->TexCoordPtr[t0]->size; | |||
} | |||
if (DO_RGBA) { | |||
col = VB->ColorPtr[0]->data; | |||
col_stride = VB->ColorPtr[0]->stride; | |||
@@ -210,17 +225,16 @@ static void TAG(emit)( GLcontext *ctx, | |||
STRIDE_F(fog, start * fog_stride); | |||
} | |||
for (i=start; i < end; i++, v = (ddVertex *)((GLubyte *)v + stride)) { | |||
for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { | |||
if (DO_XYZW) { | |||
if (HAVE_HW_VIEWPORT || mask[i] == 0) { | |||
VIEWPORT_X(v->v.x, coord[0][0]); | |||
VIEWPORT_Y(v->v.y, coord[0][1]); | |||
VIEWPORT_Z(v->v.z, coord[0][2]); | |||
VIEWPORT_W(v->v.w, coord[0][3]); | |||
v->v.w = coord[0][3]; | |||
} | |||
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride); | |||
} | |||
NOTE_W; | |||
if (DO_RGBA) { | |||
if (HAVE_RGBA_COLOR) { | |||
*(GLuint *)&v->v.color = *(GLuint *)&col[0]; | |||
@@ -244,20 +258,20 @@ static void TAG(emit)( GLcontext *ctx, | |||
STRIDE_F(fog, fog_stride); | |||
} | |||
if (DO_TEX0) { | |||
v->v.tu0 = tc0[0][0]; | |||
v->v.tv0 = tc0[0][1]; | |||
v->v.u0 = tc0[0][0]; | |||
v->v.v0 = tc0[0][1]; | |||
if (DO_PTEX) { | |||
if (HAVE_PTEX_VERTICES) { | |||
if (tc0_size == 4) | |||
v->pv.tq0 = tc0[0][3]; | |||
v->pv.q0 = tc0[0][3]; | |||
else | |||
v->pv.tq0 = 1.0; | |||
v->pv.q0 = 1.0; | |||
} | |||
else if (tc0_size == 4) { | |||
float rhw = 1.0 / tc0[0][3]; | |||
v->v.w *= tc0[0][3]; | |||
v->v.u0 *= w; | |||
v->v.v0 *= w; | |||
v->v.u0 *= rhw; | |||
v->v.v0 *= rhw; | |||
} | |||
} | |||
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); | |||
@@ -313,16 +327,15 @@ static void TAG(emit)( GLcontext *ctx, | |||
} | |||
} | |||
else { | |||
for (i=start; i < end; i++, v = (ddVertex *)((GLubyte *)v + stride)) { | |||
for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { | |||
if (DO_XYZW) { | |||
if (HAVE_HW_VIEWPORT || mask[i] == 0) { | |||
VIEWPORT_X(v->v.x, coord[i][0]); | |||
VIEWPORT_Y(v->v.y, coord[i][1]); | |||
VIEWPORT_Z(v->v.z, coord[i][2]); | |||
VIEWPORT_W(v->v.w, coord[i][3]); | |||
v->v.w = coord[i][3]; | |||
} | |||
} | |||
NOTE_W; | |||
if (DO_RGBA) { | |||
if (HAVE_RGBA_COLOR) { | |||
*(GLuint *)&v->v.color = *(GLuint *)&col[i]; | |||
@@ -348,9 +361,9 @@ static void TAG(emit)( GLcontext *ctx, | |||
v->pv.v0 = tc0[i][1]; | |||
if (HAVE_PTEX_VERTICES) { | |||
if (tc0_size == 4) | |||
v->pv.tq0 = tc0[i][3]; | |||
v->pv.q0 = tc0[i][3]; | |||
else | |||
v->pv.tq0 = 1.0; | |||
v->pv.q0 = 1.0; | |||
v->pv.q1 = 0; /* radeon */ | |||
} | |||
@@ -388,6 +401,12 @@ static void TAG(emit)( GLcontext *ctx, | |||
} | |||
} | |||
#else | |||
#if DO_XYZW | |||
#if HAVE_HW_DIVIDE | |||
#error "cannot use tiny vertices with hw perspective divide" | |||
#endif | |||
static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
void *dest, GLuint stride ) | |||
{ | |||
@@ -397,8 +416,14 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
GLfloat (*coord)[4] = VB->ProjectedClipPtr->data; | |||
GLuint coord_stride = VB->ProjectedClipPtr->stride; | |||
GLfloat *v = (GLfloat *)dest; | |||
const GLubyte *mask = VB->ClipMask; | |||
const GLfloat *s = GET_VIEWPORT_MAT(); | |||
int i; | |||
(void) s; | |||
/* fprintf(stderr, "%s (template 2)\n", __FUNCTION__); */ | |||
ASSERT(stride == 4); | |||
/* Pack what's left into a 4-dword vertex. Color is in a different | |||
@@ -412,9 +437,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
for (i=start; i < end; i++, v+=4) { | |||
if (HAVE_HW_VIEWPORT || mask[i] == 0) { | |||
v[0] = VIEWPORT_X(coord[0][0]); | |||
v[1] = VIEWPORT_Y(coord[0][1]); | |||
v[2] = VIEWPORT_Z(coord[0][2]); | |||
VIEWPORT_X(v[0], coord[0][0]); | |||
VIEWPORT_Y(v[1], coord[0][1]); | |||
VIEWPORT_Z(v[2], coord[0][2]); | |||
} | |||
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride); | |||
if (DO_RGBA) { | |||
@@ -435,9 +460,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
else { | |||
for (i=start; i < end; i++, v+=4) { | |||
if (HAVE_HW_VIEWPORT || mask[i] == 0) { | |||
v[0] = VIEWPORT_X(coord[i][0]); | |||
v[1] = VIEWPORT_Y(coord[i][1]); | |||
v[2] = VIEWPORT_Z(coord[i][2]); | |||
VIEWPORT_X(v[0], coord[i][0]); | |||
VIEWPORT_Y(v[1], coord[i][1]); | |||
VIEWPORT_Z(v[2], coord[i][2]); | |||
} | |||
if (DO_RGBA) { | |||
if (HAVE_RGBA_COLOR) { | |||
@@ -454,7 +479,42 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
} | |||
} | |||
} | |||
#endif | |||
#else | |||
static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, | |||
void *dest, GLuint stride ) | |||
{ | |||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; | |||
GLubyte (*col)[4] = VB->ColorPtr[0]->data; | |||
GLuint col_stride = VB->ColorPtr[0]->stride; | |||
GLfloat *v = (GLfloat *)dest; | |||
int i; | |||
if (start) | |||
STRIDE_4UB(col, col_stride * start); | |||
/* Need to figure out where color is: | |||
*/ | |||
if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT) | |||
v += 3; | |||
else | |||
v += 4; | |||
for (i=start; i < end; i++, STRIDE_F(v, stride)) { | |||
if (HAVE_RGBA_COLOR) { | |||
*(GLuint *)v = *(GLuint *)col[0]; | |||
} | |||
else { | |||
GLubyte *b = (GLubyte *)v; | |||
b[0] = col[0][2]; | |||
b[1] = col[0][1]; | |||
b[2] = col[0][0]; | |||
b[3] = col[0][3]; | |||
} | |||
STRIDE_4UB( col, col_stride ); | |||
} | |||
} | |||
#endif /* emit */ | |||
#endif /* emit */ | |||
#if (DO_XYZW) && (DO_RGBA) | |||
@@ -501,10 +561,9 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) | |||
return GL_TRUE; | |||
} | |||
#endif | |||
#endif /* ptex */ | |||
#if (!DO_PTEX || HAVE_PTEX_VERTICES) | |||
static void TAG(interp)( GLcontext *ctx, | |||
GLfloat t, | |||
GLuint edst, GLuint eout, GLuint ein, | |||
@@ -517,14 +576,11 @@ static void TAG(interp)( GLcontext *ctx, | |||
GLfloat w; | |||
const GLfloat *s = GET_VIEWPORT_MAT(); | |||
(void)s; | |||
VERTEX *dst = (VERTEX *)(ddverts + (edst << shift)); | |||
VERTEX *in = (VERTEX *)(ddverts + (eout << shift)); | |||
VERTEX *out = (VERTEX *)(ddverts + (ein << shift)); | |||
PREPARE_PROJIN; | |||
PREPARE_PROJOUT; | |||
(void)s; | |||
/* fprintf(stderr, "%s\n", __FUNCTION__); */ | |||
@@ -561,10 +617,29 @@ static void TAG(interp)( GLcontext *ctx, | |||
INTERP_UB( t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3] ); | |||
} | |||
if (DO_TEX0) { | |||
if (DO_PTEX && HAVE_PTEX_VERTICES) { | |||
INTERP_F( t, dst->pv.u0, out->pv.u0, in->pv.u0 ); | |||
INTERP_F( t, dst->pv.v0, out->pv.v0, in->pv.v0 ); | |||
INTERP_F( t, dst->pv.q0, out->pv.q0, in->pv.q0 ); | |||
if (DO_PTEX) { | |||
if (HAVE_PTEX_VERTICES) { | |||
INTERP_F( t, dst->pv.u0, out->pv.u0, in->pv.u0 ); | |||
INTERP_F( t, dst->pv.v0, out->pv.v0, in->pv.v0 ); | |||
INTERP_F( t, dst->pv.q0, out->pv.q0, in->pv.q0 ); | |||
} else { | |||
GLfloat wout = VB->ProjectedClipPtr->data[eout][3]; | |||
GLfloat win = VB->ProjectedClipPtr->data[ein][3]; | |||
GLfloat qout = out->pv.w / wout; | |||
GLfloat qin = in->pv.w / win; | |||
GLfloat qdst, rqdst; | |||
ASSERT( !HAVE_HW_DIVIDE ); | |||
INTERP_F( t, dst->v.u0, out->v.u0 * qout, in->v.u0 * qin ); | |||
INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin ); | |||
INTERP_F( t, qdst, qout, qin ); | |||
rqdst = 1.0 / qdst; | |||
dst->v.u0 *= rqdst; | |||
dst->v.v0 *= rqdst; | |||
dst->v.w *= rqdst; | |||
} | |||
} | |||
else { | |||
INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 ); | |||
@@ -613,105 +688,8 @@ static void TAG(interp)( GLcontext *ctx, | |||
INTERP_UB( t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3] ); | |||
} | |||
} | |||
#endif | |||
/* Build an SWvertex from a hardware vertex. | |||
* | |||
* This code is hit only when a mix of accelerated and unaccelerated | |||
* primitives are being drawn, and only for the unaccelerated | |||
* primitives. | |||
*/ | |||
static void | |||
TAG(translate_vertex)( GLcontext *ctx, const radeonVertex *src, SWvertex *dst) | |||
{ | |||
HW_CONTEXT; | |||
GLfloat *s = ctx->Viewport._WindowMap.m; | |||
if (USE_TINY_VERT) { | |||
if (HAVE_HW_VIEWPORT) { | |||
dst->win[0] = s[0] * src->v.x + s[12]; | |||
dst->win[1] = s[5] * src->v.y + s[13]; | |||
dst->win[2] = s[10] * src->v.z + s[14]; | |||
dst->win[3] = 1.0; | |||
} else { | |||
dst->win[0] = ADJ_X(src->v.x); | |||
dst->win[1] = ADJ_Y(src->v.y); | |||
dst->win[2] = ADJ_Z(src->v.z); | |||
dst->win[3] = 1.0; | |||
} | |||
dst->color[0] = src->tv.color.red; | |||
dst->color[1] = src->tv.color.green; | |||
dst->color[2] = src->tv.color.blue; | |||
dst->color[3] = src->tv.color.alpha; | |||
} | |||
else { | |||
if (HAVE_HW_VIEWPORT) { | |||
if (HAVE_HW_DIVIDE) { | |||
GLfloat oow = 1.0 / src->v.rhw; | |||
dst->win[0] = s[0] * src->v.x * oow + s[12]; | |||
dst->win[1] = s[5] * src->v.y * oow + s[13]; | |||
dst->win[2] = s[10] * src->v.z * oow + s[14]; | |||
dst->win[3] = oow; | |||
} | |||
else { | |||
dst->win[0] = s[0] * src->v.x + s[12]; | |||
dst->win[1] = s[5] * src->v.y + s[13]; | |||
dst->win[2] = s[10] * src->v.z + s[14]; | |||
dst->win[3] = src->v.rhw; | |||
} | |||
} else { | |||
dst->win[0] = ADJ_X(src->v.x); | |||
dst->win[1] = ADJ_Y(src->v.y); | |||
dst->win[2] = ADJ_Z(src->v.z); | |||
dst->win[3] = src->v.rhw; | |||
} | |||
dst->color[0] = src->v.color.red; | |||
dst->color[1] = src->v.color.green; | |||
dst->color[2] = src->v.color.blue; | |||
dst->color[3] = src->v.color.alpha; | |||
if (DO_SPEC) { | |||
dst->specular[0] = src->v.specular.red; | |||
dst->specular[1] = src->v.specular.green; | |||
dst->specular[2] = src->v.specular.blue; | |||
} | |||
if (DO_FOG) { | |||
dst->fog = src->v.color.alpha/255.0; | |||
} | |||
if (DO_PTEX) { | |||
if (DO_TEX0) { | |||
dst->texcoord[0][0] = src->pv.u0; | |||
dst->texcoord[0][1] = src->pv.v0; | |||
dst->texcoord[0][3] = src->pv.q0; | |||
} | |||
if (DO_TEX1) { | |||
dst->texcoord[1][0] = src->pv.u1; | |||
dst->texcoord[1][1] = src->pv.v1; | |||
dst->texcoord[1][3] = src->pv.q1; | |||
} | |||
} else { | |||
if (DO_TEX0) { | |||
dst->texcoord[0][0] = src->v.u0; | |||
dst->texcoord[0][1] = src->v.v0; | |||
dst->texcoord[0][3] = 1.0; | |||
} | |||
if (DO_TEX1) { | |||
dst->texcoord[1][0] = src->v.u1; | |||
dst->texcoord[1][1] = src->v.v1; | |||
dst->texcoord[1][3] = 1.0; | |||
} | |||
} | |||
} | |||
dst->pointSize = ctx->Point._Size; | |||
} | |||
#endif | |||
#endif | |||
#endif /* rgba && xyzw */ | |||
static void TAG(init)( void ) | |||
@@ -724,12 +702,12 @@ static void TAG(init)( void ) | |||
#endif | |||
if (DO_SPEC) | |||
setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba4_spec5; | |||
setup_tab[IND].copy_pv = copy_pv_rgba4_spec5; | |||
else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 || | |||
DO_TEX2 || DO_TEX3) | |||
setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba4; | |||
setup_tab[IND].copy_pv = copy_pv_rgba4; | |||
else | |||
setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba3; | |||
setup_tab[IND].copy_pv = copy_pv_rgba3; | |||
if (DO_TEX3) { | |||
if (DO_PTEX) { | |||
@@ -747,7 +725,6 @@ static void TAG(init)( void ) | |||
else if (DO_TEX2) { | |||
if (DO_PTEX) { | |||
ASSERT(HAVE_PTEX_VERTICES); | |||
ASSERT(0); /* issue to resolve: odd vertex size */ | |||
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; | |||
setup_tab[IND].vertex_size = 18; | |||
setup_tab[IND].vertex_stride_shift = 7; |
@@ -0,0 +1,70 @@ | |||
/* | |||
* Mesa 3-D graphics library | |||
* Version: 3.5 | |||
* | |||
* Copyright (C) 1999 Brian Paul All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
* copy of this software and associated documentation files (the "Software"), | |||
* to deal in the Software without restriction, including without limitation | |||
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
* and/or sell copies of the Software, and to permit persons to whom the | |||
* Software is furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice and this permission notice shall be included | |||
* in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
* | |||
* Author: | |||
* Keith Whitwell <keithw@valinux.com> | |||
*/ | |||
#if (COLOR_IS_RBGA) | |||
typedef struct { | |||
GLubyte red; | |||
GLubyte green; | |||
GLubyte blue; | |||
GLubyte alpha; | |||
} TAG(_color); | |||
#else | |||
typedef struct { | |||
GLubyte blue; | |||
GLubyte green; | |||
GLubyte red; | |||
GLubyte alpha; | |||
} TAG(_color); | |||
#endif | |||
typedef union { | |||
struct { | |||
float x, y, z, w; | |||
TAG(_color) color; | |||
TAG(_color) specular; | |||
float u0, v0; | |||
float u1, v1; | |||
float u2, v2; | |||
float u3, v3; | |||
} v; | |||
struct { | |||
float x, y, z, w; | |||
TAG(_color) color; | |||
TAG(_color) specular; | |||
float u0, v0, q0; | |||
float u1, v1, q1; | |||
float u2, v2, q2; | |||
float u3, v3, q3; | |||
} pv; | |||
struct { | |||
float x, y, z; | |||
TAG(_color) color; | |||
} tv; | |||
float f[16]; | |||
unsigned int ui[16]; | |||
unsigned char ub4[4][16]; | |||
} TAG(Vertex), *TAG(VertexPtr); |