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meta: Move loop declaration to top of block.

Fixes MSVC build.

Trvial.
tags/10.5-branchpoint
José Fonseca 10 anni fa
parent
commit
fea35bbf6d
1 ha cambiato i file con 4 aggiunte e 2 eliminazioni
  1. 4
    2
      src/mesa/drivers/common/meta_tex_subimage.c

+ 4
- 2
src/mesa/drivers/common/meta_tex_subimage.c Vedi File

@@ -136,6 +136,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *pbo_tex_image;
GLenum status;
bool success = false;
int z;

/* XXX: This should probably be passed in from somewhere */
const char *where = "_mesa_meta_pbo_TexSubImage";
@@ -211,7 +212,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
GL_COLOR_BUFFER_BIT, GL_NEAREST))
goto fail;

for (int z = 1; z < depth; z++) {
for (z = 1; z < depth; z++) {
_mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
pbo_tex_image, z);
_mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
@@ -249,6 +250,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *pbo_tex_image;
GLenum status;
bool success = false;
int z;

/* XXX: This should probably be passed in from somewhere */
const char *where = "_mesa_meta_pbo_GetTexSubImage";
@@ -328,7 +330,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
GL_COLOR_BUFFER_BIT, GL_NEAREST))
goto fail;

for (int z = 1; z < depth; z++) {
for (z = 1; z < depth; z++) {
_mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
tex_image, zoffset + z);
_mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,

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