| @@ -1,10 +1,10 @@ | |||
| /* $Id: matrix.c,v 1.12 1999/12/10 20:01:06 brianp Exp $ */ | |||
| /* $Id: matrix.c,v 1.13 2000/01/13 00:27:05 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 3.3 | |||
| * | |||
| * Copyright (C) 1999 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -1554,13 +1554,14 @@ void gl_matrix_dtr( GLmatrix *m ) | |||
| } | |||
| } | |||
| #if 0 | |||
| void gl_matrix_set_identity( GLmatrix *m ) | |||
| { | |||
| MEMCPY( m->m, Identity, sizeof(Identity)); | |||
| m->type = MATRIX_IDENTITY; | |||
| m->flags = MAT_DIRTY_DEPENDENTS; | |||
| } | |||
| #endif | |||
| void gl_matrix_alloc_inv( GLmatrix *m ) | |||
| { | |||