Browse Source

Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa

tags/pre-merge-glsl-compiler-1
Brian 18 years ago
parent
commit
fcc54b5d34

+ 7
- 0
.gitignore View File

@@ -0,0 +1,7 @@
*.a
*.o
*.so
depend
depend.bak
lib
lib64

+ 1
- 0
configs/.gitignore View File

@@ -0,0 +1 @@
current

doxygen/.cvsignore → doxygen/.gitignore View File


progs/demos/.cvsignore → progs/demos/.gitignore View File


progs/redbook/.cvsignore → progs/redbook/.gitignore View File


progs/samples/.cvsignore → progs/samples/.gitignore View File


progs/tests/.cvsignore → progs/tests/.gitignore View File


progs/xdemos/.cvsignore → progs/xdemos/.gitignore View File


+ 13
- 1
progs/xdemos/glxinfo.c View File

@@ -456,7 +456,19 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
}
printf("display: %s screen: %d\n", displayName, scrnum);
free(displayName);
printf("direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No");
printf("direct rendering: ");
if (glXIsDirect(dpy, ctx)) {
printf("Yes\n");
} else {
if (!allowDirect) {
printf("No (-i specified)\n");
} else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
} else {
printf("No (If you want to find out why, try setting "
"LIBGL_DEBUG=verbose)\n");
}
}
printf("server glx vendor string: %s\n", serverVendor);
printf("server glx version string: %s\n", serverVersion);
printf("server glx extensions:\n");

+ 1
- 0
src/glx/x11/.gitignore View File

@@ -0,0 +1 @@
glcontextmodes.c

+ 2
- 0
src/mesa/.gitignore View File

@@ -0,0 +1,2 @@
*/gen_matypes
*/matypes.h

+ 5
- 0
src/mesa/drivers/dri/common/xmlpool/.gitignore View File

@@ -0,0 +1,5 @@
de
es
fr
nl
sv

+ 1
- 1
src/mesa/drivers/dri/common/xmlpool/Makefile View File

@@ -41,7 +41,7 @@
# - info gettext

# The set of supported languages. Add languages as needed.
POS=de.po es.po nl.po fr.po
POS=de.po es.po nl.po fr.po sv.po

#
# Don't change anything below, unless you know what you're doing.

+ 65
- 4
src/mesa/drivers/dri/common/xmlpool/options.h View File

@@ -58,7 +58,8 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(de,"Fehlersuche") \
DRI_CONF_DESC(es,"Depurando") \
DRI_CONF_DESC(nl,"Debuggen") \
DRI_CONF_DESC(fr,"Debogage")
DRI_CONF_DESC(fr,"Debogage") \
DRI_CONF_DESC(sv,"Felsökning")

#define DRI_CONF_NO_RAST(def) \
DRI_CONF_OPT_BEGIN(no_rast,bool,def) \
@@ -67,6 +68,7 @@ DRI_CONF_OPT_BEGIN(no_rast,bool,def) \
DRI_CONF_DESC(es,"Desactivar aceleración 3D") \
DRI_CONF_DESC(nl,"3D versnelling uitschakelen") \
DRI_CONF_DESC(fr,"Désactiver l'accélération 3D") \
DRI_CONF_DESC(sv,"Inaktivera 3D-accelerering") \
DRI_CONF_OPT_END

#define DRI_CONF_PERFORMANCE_BOXES(def) \
@@ -76,6 +78,7 @@ DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \
DRI_CONF_DESC(es,"Mostrar cajas de rendimiento") \
DRI_CONF_DESC(nl,"Laat prestatie boxjes zien") \
DRI_CONF_DESC(fr,"Afficher les boîtes de performance") \
DRI_CONF_DESC(sv,"Visa prestandarutor") \
DRI_CONF_OPT_END


@@ -86,7 +89,8 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(de,"Bildqualität") \
DRI_CONF_DESC(es,"Calidad de imagen") \
DRI_CONF_DESC(nl,"Beeldkwaliteit") \
DRI_CONF_DESC(fr,"Qualité d'image")
DRI_CONF_DESC(fr,"Qualité d'image") \
DRI_CONF_DESC(sv,"Bildkvalitet")

#define DRI_CONF_EXCESS_MIPMAP(def) \
DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \
@@ -129,6 +133,12 @@ DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
DRI_CONF_ENUM(2,"Prérérer 16 bits par texel") \
DRI_CONF_ENUM(3,"Forcer 16 bits par texel") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Färgdjup för texturer") \
DRI_CONF_ENUM(0,"Föredra färgdjupet för framebuffer") \
DRI_CONF_ENUM(1,"Föredra 32 bitar per texel") \
DRI_CONF_ENUM(2,"Föredra 16 bitar per texel") \
DRI_CONF_ENUM(3,"Tvinga 16 bitar per texel") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \
@@ -138,6 +148,7 @@ DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
DRI_CONF_DESC(es,"Valor máximo inicial para filtrado anisotrópico de textura") \
DRI_CONF_DESC(nl,"Initïele maximum waarde voor anisotrophische textuur filtering") \
DRI_CONF_DESC(fr,"Valeur maximale initiale pour le filtrage anisotropique de texture") \
DRI_CONF_DESC(sv,"Initialt maximalt värde för anisotropisk texturfiltrering") \
DRI_CONF_OPT_END

#define DRI_CONF_NO_NEG_LOD_BIAS(def) \
@@ -147,6 +158,7 @@ DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \
DRI_CONF_DESC(es,"Prohibir valores negativos de Nivel De Detalle (LOD) de texturas") \
DRI_CONF_DESC(nl,"Verbied negatief niveau detailonderscheid (LOD) van texturen") \
DRI_CONF_DESC(fr,"Interdire le LOD bias negatif") \
DRI_CONF_DESC(sv,"Förbjud negativ LOD-kompensation för texturer") \
DRI_CONF_OPT_END

#define DRI_CONF_FORCE_S3TC_ENABLE(def) \
@@ -156,6 +168,7 @@ DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \
DRI_CONF_DESC(es,"Activar la compresión de texturas S3TC incluso si el soporte por software no está disponible") \
DRI_CONF_DESC(nl,"Schakel S3TC textuurcompressie in, zelfs als softwareondersteuning niet aanwezig is") \
DRI_CONF_DESC(fr,"Activer la compression de texture S3TC même si le support logiciel est absent") \
DRI_CONF_DESC(sv,"Aktivera S3TC-texturkomprimering även om programvarustöd saknas") \
DRI_CONF_OPT_END

#define DRI_CONF_COLOR_REDUCTION_ROUND 0
@@ -182,6 +195,10 @@ DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \
DRI_CONF_ENUM(0,"Arrondir les valeurs de couleur") \
DRI_CONF_ENUM(1,"Tramer les couleurs") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Initial färgminskningsmetod") \
DRI_CONF_ENUM(0,"Avrunda färger") \
DRI_CONF_ENUM(1,"Utjämna färger") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_ROUND_TRUNC 0
@@ -208,6 +225,10 @@ DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \
DRI_CONF_ENUM(0,"Arrondi à l'inférieur") \
DRI_CONF_ENUM(1,"Arrondi au plus proche") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Färgavrundningsmetod") \
DRI_CONF_ENUM(0,"Avrunda färdkomponenter nedåt") \
DRI_CONF_ENUM(1,"Avrunda till närmsta färg") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_DITHER_XERRORDIFF 0
@@ -240,6 +261,11 @@ DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \
DRI_CONF_ENUM(1,"Diffusion d'erreur horizontale, réinitialisé pour chaque ligne") \
DRI_CONF_ENUM(2,"Tramage ordonné des couleurs") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Färgutjämningsmetod") \
DRI_CONF_ENUM(0,"Horisontell felspridning") \
DRI_CONF_ENUM(1,"Horisontell felspridning, återställ fel vid radbörjan") \
DRI_CONF_ENUM(2,"Ordnad 2D-färgutjämning") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_FLOAT_DEPTH(def) \
@@ -249,6 +275,7 @@ DRI_CONF_OPT_BEGIN(float_depth,bool,def) \
DRI_CONF_DESC(es,"Búfer de profundidad en coma flotante") \
DRI_CONF_DESC(nl,"Dieptebuffer als commagetal") \
DRI_CONF_DESC(fr,"Z-buffer en virgule flottante") \
DRI_CONF_DESC(sv,"Buffert för flytande punktdjup") \
DRI_CONF_OPT_END

/** \brief Performance-related options */
@@ -258,7 +285,8 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(de,"Leistung") \
DRI_CONF_DESC(es,"Rendimiento") \
DRI_CONF_DESC(nl,"Prestatie") \
DRI_CONF_DESC(fr,"Performance")
DRI_CONF_DESC(fr,"Performance") \
DRI_CONF_DESC(sv,"Prestanda")

#define DRI_CONF_TCL_SW 0
#define DRI_CONF_TCL_PIPELINED 1
@@ -296,6 +324,12 @@ DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \
DRI_CONF_ENUM(2,"Court-circuiter le pipeline TCL") \
DRI_CONF_ENUM(3,"Court-circuiter le pipeline TCL par une machine à états qui génère le codede TCL à la volée") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"TCL-läge (Transformation, Clipping, Lighting)") \
DRI_CONF_ENUM(0,"Använd programvaru-TCL-rörledning") \
DRI_CONF_ENUM(1,"Använd maskinvaru-TCL som första TCL-rörledningssteg") \
DRI_CONF_ENUM(2,"Kringgå TCL-rörledningen") \
DRI_CONF_ENUM(3,"Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_FTHROTTLE_BUSY 0
@@ -328,6 +362,11 @@ DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \
DRI_CONF_ENUM(1,"Attente utilisant usleep()") \
DRI_CONF_ENUM(2,"Utiliser les interruptions") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Metod för att begränsa renderingslatens") \
DRI_CONF_ENUM(0,"Upptagen med att vänta på grafikhårdvaran") \
DRI_CONF_ENUM(1,"Sov i korta intervall under väntan på grafikhårdvaran") \
DRI_CONF_ENUM(2,"Låt grafikhårdvaran sända ut ett programvaruavbrott och sov") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_VBLANK_NEVER 0
@@ -366,6 +405,12 @@ DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \
DRI_CONF_ENUM(2,"Synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \
DRI_CONF_ENUM(3,"Toujours synchroniser avec le balayage vertical, l'application choisit l'intervalle minimal") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Synkronisering med vertikal uppdatering (växlingsintervall)") \
DRI_CONF_ENUM(0,"Synkronisera aldrig med vertikal uppdatering, ignorera programmets val") \
DRI_CONF_ENUM(1,"Initialt växlingsintervall 0, följ programmets val") \
DRI_CONF_ENUM(2,"Initialt växlingsintervall 1, följ programmets val") \
DRI_CONF_ENUM(3,"Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_HYPERZ_DISABLED 0
@@ -377,6 +422,7 @@ DRI_CONF_OPT_BEGIN(hyperz,bool,def) \
DRI_CONF_DESC(es,"Usar HyperZ para potenciar rendimiento") \
DRI_CONF_DESC(nl,"Gebruik HyperZ om de prestaties te verbeteren") \
DRI_CONF_DESC(fr,"Utiliser le HyperZ pour améliorer les performances") \
DRI_CONF_DESC(sv,"Använd HyperZ för att maximera prestandan") \
DRI_CONF_OPT_END

#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
@@ -386,6 +432,7 @@ DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
DRI_CONF_DESC(es,"Número de unidades de textura usadas") \
DRI_CONF_DESC(nl,"Aantal textuureenheden in gebruik") \
DRI_CONF_DESC(fr,"Nombre d'unités de texture") \
DRI_CONF_DESC(sv,"Antal använda texturenheter") \
DRI_CONF_OPT_END

#define DRI_CONF_ALLOW_LARGE_TEXTURES(def) \
@@ -415,6 +462,11 @@ DRI_CONF_OPT_BEGIN_V(allow_large_textures,enum,def,"0:2") \
DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \
DRI_CONF_ENUM(2,"Announce hardware limits") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Stöd för större texturer är inte garanterat att passa i grafikminnet") \
DRI_CONF_ENUM(0,"Nej") \
DRI_CONF_ENUM(1,"Åtminstone en textur måste passa för antaget sämsta förhållande") \
DRI_CONF_ENUM(2,"Annonsera hårdvarubegränsningar") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \
@@ -424,6 +476,7 @@ DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \
DRI_CONF_DESC(es,"Calidad de filtrado de textura vs. velocidad, alias filtrado ”brilinear“ de textura") \
DRI_CONF_DESC(nl,"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” textuurfiltering") \
DRI_CONF_DESC(fr,"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)") \
DRI_CONF_DESC(sv,"Texturfiltreringskvalitet mot hastighet, även kallad ”brilinear”-texturfiltrering") \
DRI_CONF_OPT_END

#define DRI_CONF_TEXTURE_HEAPS_ALL 0
@@ -456,6 +509,11 @@ DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \
DRI_CONF_ENUM(1,"Utiliser uniquement la mémoire graphique (si disponible)") \
DRI_CONF_ENUM(2,"Utiliser uniquement la mémoire GART (AGP/PCIE) (si disponible)") \
DRI_CONF_DESC_END \
DRI_CONF_DESC_BEGIN(sv,"Använda typer av texturminne") \
DRI_CONF_ENUM(0,"Allt tillgängligt minne") \
DRI_CONF_ENUM(1,"Endast kortminne (om tillgängligt)") \
DRI_CONF_ENUM(2,"Endast GART-minne (AGP/PCIE) (om tillgängligt)") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END

/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
@@ -466,7 +524,8 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(de,"Funktionalität, die nicht hardwarebeschleunigt ist") \
DRI_CONF_DESC(es,"Características no aceleradas por hardware") \
DRI_CONF_DESC(nl,"Eigenschappen die niet hardwareversneld zijn") \
DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle")
DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") \
DRI_CONF_DESC(sv,"Funktioner som inte är hårdvaruaccelererade")

#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
@@ -475,6 +534,7 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
DRI_CONF_DESC(es,"Activar la extensión GL_ARB_vertex_program") \
DRI_CONF_DESC(nl,"Zet uitbreiding GL_ARB_vertex_program aan") \
DRI_CONF_DESC(fr,"Activer l'extension GL_ARB_vertex_program") \
DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \
DRI_CONF_OPT_END

#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
@@ -484,4 +544,5 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
DRI_CONF_DESC(es,"Activar extensión GL_NV_vertex_program") \
DRI_CONF_DESC(nl,"Zet uitbreiding GL_NV_vertex_program aan") \
DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \
DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \
DRI_CONF_OPT_END

+ 226
- 0
src/mesa/drivers/dri/common/xmlpool/sv.po View File

@@ -0,0 +1,226 @@
# Swedish translation of DRI driver options.
# Copyright (C) Free Software Foundation, Inc.
# This file is distributed under the same license as the Mesa package.
# Daniel Nylander <po@danielnylander.se>, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: Mesa DRI\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2005-04-11 23:19+0200\n"
"PO-Revision-Date: 2006-09-18 10:56+0100\n"
"Last-Translator: Daniel Nylander <po@danielnylander.se>\n"
"Language-Team: Swedish <tp-sv@listor.tp-sv.se>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: t_options.h:53
msgid "Debugging"
msgstr "Felsökning"

#: t_options.h:57
msgid "Disable 3D acceleration"
msgstr "Inaktivera 3D-accelerering"

#: t_options.h:62
msgid "Show performance boxes"
msgstr "Visa prestandarutor"

#: t_options.h:69
msgid "Image Quality"
msgstr "Bildkvalitet"

#: t_options.h:77
msgid "Texture color depth"
msgstr "Färgdjup för texturer"

#: t_options.h:78
msgid "Prefer frame buffer color depth"
msgstr "Föredra färgdjupet för framebuffer"

#: t_options.h:79
msgid "Prefer 32 bits per texel"
msgstr "Föredra 32 bitar per texel"

#: t_options.h:80
msgid "Prefer 16 bits per texel"
msgstr "Föredra 16 bitar per texel"

#: t_options.h:81
msgid "Force 16 bits per texel"
msgstr "Tvinga 16 bitar per texel"

#: t_options.h:87
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialt maximalt värde för anisotropisk texturfiltrering"

#: t_options.h:92
msgid "Forbid negative texture LOD bias"
msgstr "Förbjud negativ LOD-kompensation för texturer"

#: t_options.h:97
msgid "Enable S3TC texture compression even if software support is not available"
msgstr "Aktivera S3TC-texturkomprimering även om programvarustöd saknas"

#: t_options.h:104
msgid "Initial color reduction method"
msgstr "Initial färgminskningsmetod"

#: t_options.h:105
msgid "Round colors"
msgstr "Avrunda färger"

#: t_options.h:106
msgid "Dither colors"
msgstr "Utjämna färger"

#: t_options.h:114
msgid "Color rounding method"
msgstr "Färgavrundningsmetod"

#: t_options.h:115
msgid "Round color components downward"
msgstr "Avrunda färdkomponenter nedåt"

#: t_options.h:116
msgid "Round to nearest color"
msgstr "Avrunda till närmsta färg"

#: t_options.h:125
msgid "Color dithering method"
msgstr "Färgutjämningsmetod"

#: t_options.h:126
msgid "Horizontal error diffusion"
msgstr "Horisontell felspridning"

#: t_options.h:127
msgid "Horizontal error diffusion, reset error at line start"
msgstr "Horisontell felspridning, återställ fel vid radbörjan"

#: t_options.h:128
msgid "Ordered 2D color dithering"
msgstr "Ordnad 2D-färgutjämning"

#: t_options.h:134
msgid "Floating point depth buffer"
msgstr "Buffert för flytande punktdjup"

#: t_options.h:140
msgid "Performance"
msgstr "Prestanda"

#: t_options.h:148
msgid "TCL mode (Transformation, Clipping, Lighting)"
msgstr "TCL-läge (Transformation, Clipping, Lighting)"

#: t_options.h:149
msgid "Use software TCL pipeline"
msgstr "Använd programvaru-TCL-rörledning"

#: t_options.h:150
msgid "Use hardware TCL as first TCL pipeline stage"
msgstr "Använd maskinvaru-TCL som första TCL-rörledningssteg"

#: t_options.h:151
msgid "Bypass the TCL pipeline"
msgstr "Kringgå TCL-rörledningen"

#: t_options.h:152
msgid "Bypass the TCL pipeline with state-based machine code generated on-the-fly"
msgstr "Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras"

#: t_options.h:161
msgid "Method to limit rendering latency"
msgstr "Metod för att begränsa renderingslatens"

#: t_options.h:162
msgid "Busy waiting for the graphics hardware"
msgstr "Upptagen med att vänta på grafikhårdvaran"

#: t_options.h:163
msgid "Sleep for brief intervals while waiting for the graphics hardware"
msgstr "Sov i korta intervall under väntan på grafikhårdvaran"

#: t_options.h:164
msgid "Let the graphics hardware emit a software interrupt and sleep"
msgstr "Låt grafikhårdvaran sända ut ett programvaruavbrott och sov"

#: t_options.h:174
msgid "Synchronization with vertical refresh (swap intervals)"
msgstr "Synkronisering med vertikal uppdatering (växlingsintervall)"

#: t_options.h:175
msgid "Never synchronize with vertical refresh, ignore application's choice"
msgstr "Synkronisera aldrig med vertikal uppdatering, ignorera programmets val"

#: t_options.h:176
msgid "Initial swap interval 0, obey application's choice"
msgstr "Initialt växlingsintervall 0, följ programmets val"

#: t_options.h:177
msgid "Initial swap interval 1, obey application's choice"
msgstr "Initialt växlingsintervall 1, följ programmets val"

#: t_options.h:178
msgid "Always synchronize with vertical refresh, application chooses the minimum swap interval"
msgstr "Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen"

#: t_options.h:186
msgid "Use HyperZ to boost performance"
msgstr "Använd HyperZ för att maximera prestandan"

#: t_options.h:191
msgid "Number of texture units used"
msgstr "Antal använda texturenheter"

#: t_options.h:196
msgid "Support larger textures not guaranteed to fit into graphics memory"
msgstr "Stöd för större texturer är inte garanterat att passa i grafikminnet"

#: t_options.h:197
msgid "No"
msgstr "Nej"

#: t_options.h:198
msgid "At least 1 texture must fit under worst-case assumptions"
msgstr "Åtminstone en textur måste passa för antaget sämsta förhållande"

#: t_options.h:199
msgid "Announce hardware limits"
msgstr "Annonsera hårdvarubegränsningar"

#: t_options.h:205
msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
msgstr "Texturfiltreringskvalitet mot hastighet, även kallad \"brilinear\"-texturfiltrering"

#: t_options.h:213
msgid "Used types of texture memory"
msgstr "Använda typer av texturminne"

#: t_options.h:214
msgid "All available memory"
msgstr "Allt tillgängligt minne"

#: t_options.h:215
msgid "Only card memory (if available)"
msgstr "Endast kortminne (om tillgängligt)"

#: t_options.h:216
msgid "Only GART (AGP/PCIE) memory (if available)"
msgstr "Endast GART-minne (AGP/PCIE) (om tillgängligt)"

#: t_options.h:224
msgid "Features that are not hardware-accelerated"
msgstr "Funktioner som inte är hårdvaruaccelererade"

#: t_options.h:228
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Aktivera tillägget GL_ARB_vertex_program"

#: t_options.h:233
msgid "Enable extension GL_NV_vertex_program"
msgstr "Aktivera tillägget GL_NV_vertex_program"


+ 3
- 0
src/mesa/drivers/dri/r200/.gitignore View File

@@ -0,0 +1,3 @@
radeon_chipset.h
radeon_screen.*
server

+ 3
- 0
src/mesa/drivers/dri/r300/.gitignore View File

@@ -0,0 +1,3 @@
radeon_chipset.h
radeon_screen.*
server

src/mesa/drivers/ggi/default/.cvsignore → src/mesa/drivers/ggi/default/.gitignore View File


src/mesa/drivers/ggi/display/.cvsignore → src/mesa/drivers/ggi/display/.gitignore View File


src/mesa/glapi/.cvsignore → src/mesa/glapi/.gitignore View File


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