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@@ -1147,51 +1147,6 @@ st_get_gp_variant(struct st_context *st, |
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} |
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/** |
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* Debug- print current shader text |
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*/ |
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void |
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st_print_shaders(struct gl_context *ctx) |
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{ |
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struct gl_shader_program **shProg = ctx->_Shader->CurrentProgram; |
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unsigned j; |
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for (j = 0; j < 3; j++) { |
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unsigned i; |
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if (shProg[j] == NULL) |
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continue; |
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for (i = 0; i < shProg[j]->NumShaders; i++) { |
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struct gl_shader *sh; |
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switch (shProg[j]->Shaders[i]->Type) { |
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case GL_VERTEX_SHADER: |
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sh = (i != 0) ? NULL : shProg[j]->Shaders[i]; |
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break; |
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case GL_GEOMETRY_SHADER_ARB: |
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sh = (i != 1) ? NULL : shProg[j]->Shaders[i]; |
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break; |
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case GL_FRAGMENT_SHADER: |
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sh = (i != 2) ? NULL : shProg[j]->Shaders[i]; |
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break; |
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default: |
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assert(0); |
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sh = NULL; |
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break; |
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} |
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if (sh != NULL) { |
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printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders); |
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printf("%s\n", sh->Source); |
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} |
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} |
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} |
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} |
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/** |
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* Vert/Geom/Frag programs have per-context variants. Free all the |
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* variants attached to the given program which match the given context. |