It's already enabled for all gallium drivers that support GLSL 1.40 or above and we already support everything in our compiler on SNB+ Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>master
| @@ -201,6 +201,7 @@ intelInitExtensions(struct gl_context *ctx) | |||
| ctx->Extensions.ARB_texture_gather = true; | |||
| ctx->Extensions.ARB_texture_multisample = true; | |||
| ctx->Extensions.ARB_uniform_buffer_object = true; | |||
| ctx->Extensions.EXT_gpu_shader4 = true; | |||
| ctx->Extensions.EXT_texture_shadow_lod = true; | |||
| if (ctx->API != API_OPENGL_COMPAT || | |||