Bladeren bron

intel: make intel_texture_image a subclass of swrast_texture_image

We need to subclass swrast_texture_image because if we use swrast for
fallback rendering, we'll need to have swrast_texture_image objects.
tags/mesa-8.0-rc1
Brian Paul 14 jaren geleden
bovenliggende
commit
fa2c886863

+ 5
- 5
src/mesa/drivers/dri/intel/intel_blit.c Bestand weergeven

@@ -534,19 +534,19 @@ intel_set_teximage_alpha_to_one(struct gl_context *ctx,
struct intel_region *region = intel_image->mt->region;
BATCH_LOCALS;

assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
assert(intel_image->base.Base.TexFormat == MESA_FORMAT_ARGB8888);

/* get dest x/y in destination texture */
intel_miptree_get_image_offset(intel_image->mt,
intel_image->base.Level,
intel_image->base.Face,
intel_image->base.Base.Level,
intel_image->base.Base.Face,
0,
&image_x, &image_y);

x1 = image_x;
y1 = image_y;
x2 = image_x + intel_image->base.Width;
y2 = image_y + intel_image->base.Height;
x2 = image_x + intel_image->base.Base.Width;
y2 = image_y + intel_image->base.Base.Height;

pitch = region->pitch;
cpp = region->cpp;

+ 10
- 10
src/mesa/drivers/dri/intel/intel_fbo.c Bestand weergeven

@@ -611,8 +611,8 @@ intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb,

/* compute offset of the particular 2D image within the texture region */
intel_miptree_get_image_offset(intel_image->mt,
intel_image->base.Level,
intel_image->base.Face,
intel_image->base.Base.Level,
intel_image->base.Base.Face,
zoffset,
&dst_x, &dst_y);

@@ -738,18 +738,18 @@ intel_render_texture(struct gl_context * ctx,
struct intel_mipmap_tree *new_mt;

new_mt = intel_miptree_create(intel, image->TexObject->Target,
intel_image->base.TexFormat,
intel_image->base.Level,
intel_image->base.Level,
intel_image->base.Width,
intel_image->base.Height,
intel_image->base.Depth,
intel_image->base.Base.TexFormat,
intel_image->base.Base.Level,
intel_image->base.Base.Level,
intel_image->base.Base.Width,
intel_image->base.Base.Height,
intel_image->base.Base.Depth,
GL_TRUE);

intel_miptree_image_copy(intel,
new_mt,
intel_image->base.Face,
intel_image->base.Level,
intel_image->base.Base.Face,
intel_image->base.Base.Level,
old_mt);

intel_miptree_release(intel, &intel_image->mt);

+ 1
- 1
src/mesa/drivers/dri/intel/intel_mipmap_tree.c Bestand weergeven

@@ -224,7 +224,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
struct gl_texture_image *image)
{
struct intel_texture_image *intelImage = intel_texture_image(image);
GLuint level = intelImage->base.Level;
GLuint level = intelImage->base.Base.Level;

/* Images with borders are never pulled into mipmap trees. */
if (image->Border)

+ 7
- 7
src/mesa/drivers/dri/intel/intel_tex_copy.c Bestand weergeven

@@ -71,7 +71,7 @@ intel_copy_texsubimage(struct intel_context *intel,
{
struct gl_context *ctx = &intel->ctx;
struct intel_renderbuffer *irb;
const GLenum internalFormat = intelImage->base.InternalFormat;
const GLenum internalFormat = intelImage->base.Base.InternalFormat;
bool copy_supported = false;
bool copy_supported_with_alpha_override = false;

@@ -85,17 +85,17 @@ intel_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}

copy_supported = intelImage->base.TexFormat == irb->Base.Format;
copy_supported = intelImage->base.Base.TexFormat == irb->Base.Format;

/* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */
if (irb->Base.Format == MESA_FORMAT_ARGB8888 &&
intelImage->base.TexFormat == MESA_FORMAT_XRGB8888) {
intelImage->base.Base.TexFormat == MESA_FORMAT_XRGB8888) {
copy_supported = true;
}

/* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */
if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
intelImage->base.Base.TexFormat == MESA_FORMAT_ARGB8888) {
copy_supported_with_alpha_override = true;
}

@@ -103,7 +103,7 @@ intel_copy_texsubimage(struct intel_context *intel,
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s mismatched formats %s, %s\n",
__FUNCTION__,
_mesa_get_format_name(intelImage->base.TexFormat),
_mesa_get_format_name(intelImage->base.Base.TexFormat),
_mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
@@ -117,8 +117,8 @@ intel_copy_texsubimage(struct intel_context *intel,

/* get dest x/y in destination texture */
intel_miptree_get_image_offset(intelImage->mt,
intelImage->base.Level,
intelImage->base.Face,
intelImage->base.Base.Level,
intelImage->base.Base.Face,
0,
&image_x, &image_y);


+ 40
- 40
src/mesa/drivers/dri/intel/intel_tex_image.c Bestand weergeven

@@ -53,40 +53,40 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
{
GLuint firstLevel;
GLuint lastLevel;
GLuint width = intelImage->base.Width;
GLuint height = intelImage->base.Height;
GLuint depth = intelImage->base.Depth;
GLuint width = intelImage->base.Base.Width;
GLuint height = intelImage->base.Base.Height;
GLuint depth = intelImage->base.Base.Depth;
GLuint i;

DBG("%s\n", __FUNCTION__);

if (intelImage->base.Border)
if (intelImage->base.Base.Border)
return NULL;

if (intelImage->base.Level > intelObj->base.BaseLevel &&
(intelImage->base.Width == 1 ||
if (intelImage->base.Base.Level > intelObj->base.BaseLevel &&
(intelImage->base.Base.Width == 1 ||
(intelObj->base.Target != GL_TEXTURE_1D &&
intelImage->base.Height == 1) ||
intelImage->base.Base.Height == 1) ||
(intelObj->base.Target == GL_TEXTURE_3D &&
intelImage->base.Depth == 1))) {
intelImage->base.Base.Depth == 1))) {
/* For this combination, we're at some lower mipmap level and
* some important dimension is 1. We can't extrapolate up to a
* likely base level width/height/depth for a full mipmap stack
* from this info, so just allocate this one level.
*/
firstLevel = intelImage->base.Level;
lastLevel = intelImage->base.Level;
firstLevel = intelImage->base.Base.Level;
lastLevel = intelImage->base.Base.Level;
} else {
/* If this image disrespects BaseLevel, allocate from level zero.
* Usually BaseLevel == 0, so it's unlikely to happen.
*/
if (intelImage->base.Level < intelObj->base.BaseLevel)
if (intelImage->base.Base.Level < intelObj->base.BaseLevel)
firstLevel = 0;
else
firstLevel = intelObj->base.BaseLevel;

/* Figure out image dimensions at start level. */
for (i = intelImage->base.Level; i > firstLevel; i--) {
for (i = intelImage->base.Base.Level; i > firstLevel; i--) {
width <<= 1;
if (height != 1)
height <<= 1;
@@ -101,7 +101,7 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
*/
if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
intelImage->base.Level == firstLevel &&
intelImage->base.Base.Level == firstLevel &&
(intel->gen < 4 || firstLevel == 0)) {
lastLevel = firstLevel;
} else {
@@ -111,7 +111,7 @@ intel_miptree_create_for_teximage(struct intel_context *intel,

return intel_miptree_create(intel,
intelObj->base.Target,
intelImage->base.TexFormat,
intelImage->base.Base.TexFormat,
firstLevel,
lastLevel,
width,
@@ -184,8 +184,8 @@ try_pbo_upload(struct intel_context *intel,
else
src_stride = width;

intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Level,
intelImage->base.Face, 0,
intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Base.Level,
intelImage->base.Base.Face, 0,
&dst_x, &dst_y);

dst_stride = intelImage->mt->region->pitch;
@@ -239,8 +239,8 @@ try_pbo_zcopy(struct intel_context *intel,
else
src_stride = width;

intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Level,
intelImage->base.Face, 0,
intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Base.Level,
intelImage->base.Base.Face, 0,
&dst_x, &dst_y);

dst_stride = intelImage->mt->region->pitch;
@@ -271,8 +271,8 @@ intel_tex_image_s8z24_scattergather(struct intel_context *intel,
struct gl_renderbuffer *depth_rb = intel_image->depth_rb;
struct gl_renderbuffer *stencil_rb = intel_image->stencil_rb;

int w = intel_image->base.Width;
int h = intel_image->base.Height;
int w = intel_image->base.Base.Width;
int h = intel_image->base.Base.Height;

uint32_t depth_row[w];
uint8_t stencil_row[w];
@@ -333,15 +333,15 @@ intel_tex_image_s8z24_create_renderbuffers(struct intel_context *intel,
struct gl_context *ctx = &intel->ctx;

bool ok = true;
int width = image->base.Width;
int height = image->base.Height;
int width = image->base.Base.Width;
int height = image->base.Base.Height;
struct gl_renderbuffer *drb;
struct gl_renderbuffer *srb;
struct intel_renderbuffer *idrb;
struct intel_renderbuffer *isrb;

assert(intel->has_separate_stencil);
assert(image->base.TexFormat == MESA_FORMAT_S8_Z24);
assert(image->base.Base.TexFormat == MESA_FORMAT_S8_Z24);
assert(image->mt != NULL);

drb = intel_create_wrapped_renderbuffer(ctx, width, height,
@@ -418,11 +418,11 @@ intelTexImage(struct gl_context * ctx,
assert(!intelImage->mt);

if (intelObj->mt &&
intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
intel_miptree_match_image(intelObj->mt, &intelImage->base.Base)) {
/* Use an existing miptree when possible */
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
} else if (intelImage->base.Border == 0) {
} else if (intelImage->base.Base.Border == 0) {
/* Didn't fit in the object miptree, but it's suitable for inclusion in
* a miptree, so create one just for our level and store it in the image.
* It'll get moved into the object miptree at validate time.
@@ -448,7 +448,7 @@ intelTexImage(struct gl_context * ctx,
intelImage->mt &&
_mesa_is_bufferobj(unpack->BufferObj) &&
check_pbo_format(internalFormat, format,
type, intelImage->base.TexFormat)) {
type, intelImage->base.Base.TexFormat)) {

DBG("trying pbo upload\n");

@@ -502,10 +502,10 @@ intelTexImage(struct gl_context * ctx,
}
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->base.Face,
intelImage->base.Level,
intelImage->base.Base.Face,
intelImage->base.Base.Level,
&dstRowStride,
intelImage->base.ImageOffsets);
intelImage->base.Base.ImageOffsets);
}

texImage->RowStride = dstRowStride / intelImage->mt->cpp;
@@ -669,25 +669,25 @@ intel_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
intelImage->base.Data =
intelImage->base.Base.Data =
intel_miptree_image_map(intel,
intelImage->mt,
intelImage->base.Face,
intelImage->base.Level,
&intelImage->base.RowStride,
intelImage->base.ImageOffsets);
intelImage->base.RowStride /= intelImage->mt->cpp;
intelImage->base.Base.Face,
intelImage->base.Base.Level,
&intelImage->base.Base.RowStride,
intelImage->base.Base.ImageOffsets);
intelImage->base.Base.RowStride /= intelImage->mt->cpp;
}
else {
/* Otherwise, the image should actually be stored in
* intelImage->base.Data. This is pretty confusing for
* intelImage->base.Base.Data. This is pretty confusing for
* everybody, I'd much prefer to separate the two functions of
* texImage->Data - storage for texture images in main memory
* and access (ie mappings) of images. In other words, we'd
* create a new texImage->Map field and leave Data simply for
* storage.
*/
assert(intelImage->base.Data);
assert(intelImage->base.Base.Data);
}

if (intelImage->stencil_rb) {
@@ -712,7 +712,7 @@ intel_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
/* Unmap */
if (intelImage->mt) {
intel_miptree_image_unmap(intel, intelImage->mt);
intelImage->base.Data = NULL;
intelImage->base.Base.Data = NULL;
}
}

@@ -806,7 +806,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
texImage->RowStride = rb->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);

if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
if (!intel_miptree_match_image(intelObj->mt, &intelImage->base.Base)) {
fprintf(stderr, "miptree doesn't match image\n");
}

@@ -862,7 +862,7 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
texImage->RowStride = image->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);

if (!intel_miptree_match_image(intelObj->mt, &intelImage->base))
if (!intel_miptree_match_image(intelObj->mt, &intelImage->base.Base))
fprintf(stderr, "miptree doesn't match image\n");
}
#endif

+ 10
- 2
src/mesa/drivers/dri/intel/intel_tex_obj.h Bestand weergeven

@@ -28,9 +28,12 @@
#ifndef _INTEL_TEX_OBJ_H
#define _INTEL_TEX_OBJ_H

#include "swrast/s_context.h"


struct intel_texture_object
{
struct gl_texture_object base; /* The "parent" object */
struct gl_texture_object base;

/* This is a mirror of base._MaxLevel, updated at validate time,
* except that we don't bother with the non-base levels for
@@ -48,9 +51,14 @@ struct intel_texture_object
struct intel_mipmap_tree *mt;
};


/**
* intel_texture_image is a subclass of swrast_texture_image because we
* sometimes fall back to using the swrast module for software rendering.
*/
struct intel_texture_image
{
struct gl_texture_image base;
struct swrast_texture_image base;

/* If intelImage->mt != NULL, image data is stored here.
* Else if intelImage->base.Data != NULL, image is stored there.

+ 1
- 1
src/mesa/drivers/dri/intel/intel_tex_subimage.c Bestand weergeven

@@ -116,7 +116,7 @@ intel_blit_texsubimage(struct gl_context * ctx,
dstRowStride = pitch;

intel_miptree_get_image_offset(intelImage->mt, level,
intelImage->base.Face, 0,
intelImage->base.Base.Face, 0,
&blit_x, &blit_y);
blit_x += xoffset;
blit_y += yoffset;

+ 27
- 27
src/mesa/drivers/dri/intel/intel_tex_validate.c Bestand weergeven

@@ -41,26 +41,26 @@ copy_image_data_to_tree(struct intel_context *intel,
*/
intel_miptree_image_copy(intel,
intelObj->mt,
intelImage->base.Face,
intelImage->base.Level, intelImage->mt);
intelImage->base.Base.Face,
intelImage->base.Base.Level, intelImage->mt);

intel_miptree_release(intel, &intelImage->mt);
}
else {
assert(intelImage->base.Data != NULL);
assert(intelImage->base.Base.Data != NULL);

/* More straightforward upload.
*/
intel_miptree_image_data(intel,
intelObj->mt,
intelImage->base.Face,
intelImage->base.Level,
intelImage->base.Data,
intelImage->base.RowStride,
intelImage->base.RowStride *
intelImage->base.Height);
_mesa_align_free(intelImage->base.Data);
intelImage->base.Data = NULL;
intelImage->base.Base.Face,
intelImage->base.Base.Level,
intelImage->base.Base.Data,
intelImage->base.Base.RowStride,
intelImage->base.Base.RowStride *
intelImage->base.Base.Height);
_mesa_align_free(intelImage->base.Base.Data);
intelImage->base.Base.Data = NULL;
}

intel_miptree_reference(&intelImage->mt, intelObj->mt);
@@ -91,7 +91,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)

/* Fallback case:
*/
if (firstImage->base.Border) {
if (firstImage->base.Base.Border) {
if (intelObj->mt) {
intel_miptree_release(intel, &intelObj->mt);
}
@@ -108,12 +108,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
*/
if (intelObj->mt &&
(intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->format != firstImage->base.TexFormat ||
intelObj->mt->format != firstImage->base.Base.TexFormat ||
intelObj->mt->first_level != tObj->BaseLevel ||
intelObj->mt->last_level < intelObj->_MaxLevel ||
intelObj->mt->width0 != firstImage->base.Width ||
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth)) {
intelObj->mt->width0 != firstImage->base.Base.Width ||
intelObj->mt->height0 != firstImage->base.Base.Height ||
intelObj->mt->depth0 != firstImage->base.Base.Depth)) {
intel_miptree_release(intel, &intelObj->mt);
}

@@ -123,12 +123,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
if (!intelObj->mt) {
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
firstImage->base.TexFormat,
firstImage->base.Base.TexFormat,
tObj->BaseLevel,
intelObj->_MaxLevel,
firstImage->base.Width,
firstImage->base.Height,
firstImage->base.Depth,
firstImage->base.Base.Width,
firstImage->base.Base.Height,
firstImage->base.Base.Depth,
GL_TRUE);
if (!intelObj->mt)
return GL_FALSE;
@@ -173,15 +173,15 @@ intel_tex_map_level_images(struct intel_context *intel,
intel_texture_image(intelObj->base.Image[face][level]);

if (intelImage && intelImage->mt) {
intelImage->base.Data =
intelImage->base.Base.Data =
intel_miptree_image_map(intel,
intelImage->mt,
intelImage->base.Face,
intelImage->base.Level,
&intelImage->base.RowStride,
intelImage->base.ImageOffsets);
intelImage->base.Base.Face,
intelImage->base.Base.Level,
&intelImage->base.Base.RowStride,
intelImage->base.Base.ImageOffsets);
/* convert stride to texels, not bytes */
intelImage->base.RowStride /= intelImage->mt->cpp;
intelImage->base.Base.RowStride /= intelImage->mt->cpp;
/* intelImage->base.ImageStride /= intelImage->mt->cpp; */
}
}
@@ -201,7 +201,7 @@ intel_tex_unmap_level_images(struct intel_context *intel,

if (intelImage && intelImage->mt) {
intel_miptree_image_unmap(intel, intelImage->mt);
intelImage->base.Data = NULL;
intelImage->base.Base.Data = NULL;
}
}
}

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