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vbo: remove unused variables in vbo_context

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
tags/i965-primitive-restart-v2
Marek Olšák 13 years ago
parent
commit
f9c40dbb0d
1 changed files with 0 additions and 4 deletions
  1. 0
    4
      src/mesa/vbo/vbo_context.h

+ 0
- 4
src/mesa/vbo/vbo_context.h View File

@@ -71,10 +71,6 @@ struct vbo_context {
GLuint map_vp_none[VERT_ATTRIB_MAX];
GLuint map_vp_arb[VERT_ATTRIB_MAX];

GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
GLfloat CurrentFloatEdgeFlag;


struct vbo_exec_context exec;
#if FEATURE_dlist
struct vbo_save_context save;

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