Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>master
@@ -1568,11 +1568,8 @@ static void | |||
ntq_setup_fs_inputs(struct v3d_compile *c) | |||
{ | |||
unsigned num_entries = 0; | |||
unsigned num_components = 0; | |||
nir_foreach_variable(var, &c->s->inputs) { | |||
nir_foreach_variable(var, &c->s->inputs) | |||
num_entries++; | |||
num_components += glsl_get_components(var->type); | |||
} | |||
nir_variable *vars[num_entries]; | |||