Переглянути джерело

freedreno/ir3: split out legalize pass

Signed-off-by: Rob Clark <robclark@freedesktop.org>
tags/10.5-branchpoint
Rob Clark 11 роки тому
джерело
коміт
f332cf92b6

+ 1
- 0
src/gallium/drivers/freedreno/Makefile.sources Переглянути файл

@@ -128,6 +128,7 @@ ir3_SOURCES := \
ir3/ir3_dump.c \
ir3/ir3_flatten.c \
ir3/ir3.h \
ir3/ir3_legalize.c \
ir3/ir3_ra.c \
ir3/ir3_sched.c \
ir3/ir3_shader.c \

+ 4
- 1
src/gallium/drivers/freedreno/ir3/ir3.h Переглянути файл

@@ -438,7 +438,10 @@ int ir3_block_sched(struct ir3_block *block);

/* register assignment: */
int ir3_block_ra(struct ir3_block *block, enum shader_t type,
bool half_precision, bool frag_coord, bool frag_face,
bool half_precision, bool frag_coord, bool frag_face);

/* legalize: */
void ir3_block_legalize(struct ir3_block *block,
bool *has_samp, int *max_bary);

#ifndef ARRAY_SIZE

+ 3
- 1
src/gallium/drivers/freedreno/ir3/ir3_compiler.c Переглянути файл

@@ -3193,12 +3193,14 @@ ir3_compile_shader(struct ir3_shader_variant *so,
}

ret = ir3_block_ra(block, so->type, key.half_precision,
so->frag_coord, so->frag_face, &so->has_samp, &max_bary);
so->frag_coord, so->frag_face);
if (ret) {
DBG("RA failed!");
goto out;
}

ir3_block_legalize(block, &so->has_samp, &max_bary);

if (fd_mesa_debug & FD_DBG_OPTMSGS) {
printf("AFTER RA:\n");
ir3_dump_instr_list(block->head);

+ 205
- 0
src/gallium/drivers/freedreno/ir3/ir3_legalize.c Переглянути файл

@@ -0,0 +1,205 @@
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */

/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/

#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"

#include "freedreno_util.h"

#include "ir3.h"

/*
* Legalize:
*
* We currently require that scheduling ensures that we have enough nop's
* in all the right places. The legalize step mostly handles fixing up
* instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's
* into fewer nop's w/ rpt flag.
*/

struct ir3_legalize_ctx {
struct ir3_block *block;
bool has_samp;
int max_bary;
};

static void legalize(struct ir3_legalize_ctx *ctx)
{
struct ir3_block *block = ctx->block;
struct ir3_instruction *n;
struct ir3 *shader = block->shader;
struct ir3_instruction *end =
ir3_instr_create(block, 0, OPC_END);
struct ir3_instruction *last_input = NULL;
struct ir3_instruction *last_rel = NULL;
regmask_t needs_ss_war; /* write after read */
regmask_t needs_ss;
regmask_t needs_sy;

regmask_init(&needs_ss_war);
regmask_init(&needs_ss);
regmask_init(&needs_sy);

shader->instrs_count = 0;

for (n = block->head; n; n = n->next) {
struct ir3_register *reg;
unsigned i;

if (is_meta(n))
continue;

if (is_input(n)) {
struct ir3_register *inloc = n->regs[1];
assert(inloc->flags & IR3_REG_IMMED);
ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
}

for (i = 1; i < n->regs_count; i++) {
reg = n->regs[i];

if (reg_gpr(reg)) {

/* TODO: we probably only need (ss) for alu
* instr consuming sfu result.. need to make
* some tests for both this and (sy)..
*/
if (regmask_get(&needs_ss, reg)) {
n->flags |= IR3_INSTR_SS;
regmask_init(&needs_ss);
}

if (regmask_get(&needs_sy, reg)) {
n->flags |= IR3_INSTR_SY;
regmask_init(&needs_sy);
}
}

/* TODO: is it valid to have address reg loaded from a
* relative src (ie. mova a0, c<a0.x+4>)? If so, the
* last_rel check below should be moved ahead of this:
*/
if (reg->flags & IR3_REG_RELATIV)
last_rel = n;
}

if (n->regs_count > 0) {
reg = n->regs[0];
if (regmask_get(&needs_ss_war, reg)) {
n->flags |= IR3_INSTR_SS;
regmask_init(&needs_ss_war); // ??? I assume?
}

if (last_rel && (reg->num == regid(REG_A0, 0))) {
last_rel->flags |= IR3_INSTR_UL;
last_rel = NULL;
}
}

/* cat5+ does not have an (ss) bit, if needed we need to
* insert a nop to carry the sync flag. Would be kinda
* clever if we were aware of this during scheduling, but
* this should be a pretty rare case:
*/
if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) {
struct ir3_instruction *nop;
nop = ir3_instr_create(block, 0, OPC_NOP);
nop->flags |= IR3_INSTR_SS;
n->flags &= ~IR3_INSTR_SS;
}

/* need to be able to set (ss) on first instruction: */
if ((shader->instrs_count == 0) && (n->category >= 5))
ir3_instr_create(block, 0, OPC_NOP);

if (is_nop(n) && shader->instrs_count) {
struct ir3_instruction *last =
shader->instrs[shader->instrs_count-1];
if (is_nop(last) && (last->repeat < 5)) {
last->repeat++;
last->flags |= n->flags;
continue;
}
}

shader->instrs[shader->instrs_count++] = n;

if (is_sfu(n))
regmask_set(&needs_ss, n->regs[0]);

if (is_tex(n)) {
/* this ends up being the # of samp instructions.. but that
* is ok, everything else only cares whether it is zero or
* not. We do this here, rather than when we encounter a
* SAMP decl, because (especially in binning pass shader)
* the samp instruction(s) could get eliminated if the
* result is not used.
*/
ctx->has_samp = true;
regmask_set(&needs_sy, n->regs[0]);
}

/* both tex/sfu appear to not always immediately consume
* their src register(s):
*/
if (is_tex(n) || is_sfu(n)) {
for (i = 1; i < n->regs_count; i++) {
reg = n->regs[i];
if (reg_gpr(reg))
regmask_set(&needs_ss_war, reg);
}
}

if (is_input(n))
last_input = n;
}

if (last_input)
last_input->regs[0]->flags |= IR3_REG_EI;

if (last_rel)
last_rel->flags |= IR3_INSTR_UL;

shader->instrs[shader->instrs_count++] = end;

shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
}

void ir3_block_legalize(struct ir3_block *block,
bool *has_samp, int *max_bary)
{
struct ir3_legalize_ctx ctx = {
.block = block,
.max_bary = -1,
};

legalize(&ctx);

*has_samp = ctx.has_samp;
*max_bary = ctx.max_bary;
}

+ 1
- 152
src/gallium/drivers/freedreno/ir3/ir3_ra.c Переглянути файл

@@ -56,9 +56,7 @@ struct ir3_ra_ctx {
bool half_precision;
bool frag_coord;
bool frag_face;
bool has_samp;
int cnt;
int max_bary;
bool error;
};

@@ -603,149 +601,6 @@ static void ir3_instr_ra(struct ir3_ra_ctx *ctx,
ra_assign(ctx, instr, num);
}

/* flatten into shader: */
// XXX this should probably be somewhere else:
static void legalize(struct ir3_ra_ctx *ctx, struct ir3_block *block)
{
struct ir3_instruction *n;
struct ir3 *shader = block->shader;
struct ir3_instruction *end =
ir3_instr_create(block, 0, OPC_END);
struct ir3_instruction *last_input = NULL;
struct ir3_instruction *last_rel = NULL;
regmask_t needs_ss_war; /* write after read */
regmask_t needs_ss;
regmask_t needs_sy;

regmask_init(&needs_ss_war);
regmask_init(&needs_ss);
regmask_init(&needs_sy);

shader->instrs_count = 0;

for (n = block->head; n; n = n->next) {
struct ir3_register *reg;
unsigned i;

if (is_meta(n))
continue;

if (is_input(n)) {
struct ir3_register *inloc = n->regs[1];
assert(inloc->flags & IR3_REG_IMMED);
ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
}

for (i = 1; i < n->regs_count; i++) {
reg = n->regs[i];

if (reg_gpr(reg)) {

/* TODO: we probably only need (ss) for alu
* instr consuming sfu result.. need to make
* some tests for both this and (sy)..
*/
if (regmask_get(&needs_ss, reg)) {
n->flags |= IR3_INSTR_SS;
regmask_init(&needs_ss);
}

if (regmask_get(&needs_sy, reg)) {
n->flags |= IR3_INSTR_SY;
regmask_init(&needs_sy);
}
}

/* TODO: is it valid to have address reg loaded from a
* relative src (ie. mova a0, c<a0.x+4>)? If so, the
* last_rel check below should be moved ahead of this:
*/
if (reg->flags & IR3_REG_RELATIV)
last_rel = n;
}

if (n->regs_count > 0) {
reg = n->regs[0];
if (regmask_get(&needs_ss_war, reg)) {
n->flags |= IR3_INSTR_SS;
regmask_init(&needs_ss_war); // ??? I assume?
}

if (last_rel && (reg->num == regid(REG_A0, 0))) {
last_rel->flags |= IR3_INSTR_UL;
last_rel = NULL;
}
}

/* cat5+ does not have an (ss) bit, if needed we need to
* insert a nop to carry the sync flag. Would be kinda
* clever if we were aware of this during scheduling, but
* this should be a pretty rare case:
*/
if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) {
struct ir3_instruction *nop;
nop = ir3_instr_create(block, 0, OPC_NOP);
nop->flags |= IR3_INSTR_SS;
n->flags &= ~IR3_INSTR_SS;
}

/* need to be able to set (ss) on first instruction: */
if ((shader->instrs_count == 0) && (n->category >= 5))
ir3_instr_create(block, 0, OPC_NOP);

if (is_nop(n) && shader->instrs_count) {
struct ir3_instruction *last =
shader->instrs[shader->instrs_count-1];
if (is_nop(last) && (last->repeat < 5)) {
last->repeat++;
last->flags |= n->flags;
continue;
}
}

shader->instrs[shader->instrs_count++] = n;

if (is_sfu(n))
regmask_set(&needs_ss, n->regs[0]);

if (is_tex(n)) {
/* this ends up being the # of samp instructions.. but that
* is ok, everything else only cares whether it is zero or
* not. We do this here, rather than when we encounter a
* SAMP decl, because (especially in binning pass shader)
* the samp instruction(s) could get eliminated if the
* result is not used.
*/
ctx->has_samp = true;
regmask_set(&needs_sy, n->regs[0]);
}

/* both tex/sfu appear to not always immediately consume
* their src register(s):
*/
if (is_tex(n) || is_sfu(n)) {
for (i = 1; i < n->regs_count; i++) {
reg = n->regs[i];
if (reg_gpr(reg))
regmask_set(&needs_ss_war, reg);
}
}

if (is_input(n))
last_input = n;
}

if (last_input)
last_input->regs[0]->flags |= IR3_REG_EI;

if (last_rel)
last_rel->flags |= IR3_INSTR_UL;

shader->instrs[shader->instrs_count++] = end;

shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
}

static int block_ra(struct ir3_ra_ctx *ctx, struct ir3_block *block)
{
struct ir3_instruction *n;
@@ -794,14 +649,11 @@ static int block_ra(struct ir3_ra_ctx *ctx, struct ir3_block *block)
ra_dump_list("-------", block->head);
}

legalize(ctx, block);

return 0;
}

int ir3_block_ra(struct ir3_block *block, enum shader_t type,
bool half_precision, bool frag_coord, bool frag_face,
bool *has_samp, int *max_bary)
bool half_precision, bool frag_coord, bool frag_face)
{
struct ir3_instruction *n;
struct ir3_ra_ctx ctx = {
@@ -810,7 +662,6 @@ int ir3_block_ra(struct ir3_block *block, enum shader_t type,
.half_precision = half_precision,
.frag_coord = frag_coord,
.frag_face = frag_face,
.max_bary = -1,
};
int ret;

@@ -823,8 +674,6 @@ int ir3_block_ra(struct ir3_block *block, enum shader_t type,

ir3_clear_mark(block->shader);
ret = block_ra(&ctx, block);
*has_samp = ctx.has_samp;
*max_bary = ctx.max_bary;

return ret;
}

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