| @@ -152,7 +152,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, | |||
| r300->winsys = r300_winsys; | |||
| r300->context.winsys = (struct pipe_winsys*)r300_winsys; | |||
| r300->context.screen = r300_screen(screen); | |||
| r300->context.screen = screen; | |||
| r300_init_debug(r300); | |||
| @@ -127,7 +127,6 @@ static void r300_render_unmap_vertices(struct vbuf_render* render, | |||
| static void r300_render_release_vertices(struct vbuf_render* render) | |||
| { | |||
| struct r300_render* r300render = r300_render(render); | |||
| struct r300_context* r300 = r300render->r300; | |||
| r300render->vbo_offset += r300render->vbo_max_used; | |||
| r300render->vbo_max_used = 0; | |||
| @@ -182,8 +181,6 @@ static void r300_prepare_render(struct r300_render* render, unsigned count) | |||
| { | |||
| struct r300_context* r300 = render->r300; | |||
| CS_LOCALS(r300); | |||
| r300_emit_dirty_state(r300); | |||
| } | |||
| @@ -213,11 +210,7 @@ static void r300_render_draw(struct vbuf_render* render, | |||
| { | |||
| struct r300_render* r300render = r300_render(render); | |||
| struct r300_context* r300 = r300render->r300; | |||
| struct pipe_screen* screen = r300->context.screen; | |||
| struct pipe_buffer* index_buffer; | |||
| void* index_map; | |||
| int i; | |||
| uint32_t index; | |||
| CS_LOCALS(r300); | |||
| @@ -193,7 +193,7 @@ static void r300_vertex_psc(struct r300_context* r300, | |||
| struct vertex_info* vinfo = &vformat->vinfo; | |||
| int* tab = vformat->vs_tab; | |||
| uint32_t temp; | |||
| int i, attrib_count; | |||
| unsigned i, attrib_count; | |||
| /* Vertex shaders have no semantics on their inputs, | |||
| * so PSC should just route stuff based on their info, | |||
| @@ -95,8 +95,7 @@ static void r300_surface_fill(struct pipe_context* pipe, | |||
| unsigned w, unsigned h, | |||
| unsigned color) | |||
| { | |||
| int i; | |||
| float r, g, b, a, depth; | |||
| float r, g, b, a; | |||
| struct r300_context* r300 = r300_context(pipe); | |||
| struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; | |||
| struct r300_texture* tex = (struct r300_texture*)dest->texture; | |||