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nvc0: switch to the proper constants upload path

Makes things suddenly go surprisingly fast.
tags/android-x86-2.2-r2
Christoph Bumiller 15 lat temu
rodzic
commit
f0f1cce962

+ 1
- 1
src/gallium/drivers/nvc0/nvc0_context.h Wyświetl plik

@@ -80,7 +80,7 @@ struct nvc0_context {
uint8_t num_textures[5];
uint8_t num_samplers[5];
uint16_t scissor;
uint8_t uniform_buffer_bound; /* workaround */
uint32_t uniform_buffer_bound[5];
} state;

struct nvc0_blend_stateobj *blend;

+ 6
- 5
src/gallium/drivers/nvc0/nvc0_state_validate.c Wyświetl plik

@@ -263,7 +263,7 @@ nvc0_constbufs_validate(struct nvc0_context *nvc0)
BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1);
OUT_RING (chan, (i << 4) | 0);
if (i == 0)
nvc0->state.uniform_buffer_bound &= ~(1 << s);
nvc0->state.uniform_buffer_bound[s] = 0;
continue;
}

@@ -272,14 +272,15 @@ nvc0_constbufs_validate(struct nvc0_context *nvc0)
base = s << 16;
bo = nvc0->screen->uniforms;

if (nvc0->state.uniform_buffer_bound & (1 << s))
if (nvc0->state.uniform_buffer_bound[s] >= res->base.width0)
rebind = FALSE;
else
nvc0->state.uniform_buffer_bound |= (1 << s);
nvc0->state.uniform_buffer_bound[s] =
align(res->base.width0, 0x100);
} else {
bo = res->bo;
}
#if 1
#if 0
nvc0_m2mf_push_linear(nvc0, bo, NOUVEAU_BO_VRAM,
base, res->base.width0, res->data);
BEGIN_RING(chan, RING_3D_(0x021c), 1);
@@ -290,7 +291,7 @@ nvc0_constbufs_validate(struct nvc0_context *nvc0)
} else {
bo = res->bo;
if (i == 0)
nvc0->state.uniform_buffer_bound &= ~(1 << s);
nvc0->state.uniform_buffer_bound[s] = 0;
}

if (bo != nvc0->screen->uniforms)

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