Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.tags/mesa_3_5
@@ -1,4 +1,4 @@ | |||
/* $Id: debug.c,v 1.11 2001/03/29 17:08:26 keithw Exp $ */ | |||
/* $Id: debug.c,v 1.12 2001/03/29 21:16:25 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -60,34 +60,6 @@ void _mesa_print_state( const char *msg, GLuint state ) | |||
} | |||
void _mesa_print_enable_flags( const char *msg, GLuint flags ) | |||
{ | |||
fprintf(stderr, | |||
"%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", | |||
msg, | |||
flags, | |||
(flags & ENABLE_LIGHT) ? "light, " : "", | |||
(flags & ENABLE_FOG) ? "fog, " : "", | |||
(flags & ENABLE_USERCLIP) ? "userclip, " : "", | |||
(flags & ENABLE_TEXGEN0) ? "tex-gen-0, " : "", | |||
(flags & ENABLE_TEXGEN1) ? "tex-gen-1, " : "", | |||
(flags & ENABLE_TEXGEN2) ? "tex-gen-2, " : "", | |||
(flags & ENABLE_TEXGEN3) ? "tex-gen-3, " : "", | |||
(flags & ENABLE_TEXGEN4) ? "tex-gen-4, " : "", | |||
(flags & ENABLE_TEXGEN5) ? "tex-gen-5, " : "", | |||
(flags & ENABLE_TEXGEN6) ? "tex-gen-6, " : "", | |||
(flags & ENABLE_TEXGEN7) ? "tex-gen-7, " : "", | |||
(flags & ENABLE_TEXMAT0) ? "tex-mat-0, " : "", | |||
(flags & ENABLE_TEXMAT1) ? "tex-mat-1, " : "", | |||
(flags & ENABLE_TEXMAT2) ? "tex-mat-2, " : "", | |||
(flags & ENABLE_TEXMAT3) ? "tex-mat-3, " : "", | |||
(flags & ENABLE_TEXMAT4) ? "tex-mat-4, " : "", | |||
(flags & ENABLE_TEXMAT5) ? "tex-mat-5, " : "", | |||
(flags & ENABLE_TEXMAT6) ? "tex-mat-6, " : "", | |||
(flags & ENABLE_TEXMAT7) ? "tex-mat-7, " : "", | |||
(flags & ENABLE_NORMALIZE) ? "normalize, " : "", | |||
(flags & ENABLE_RESCALE) ? "rescale, " : ""); | |||
} | |||
void _mesa_print_tri_caps( const char *name, GLuint flags ) | |||
{ |
@@ -1,4 +1,4 @@ | |||
/* $Id: enable.c,v 1.47 2001/03/29 17:08:26 keithw Exp $ */ | |||
/* $Id: enable.c,v 1.48 2001/03/29 21:16:25 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -175,7 +175,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
ctx->Transform.ClipEnabled[p] = state; | |||
if (state) { | |||
ctx->_Enabled |= ENABLE_USERCLIP; | |||
ctx->Transform._AnyClip++; | |||
if (ctx->ProjectionMatrix.flags & MAT_DIRTY) { | |||
@@ -189,9 +188,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
_mesa_transform_vector( ctx->Transform._ClipUserPlane[p], | |||
ctx->Transform.EyeUserPlane[p], | |||
ctx->ProjectionMatrix.inv ); | |||
} else { | |||
if (--ctx->Transform._AnyClip == 0) | |||
ctx->_Enabled &= ~ENABLE_USERCLIP; | |||
} | |||
} | |||
break; | |||
@@ -235,7 +231,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
return; | |||
FLUSH_VERTICES(ctx, _NEW_FOG); | |||
ctx->Fog.Enabled = state; | |||
ctx->_Enabled ^= ENABLE_FOG; | |||
break; | |||
case GL_HISTOGRAM: | |||
if (!ctx->Extensions.EXT_histogram && !ctx->Extensions.ARB_imaging) { | |||
@@ -272,7 +267,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
return; | |||
FLUSH_VERTICES(ctx, _NEW_LIGHT); | |||
ctx->Light.Enabled = state; | |||
ctx->_Enabled ^= ENABLE_LIGHT; | |||
if ((ctx->Light.Enabled && | |||
ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) | |||
@@ -427,7 +421,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
return; | |||
FLUSH_VERTICES(ctx, _NEW_TRANSFORM); | |||
ctx->Transform.Normalize = state; | |||
ctx->_Enabled ^= ENABLE_NORMALIZE; | |||
break; | |||
case GL_POINT_SMOOTH: | |||
if (ctx->Point.SmoothFlag==state) | |||
@@ -474,7 +467,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
return; | |||
FLUSH_VERTICES(ctx, _NEW_TRANSFORM); | |||
ctx->Transform.RescaleNormals = state; | |||
ctx->_Enabled ^= ENABLE_RESCALE; | |||
break; | |||
case GL_SCISSOR_TEST: | |||
if (ctx->Scissor.Enabled==state) |
@@ -1,4 +1,4 @@ | |||
/* $Id: mtypes.h,v 1.37 2001/03/29 17:08:26 keithw Exp $ */ | |||
/* $Id: mtypes.h,v 1.38 2001/03/29 21:16:25 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -703,16 +703,9 @@ struct gl_stencil_attrib { | |||
#define TEXGEN_REFLECTION_MAP_NV 0x8 | |||
#define TEXGEN_NORMAL_MAP_NV 0x10 | |||
#define TEXGEN_NEED_M (TEXGEN_SPHERE_MAP) | |||
#define TEXGEN_NEED_F (TEXGEN_SPHERE_MAP | \ | |||
TEXGEN_REFLECTION_MAP_NV) | |||
#define TEXGEN_NEED_NORMALS (TEXGEN_SPHERE_MAP | \ | |||
TEXGEN_REFLECTION_MAP_NV | \ | |||
TEXGEN_NORMAL_MAP_NV) | |||
#define TEXGEN_NEED_VERTICES (TEXGEN_OBJ_LINEAR | \ | |||
TEXGEN_EYE_LINEAR | \ | |||
TEXGEN_REFLECTION_MAP_NV | \ | |||
TEXGEN_SPHERE_MAP ) | |||
#define TEXGEN_NEED_EYE_COORD (TEXGEN_SPHERE_MAP | \ | |||
TEXGEN_REFLECTION_MAP_NV | \ | |||
TEXGEN_NORMAL_MAP_NV | \ | |||
@@ -730,36 +723,19 @@ struct gl_stencil_attrib { | |||
#define ENABLE_TEXGEN5 0x20 | |||
#define ENABLE_TEXGEN6 0x40 | |||
#define ENABLE_TEXGEN7 0x80 | |||
#define ENABLE_TEXMAT0 0x100 /* Ie. not the identity matrix */ | |||
#define ENABLE_TEXMAT1 0x200 | |||
#define ENABLE_TEXMAT2 0x400 | |||
#define ENABLE_TEXMAT3 0x800 | |||
#define ENABLE_TEXMAT4 0x1000 | |||
#define ENABLE_TEXMAT5 0x2000 | |||
#define ENABLE_TEXMAT6 0x4000 | |||
#define ENABLE_TEXMAT7 0x8000 | |||
#define ENABLE_LIGHT 0x10000 | |||
#define ENABLE_FOG 0x20000 | |||
#define ENABLE_USERCLIP 0x40000 | |||
#define ENABLE_NORMALIZE 0x100000 | |||
#define ENABLE_RESCALE 0x200000 | |||
#define ENABLE_POINT_ATTEN 0x400000 | |||
#define ENABLE_TEXGEN_ANY (ENABLE_TEXGEN0 | ENABLE_TEXGEN1 | \ | |||
ENABLE_TEXGEN2 | ENABLE_TEXGEN3 | \ | |||
ENABLE_TEXGEN4 | ENABLE_TEXGEN5 | \ | |||
ENABLE_TEXGEN6 | ENABLE_TEXGEN7) | |||
#define ENABLE_TEXMAT_ANY (ENABLE_TEXMAT0 | ENABLE_TEXMAT1 | \ | |||
ENABLE_TEXMAT2 | ENABLE_TEXMAT3 | \ | |||
ENABLE_TEXMAT4 | ENABLE_TEXMAT5 | \ | |||
ENABLE_TEXMAT6 | ENABLE_TEXMAT7) | |||
#define ENABLE_TEXMAT0 0x1 /* Ie. not the identity matrix */ | |||
#define ENABLE_TEXMAT1 0x2 | |||
#define ENABLE_TEXMAT2 0x4 | |||
#define ENABLE_TEXMAT3 0x8 | |||
#define ENABLE_TEXMAT4 0x10 | |||
#define ENABLE_TEXMAT5 0x20 | |||
#define ENABLE_TEXMAT6 0x40 | |||
#define ENABLE_TEXMAT7 0x80 | |||
#define ENABLE_TEXGEN(i) (ENABLE_TEXGEN0 << (i)) | |||
#define ENABLE_TEXMAT(i) (ENABLE_TEXMAT0 << (i)) | |||
/* | |||
* If teximage is color-index, texelOut returns GLchan[1]. | |||
* If teximage is depth, texelOut returns GLfloat[1]. | |||
@@ -931,7 +907,10 @@ struct gl_texture_attrib { | |||
/* = (Unit[0]._ReallyEnabled << 0) | */ | |||
/* (Unit[1]._ReallyEnabled << 4) | */ | |||
/* (Unit[2]._ReallyEnabled << 8) | etc... */ | |||
GLuint _GenFlags; /* for texgen */ | |||
GLuint _TexGenEnabled; | |||
GLuint _TexMatEnabled; | |||
struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; | |||
@@ -1536,7 +1515,6 @@ struct __GLcontextRec { | |||
GLuint NewState; /* bitwise-or of _NEW_* flags */ | |||
/* Derived */ | |||
GLuint _Enabled; /* bitwise-or of ENABLE_* flags */ | |||
GLuint _TriangleCaps; /* bitwise-or of DD_* flags */ | |||
GLuint _ImageTransferState;/* bitwise-or of IMAGE_*_BIT flags */ | |||
GLfloat _EyeZDir[3]; |
@@ -1,4 +1,4 @@ | |||
/* $Id: points.c,v 1.30 2001/03/12 00:48:38 gareth Exp $ */ | |||
/* $Id: points.c,v 1.31 2001/03/29 21:16:25 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -102,7 +102,6 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) | |||
params[2] != 0.0); | |||
if (tmp != ctx->Point._Attenuated) { | |||
ctx->_Enabled ^= ENABLE_POINT_ATTEN; | |||
ctx->_TriangleCaps ^= DD_POINT_ATTEN; | |||
ctx->_NeedEyeCoords ^= NEED_EYE_POINT_ATTEN; | |||
} |
@@ -1,4 +1,4 @@ | |||
/* $Id: state.c,v 1.63 2001/03/29 17:08:26 keithw Exp $ */ | |||
/* $Id: state.c,v 1.64 2001/03/29 21:16:25 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -712,7 +712,7 @@ update_texture_matrices( GLcontext *ctx ) | |||
{ | |||
GLuint i; | |||
ctx->_Enabled &= ~ENABLE_TEXMAT_ANY; | |||
ctx->Texture._TexMatEnabled = 0; | |||
for (i=0; i < ctx->Const.MaxTextureUnits; i++) { | |||
if (ctx->TextureMatrix[i].flags & MAT_DIRTY) { | |||
@@ -723,7 +723,7 @@ update_texture_matrices( GLcontext *ctx ) | |||
if (ctx->Texture.Unit[i]._ReallyEnabled && | |||
ctx->TextureMatrix[i].type != MATRIX_IDENTITY) | |||
ctx->_Enabled |= ENABLE_TEXMAT0 << i; | |||
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); | |||
} | |||
} | |||
} | |||
@@ -746,8 +746,8 @@ update_texture_state( GLcontext *ctx ) | |||
ctx->Texture._GenFlags = 0; | |||
ctx->_NeedNormals &= ~NEED_NORMALS_TEXGEN; | |||
ctx->_NeedEyeCoords &= ~NEED_EYE_TEXGEN; | |||
ctx->_Enabled &= ~(ENABLE_TEXGEN_ANY | | |||
ENABLE_TEXMAT_ANY); | |||
ctx->Texture._TexMatEnabled = 0; | |||
ctx->Texture._TexGenEnabled = 0; | |||
/* Update texture unit state. | |||
*/ | |||
@@ -831,12 +831,12 @@ update_texture_state( GLcontext *ctx ) | |||
texUnit->_GenFlags |= texUnit->_GenBitR; | |||
} | |||
ctx->_Enabled |= ENABLE_TEXGEN0 << i; | |||
ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(i); | |||
ctx->Texture._GenFlags |= texUnit->_GenFlags; | |||
} | |||
if (ctx->TextureMatrix[i].type != MATRIX_IDENTITY) | |||
ctx->_Enabled |= ENABLE_TEXMAT0 << i; | |||
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); | |||
} | |||
if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) { |
@@ -1,4 +1,4 @@ | |||
/* $Id: ss_vb.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */ | |||
/* $Id: ss_vb.c,v 1.12 2001/03/29 21:16:26 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -298,7 +298,7 @@ _swsetup_choose_rastersetup_func(GLcontext *ctx) | |||
else | |||
funcindex = 0; | |||
/* printSetupFlags("software setup func", funcindex); */ | |||
if (0) printSetupFlags("software setup func", funcindex); | |||
swsetup->BuildProjVerts = setup_func[funcindex]; | |||
ASSERT(setup_func[funcindex] != rs_invalid); | |||
} |
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_texgen.c,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ | |||
/* $Id: t_vb_texgen.c,v 1.7 2001/03/29 21:16:26 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -78,7 +78,6 @@ struct texgen_stage_data { | |||
static GLuint all_bits[5] = { | |||
0, | |||
VEC_SIZE_1, | |||
@@ -89,6 +88,12 @@ static GLuint all_bits[5] = { | |||
#define VEC_SIZE_FLAGS (VEC_SIZE_1|VEC_SIZE_2|VEC_SIZE_3|VEC_SIZE_4) | |||
#define TEXGEN_NEED_M (TEXGEN_SPHERE_MAP) | |||
#define TEXGEN_NEED_F (TEXGEN_SPHERE_MAP | \ | |||
TEXGEN_REFLECTION_MAP_NV) | |||
/* | |||
*/ | |||
static void build_m3(GLfloat f[][3], GLfloat m[], | |||
@@ -532,7 +537,7 @@ static GLboolean run_texgen_stage( GLcontext *ctx, | |||
GLuint i; | |||
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) | |||
if (ctx->_Enabled & ENABLE_TEXGEN(i)) { | |||
if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) { | |||
if (stage->changed_inputs & (VERT_EYE | VERT_NORM | VERT_TEX(i))) | |||
store->TexgenFunc[i]( ctx, store, i ); | |||
@@ -595,18 +600,21 @@ static void check_texgen( GLcontext *ctx, struct gl_pipeline_stage *stage ) | |||
GLuint i; | |||
stage->active = 0; | |||
if (ctx->_Enabled & ENABLE_TEXGEN_ANY) { | |||
if (ctx->Texture._TexGenEnabled) { | |||
GLuint inputs = 0; | |||
GLuint outputs = 0; | |||
if (ctx->Texture._GenFlags & TEXGEN_NEED_VERTICES) | |||
if (ctx->Texture._GenFlags & TEXGEN_OBJ_LINEAR) | |||
inputs |= VERT_OBJ; | |||
if (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD) | |||
inputs |= VERT_EYE; | |||
if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) | |||
inputs |= VERT_NORM; | |||
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) | |||
if (ctx->_Enabled & ENABLE_TEXGEN(i)) | |||
if (ctx->Texture._TexGenEnabled & ENABLE_TEXGEN(i)) | |||
{ | |||
outputs |= VERT_TEX(i); | |||
@@ -1,4 +1,4 @@ | |||
/* $Id: t_vb_texmat.c,v 1.4 2001/03/12 00:48:44 gareth Exp $ */ | |||
/* $Id: t_vb_texmat.c,v 1.5 2001/03/29 21:16:26 keithw Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -60,11 +60,11 @@ static void check_texmat( GLcontext *ctx, struct gl_pipeline_stage *stage ) | |||
GLuint i; | |||
stage->active = 0; | |||
if (ctx->_Enabled & ENABLE_TEXMAT_ANY) { | |||
if (ctx->Texture._TexMatEnabled) { | |||
GLuint flags = 0; | |||
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) | |||
if (ctx->_Enabled & ENABLE_TEXMAT(i)) | |||
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) | |||
flags |= VERT_TEX(i); | |||
stage->active = 1; | |||
@@ -84,7 +84,7 @@ static GLboolean run_texmat_stage( GLcontext *ctx, | |||
* identity, so we don't have to check that here. | |||
*/ | |||
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) | |||
if (ctx->_Enabled & ENABLE_TEXMAT(i)) { | |||
if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) { | |||
if (stage->changed_inputs & VERT_TEX(i)) | |||
(void) TransformRaw( &store->texcoord[i], &ctx->TextureMatrix[i], | |||
VB->TexCoordPtr[i]); |