Previously the framebuffer default sample count was taken directly from the value given by the application. On the i965 driver on HSW if the value wasn't one that is supported by the hardware it would hit an assert when it tried to program the state for it. This patch fixes it by adding a derived sample count to the state for the default framebuffer. The driver can then quantize this to one of the valid values in its UpdateState handler when the _NEW_BUFFERS state changes. _mesa_geometric_samples is changed to use the new derived value. Fixes the piglit test arb_framebuffer_no_attachments-query Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93957 Cc: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>tags/11.2-branchpoint
@@ -166,6 +166,19 @@ intel_viewport(struct gl_context *ctx) | |||
} | |||
} | |||
static void | |||
intel_update_framebuffer(struct gl_context *ctx, | |||
struct gl_framebuffer *fb) | |||
{ | |||
struct brw_context *brw = brw_context(ctx); | |||
/* Quantize the derived default number of samples | |||
*/ | |||
fb->DefaultGeometry._NumSamples = | |||
intel_quantize_num_samples(brw->intelScreen, | |||
fb->DefaultGeometry.NumSamples); | |||
} | |||
static void | |||
intel_update_state(struct gl_context * ctx, GLuint new_state) | |||
{ | |||
@@ -245,6 +258,12 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) | |||
} | |||
_mesa_lock_context_textures(ctx); | |||
if (new_state & _NEW_BUFFERS) { | |||
intel_update_framebuffer(ctx, ctx->DrawBuffer); | |||
if (ctx->DrawBuffer != ctx->ReadBuffer) | |||
intel_update_framebuffer(ctx, ctx->ReadBuffer); | |||
} | |||
} | |||
#define flushFront(screen) ((screen)->image.loader ? (screen)->image.loader->flushFrontBuffer : (screen)->dri2.loader->flushFrontBuffer) |
@@ -97,7 +97,8 @@ static inline GLuint | |||
_mesa_geometric_samples(const struct gl_framebuffer *buffer) | |||
{ | |||
return buffer->_HasAttachments ? | |||
buffer->Visual.samples : buffer->DefaultGeometry.NumSamples; | |||
buffer->Visual.samples : | |||
buffer->DefaultGeometry._NumSamples; | |||
} | |||
static inline GLuint |
@@ -3223,6 +3223,10 @@ struct gl_framebuffer | |||
struct { | |||
GLuint Width, Height, Layers, NumSamples; | |||
GLboolean FixedSampleLocations; | |||
/* Derived from NumSamples by the driver so that it can choose a valid | |||
* value for the hardware. | |||
*/ | |||
GLuint _NumSamples; | |||
} DefaultGeometry; | |||
/** \name Drawing bounds (Intersection of buffer size and scissor box) |