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@@ -31,7 +31,9 @@ |
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#include "imports.h" |
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#include "macros.h" |
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#include "slang_compile.h" |
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#include "slang_codegen.h" |
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#include "slang_simplify.h" |
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#include "slang_print.h" |
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/** |
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@@ -182,3 +184,149 @@ slang_simplify(slang_operation *oper, |
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} |
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} |
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/** |
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* Adapt the arguments for a function call to match the parameters of |
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* the given function. |
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* This is for: |
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* 1. converting/casting argument types to match parameters |
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* 2. breaking up vector/matrix types into individual components to |
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* satisfy constructors. |
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*/ |
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GLboolean |
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_slang_adapt_call(slang_operation *callOper, const slang_function *fun, |
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const slang_assembly_name_space * space, |
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slang_atom_pool * atoms) |
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{ |
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const GLboolean haveRetValue = _slang_function_has_return_value(fun); |
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const int numParams = fun->param_count - haveRetValue; |
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int i; |
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int dbg = 0; |
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if (dbg) printf("Adapt %d args to %d parameters\n", |
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callOper->num_children, numParams); |
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if (callOper->num_children != numParams) { |
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/* number of arguments doesn't match number of parameters */ |
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if (fun->kind == slang_func_constructor) { |
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/* For constructor calls, we can try to unroll vector/matrix args |
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* into individual floats/ints and try to match the function params. |
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*/ |
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for (i = 0; i < numParams; i++) { |
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slang_assembly_typeinfo argType; |
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GLint argSz, j; |
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/* Get type of arg[i] */ |
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if (!slang_assembly_typeinfo_construct(&argType)) |
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return GL_FALSE; |
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if (!_slang_typeof_operation_(&callOper->children[i], space, |
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&argType, atoms)) { |
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slang_assembly_typeinfo_destruct(&argType); |
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return GL_FALSE; |
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} |
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/* |
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paramSz = _slang_sizeof_type_specifier(¶mVar->type.specifier); |
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assert(paramSz == 1); |
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*/ |
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argSz = _slang_sizeof_type_specifier(&argType.spec); |
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if (argSz > 1) { |
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slang_operation origArg; |
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/* break up arg[i] into components */ |
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if (dbg) |
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printf("Break up arg %d from 1 to %d elements\n", i, argSz); |
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slang_operation_construct(&origArg); |
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slang_operation_copy(&origArg, |
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&callOper->children[i]); |
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/* insert argSz-1 new children/args */ |
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for (j = 0; j < argSz - 1; j++) { |
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(void) slang_operation_insert(&callOper->num_children, |
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&callOper->children, i); |
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} |
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/* replace arg[i+j] with subscript/index oper */ |
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for (j = 0; j < argSz; j++) { |
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callOper->children[i + j].type = slang_oper_subscript; |
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callOper->children[i + j].num_children = 2; |
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callOper->children[i + j].children = slang_operation_new(2); |
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slang_operation_copy(&callOper->children[i + j].children[0], |
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&origArg); |
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callOper->children[i + j].children[1].type |
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= slang_oper_literal_int; |
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callOper->children[i + j].children[1].literal[0] = j; |
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} |
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} |
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} /* for i */ |
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} |
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else { |
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/* non-constructor function: number of args must match number |
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* of function params. |
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*/ |
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return GL_FALSE; /* caller will record an error msg */ |
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} |
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} |
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if (callOper->num_children < numParams) { |
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/* still not enough args for all params */ |
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return GL_FALSE; |
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} |
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else if (callOper->num_children > numParams) { |
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/* now too many arguments */ |
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/* XXX this isn't always an error, see spec */ |
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return GL_FALSE; |
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} |
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/* |
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* Second phase, argument casting. |
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* Example: |
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* void foo(int i, bool b) {} |
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* x = foo(3.15, 9); |
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* Gets translated into: |
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* x = foo(int(3.15), bool(9)) |
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*/ |
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for (i = 0; i < numParams; i++) { |
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slang_assembly_typeinfo argType; |
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slang_variable *paramVar = fun->parameters->variables[i]; |
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/* Get type of arg[i] */ |
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if (!slang_assembly_typeinfo_construct(&argType)) |
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return GL_FALSE; |
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if (!_slang_typeof_operation_(&callOper->children[i], space, |
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&argType, atoms)) { |
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slang_assembly_typeinfo_destruct(&argType); |
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return GL_FALSE; |
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} |
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/* see if arg type matches parameter type */ |
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if (!slang_type_specifier_equal(&argType.spec, |
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¶mVar->type.specifier)) { |
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/* need to adapt arg type to match param type */ |
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const char *constructorName = |
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slang_type_specifier_type_to_string(paramVar->type.specifier.type); |
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slang_operation *child = slang_operation_new(1); |
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slang_operation_copy(child, &callOper->children[i]); |
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child->locals->outer_scope = callOper->locals; |
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callOper->children[i].type = slang_oper_call; |
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callOper->children[i].a_id = slang_atom_pool_atom(atoms, constructorName); |
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callOper->children[i].num_children = 1; |
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callOper->children[i].children = child; |
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} |
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slang_assembly_typeinfo_destruct(&argType); |
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} |
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if (dbg) { |
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printf("===== New call to %s with adapted arguments ===============\n", |
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(char*) fun->header.a_name); |
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slang_print_tree(callOper, 5); |
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} |
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return GL_TRUE; |
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} |