Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>tags/mesa-10.2-rc1
@@ -2069,6 +2069,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio | |||
} | |||
} else { | |||
add_builtin_define(parser, "GL_ARB_draw_buffers", 1); | |||
add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); | |||
add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); | |||
add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); | |||
@@ -2134,9 +2135,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio | |||
if (extensions->ARB_texture_gather) | |||
add_builtin_define(parser, "GL_ARB_texture_gather", 1); | |||
if (extensions->ARB_separate_shader_objects) | |||
add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); | |||
if (extensions->ARB_shader_atomic_counters) | |||
add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); | |||
@@ -514,7 +514,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { | |||
EXT(ARB_fragment_coord_conventions, true, false, ARB_fragment_coord_conventions), | |||
EXT(ARB_texture_rectangle, true, false, dummy_true), | |||
EXT(EXT_texture_array, true, false, EXT_texture_array), | |||
EXT(ARB_separate_shader_objects, true, false, ARB_separate_shader_objects), | |||
EXT(ARB_separate_shader_objects, true, false, dummy_true), | |||
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod), | |||
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export), | |||
EXT(AMD_conservative_depth, true, false, ARB_conservative_depth), |
@@ -576,11 +576,10 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) | |||
_mesa_set_enable(ctx, GL_FRAGMENT_SHADER_ATI, GL_FALSE); | |||
} | |||
if (ctx->Extensions.ARB_separate_shader_objects) { | |||
if (ctx->Pipeline.Current) { | |||
_mesa_reference_pipeline_object(ctx, &save->Pipeline, | |||
ctx->Pipeline.Current); | |||
_mesa_BindProgramPipeline(0); | |||
if (ctx->Pipeline.Current) { | |||
_mesa_reference_pipeline_object(ctx, &save->Pipeline, | |||
ctx->Pipeline.Current); | |||
_mesa_BindProgramPipeline(0); | |||
} | |||
/* Save the shader state from ctx->Shader (instead of ctx->_Shader) so | |||
@@ -975,7 +974,6 @@ _mesa_meta_end(struct gl_context *ctx) | |||
ctx->Pipeline.Default); | |||
if (save->Pipeline) { | |||
assert(ctx->Extensions.ARB_separate_shader_objects); | |||
_mesa_bind_pipeline(ctx, save->Pipeline); | |||
_mesa_reference_pipeline_object(ctx, &save->Pipeline, NULL); |
@@ -128,7 +128,7 @@ static const struct extension extension_table[] = { | |||
{ "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, | |||
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 }, | |||
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, | |||
{ "GL_ARB_separate_shader_objects", o(ARB_separate_shader_objects), GL, 2010 }, | |||
{ "GL_ARB_separate_shader_objects", o(dummy_true), GL, 2010 }, | |||
{ "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 }, | |||
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 }, | |||
{ "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 }, |
@@ -387,7 +387,6 @@ EXTRA_EXT(ARB_texture_cube_map_array); | |||
EXTRA_EXT(ARB_texture_buffer_range); | |||
EXTRA_EXT(ARB_texture_multisample); | |||
EXTRA_EXT(ARB_texture_gather); | |||
EXTRA_EXT(ARB_separate_shader_objects); | |||
EXTRA_EXT(ARB_shader_atomic_counters); | |||
EXTRA_EXT(ARB_draw_indirect); | |||
EXTRA_EXT(ARB_shader_image_load_store); |
@@ -727,7 +727,7 @@ descriptor=[ | |||
[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"], | |||
# GL_ARB_separate_shader_objects | |||
[ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, extra_ARB_separate_shader_objects" ], | |||
[ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ], | |||
# GL_ARB_shader_atomic_counters | |||
[ "ATOMIC_COUNTER_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_atomic_counters" ], |
@@ -3540,7 +3540,6 @@ struct gl_extensions | |||
GLboolean ARB_point_sprite; | |||
GLboolean ARB_sample_shading; | |||
GLboolean ARB_seamless_cube_map; | |||
GLboolean ARB_separate_shader_objects; | |||
GLboolean ARB_shader_atomic_counters; | |||
GLboolean ARB_shader_bit_encoding; | |||
GLboolean ARB_shader_image_load_store; |
@@ -700,9 +700,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param | |||
return; | |||
} | |||
case GL_PROGRAM_SEPARABLE: | |||
if (!ctx->Extensions.ARB_separate_shader_objects) | |||
break; | |||
*params = shProg->SeparateShader; | |||
return; | |||
default: | |||
@@ -1777,9 +1774,6 @@ _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value) | |||
return; | |||
case GL_PROGRAM_SEPARABLE: | |||
if (!ctx->Extensions.ARB_separate_shader_objects) | |||
break; | |||
/* Spec imply that the behavior is the same as ARB_get_program_binary | |||
* Chapter 7.3 Program Objects | |||
*/ |