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[g3dvl] split compositor out of video context

Also redesign the compositor a bit and make the result a public available interface
tags/mesa-8.0-rc1
Christian König 15 years ago
parent
commit
e5f78a74f8

+ 271
- 285
src/gallium/auxiliary/vl/vl_compositor.c View File

@@ -36,38 +36,11 @@
#include <util/u_sampler.h>
#include <tgsi/tgsi_ureg.h>
#include "vl_csc.h"
#include "vl_types.h"

struct vertex_shader_consts
{
struct vertex4f dst_scale;
struct vertex4f dst_trans;
struct vertex4f src_scale;
struct vertex4f src_trans;
};

struct fragment_shader_consts
{
float matrix[16];
};

static bool
u_video_rects_equal(struct pipe_video_rect *a, struct pipe_video_rect *b)
{
assert(a && b);

if (a->x != b->x)
return false;
if (a->y != b->y)
return false;
if (a->w != b->w)
return false;
if (a->h != b->h)
return false;

return true;
}
typedef float csc_matrix[16];

static bool
static void *
create_vert_shader(struct vl_compositor *c)
{
struct ureg_program *shader;
@@ -92,15 +65,11 @@ create_vert_shader(struct vl_compositor *c)

ureg_END(shader);

c->vertex_shader = ureg_create_shader_and_destroy(shader, c->pipe);
if (!c->vertex_shader)
return false;

return true;
return ureg_create_shader_and_destroy(shader, c->pipe);
}

static bool
create_frag_shader_ycbcr_2_rgb(struct vl_compositor *c)
static void *
create_frag_shader_video_buffer(struct vl_compositor *c)
{
struct ureg_program *shader;
struct ureg_src tc;
@@ -139,15 +108,11 @@ create_frag_shader_ycbcr_2_rgb(struct vl_compositor *c)
ureg_release_temporary(shader, texel);
ureg_END(shader);

c->fragment_shader.ycbcr_2_rgb = ureg_create_shader_and_destroy(shader, c->pipe);
if (!c->fragment_shader.ycbcr_2_rgb)
return false;

return true;
return ureg_create_shader_and_destroy(shader, c->pipe);
}

static bool
create_frag_shader_palette_2_rgb(struct vl_compositor *c)
static void *
create_frag_shader_palette(struct vl_compositor *c)
{
struct ureg_program *shader;
struct ureg_src tc;
@@ -167,7 +132,9 @@ create_frag_shader_palette_2_rgb(struct vl_compositor *c)
texel = ureg_DECL_temporary(shader);

/*
* fragment = tex(tc, sampler)
* texel = tex(tc, sampler)
* fragment.xyz = tex(texel, palette)
* fragment.a = texel.a
*/
ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler);
ureg_TEX(shader, fragment, TGSI_TEXTURE_1D, ureg_src(texel), palette);
@@ -176,15 +143,11 @@ create_frag_shader_palette_2_rgb(struct vl_compositor *c)
ureg_release_temporary(shader, texel);
ureg_END(shader);

c->fragment_shader.palette_2_rgb = ureg_create_shader_and_destroy(shader, c->pipe);
if (!c->fragment_shader.palette_2_rgb)
return false;

return true;
return ureg_create_shader_and_destroy(shader, c->pipe);
}

static bool
create_frag_shader_rgb_2_rgb(struct vl_compositor *c)
static void *
create_frag_shader_rgba(struct vl_compositor *c)
{
struct ureg_program *shader;
struct ureg_src tc;
@@ -205,13 +168,51 @@ create_frag_shader_rgb_2_rgb(struct vl_compositor *c)
ureg_TEX(shader, fragment, TGSI_TEXTURE_2D, tc, sampler);
ureg_END(shader);

c->fragment_shader.rgb_2_rgb = ureg_create_shader_and_destroy(shader, c->pipe);
if (!c->fragment_shader.rgb_2_rgb)
return ureg_create_shader_and_destroy(shader, c->pipe);
}

static bool
init_shaders(struct vl_compositor *c)
{
assert(c);

c->vs = create_vert_shader(c);
if (!c->vs) {
debug_printf("Unable to create vertex shader.\n");
return false;
}

c->fs_video_buffer = create_frag_shader_video_buffer(c);
if (!c->fs_video_buffer) {
debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
return false;
}

c->fs_palette = create_frag_shader_palette(c);
if (!c->fs_palette) {
debug_printf("Unable to create Palette-to-RGB fragment shader.\n");
return false;
}

c->fs_rgba = create_frag_shader_rgba(c);
if (!c->fs_rgba) {
debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
return false;
}

return true;
}

static void cleanup_shaders(struct vl_compositor *c)
{
assert(c);

c->pipe->delete_vs_state(c->pipe, c->vs);
c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
c->pipe->delete_fs_state(c->pipe, c->fs_palette);
c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
}

static bool
init_pipe_state(struct vl_compositor *c)
{
@@ -223,6 +224,13 @@ init_pipe_state(struct vl_compositor *c)
c->fb_state.nr_cbufs = 1;
c->fb_state.zsbuf = NULL;

c->viewport.scale[2] = 1;
c->viewport.scale[3] = 1;
c->viewport.translate[0] = 0;
c->viewport.translate[1] = 0;
c->viewport.translate[2] = 0;
c->viewport.translate[3] = 0;

memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
@@ -266,45 +274,9 @@ static void cleanup_pipe_state(struct vl_compositor *c)
c->pipe->delete_blend_state(c->pipe, c->blend);
}

static bool
init_shaders(struct vl_compositor *c)
{
assert(c);

if (!create_vert_shader(c)) {
debug_printf("Unable to create vertex shader.\n");
return false;
}
if (!create_frag_shader_ycbcr_2_rgb(c)) {
debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
return false;
}
if (!create_frag_shader_palette_2_rgb(c)) {
debug_printf("Unable to create Palette-to-RGB fragment shader.\n");
return false;
}
if (!create_frag_shader_rgb_2_rgb(c)) {
debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
return false;
}

return true;
}

static void cleanup_shaders(struct vl_compositor *c)
{
assert(c);

c->pipe->delete_vs_state(c->pipe, c->vertex_shader);
c->pipe->delete_fs_state(c->pipe, c->fragment_shader.ycbcr_2_rgb);
c->pipe->delete_fs_state(c->pipe, c->fragment_shader.palette_2_rgb);
c->pipe->delete_fs_state(c->pipe, c->fragment_shader.rgb_2_rgb);
}

static bool
init_buffers(struct vl_compositor *c)
{
struct fragment_shader_consts fsc;
struct pipe_vertex_element vertex_elems[2];

assert(c);
@@ -338,18 +310,14 @@ init_buffers(struct vl_compositor *c)
* Const buffer contains the color conversion matrix and bias vectors
*/
/* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
c->fs_const_buf = pipe_buffer_create
c->csc_matrix = pipe_buffer_create
(
c->pipe->screen,
PIPE_BIND_CONSTANT_BUFFER,
PIPE_USAGE_STATIC,
sizeof(struct fragment_shader_consts)
sizeof(csc_matrix)
);

vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, fsc.matrix);

vl_compositor_set_csc_matrix(c, fsc.matrix);

return true;
}

@@ -360,99 +328,27 @@ cleanup_buffers(struct vl_compositor *c)

c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems_state);
pipe_resource_reference(&c->vertex_buf.buffer, NULL);
pipe_resource_reference(&c->fs_const_buf, NULL);
pipe_resource_reference(&c->csc_matrix, NULL);
}

bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe)
static inline struct pipe_video_rect
default_rect(struct vl_compositor_layer *layer)
{
unsigned i;

assert(compositor);

memset(compositor, 0, sizeof(struct vl_compositor));

compositor->pipe = pipe;

if (!init_pipe_state(compositor))
return false;

if (!init_shaders(compositor)) {
cleanup_pipe_state(compositor);
return false;
}
if (!init_buffers(compositor)) {
cleanup_shaders(compositor);
cleanup_pipe_state(compositor);
return false;
}

compositor->fb_state.width = 0;
compositor->fb_state.height = 0;
for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i)
compositor->layers[i] = NULL;
compositor->dirty_layers = 0;

return true;
struct pipe_resource *res = layer->sampler_views[0]->texture;
struct pipe_video_rect rect = { 0, 0, res->width0, res->height0 };
return rect;
}

void vl_compositor_cleanup(struct vl_compositor *compositor)
{
assert(compositor);

cleanup_buffers(compositor);
cleanup_shaders(compositor);
cleanup_pipe_state(compositor);
}

void vl_compositor_set_layers(struct vl_compositor *compositor,
struct pipe_sampler_view *layers[],
struct pipe_sampler_view *palettes[],
struct pipe_video_rect *src_rects[],
struct pipe_video_rect *dst_rects[],
unsigned num_layers)
{
unsigned i;

assert(compositor);
assert(num_layers <= VL_COMPOSITOR_MAX_LAYERS);

for (i = 0; i < num_layers; ++i)
{
assert((layers[i] && src_rects[i] && dst_rects[i]) ||
(!layers[i] && !src_rects[i] && !dst_rects[i]));

if (compositor->layers[i] != layers[i] ||
compositor->palettes[i] != palettes[i] ||
!u_video_rects_equal(&compositor->layer_src_rects[i], src_rects[i]) ||
!u_video_rects_equal(&compositor->layer_dst_rects[i], dst_rects[i]))
{
pipe_sampler_view_reference(&compositor->layers[i], layers[i]);
pipe_sampler_view_reference(&compositor->palettes[i], palettes[i]);
compositor->layer_src_rects[i] = *src_rects[i];
compositor->layer_dst_rects[i] = *dst_rects[i];
compositor->dirty_layers |= 1 << i;
}

if (layers[i])
compositor->dirty_layers |= 1 << i;
}

for (; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
pipe_sampler_view_reference(&compositor->layers[i], NULL);
pipe_sampler_view_reference(&compositor->palettes[i], NULL);
}
}

static void gen_rect_verts(struct pipe_video_rect *src_rect,
struct vertex2f *src_inv_size,
struct pipe_video_rect *dst_rect,
struct vertex2f *dst_inv_size,
struct vertex4f *vb)
static void
gen_rect_verts(struct vertex4f *vb,
struct pipe_video_rect *src_rect,
struct vertex2f *src_inv_size,
struct pipe_video_rect *dst_rect,
struct vertex2f *dst_inv_size)
{
assert(src_rect);
assert(src_inv_size);
assert((dst_rect && dst_inv_size) /*|| (!dst_rect && !dst_inv_size)*/);
assert(vb);
assert(src_rect && src_inv_size);
assert(dst_rect && dst_inv_size);

vb[0].x = dst_rect->x * dst_inv_size->x;
vb[0].y = dst_rect->y * dst_inv_size->y;
@@ -475,162 +371,252 @@ static void gen_rect_verts(struct pipe_video_rect *src_rect,
vb[3].w = (src_rect->y + src_rect->h) * src_inv_size->y;
}

static unsigned gen_data(struct vl_compositor *c,
struct pipe_sampler_view *src_surface,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect,
struct pipe_sampler_view *textures[VL_COMPOSITOR_MAX_LAYERS + 1][2],
void **frag_shaders)
static void
gen_vertex_data(struct vl_compositor *c, struct pipe_video_rect *dst_rect, struct vertex2f *dst_inv_size)
{
struct vertex4f *vb;
struct pipe_transfer *buf_transfer;
unsigned num_rects = 0;
unsigned i;

assert(c);
assert(src_surface);
assert(src_rect);
assert(dst_rect);
assert(textures);

vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&buf_transfer);

if (!vb)
return 0;

{
struct vertex2f src_inv_size = { 1.0f / src_surface->texture->width0, 1.0f / src_surface->texture->height0};
gen_rect_verts(src_rect, &src_inv_size, dst_rect, &c->fb_inv_size, vb);
textures[num_rects][0] = src_surface;
textures[num_rects][1] = NULL;
/* XXX: Hack, sort of */
frag_shaders[num_rects] = c->fragment_shader.ycbcr_2_rgb;
++num_rects;
vb += 4;
}
return;

for (i = 0; c->dirty_layers > 0; i++) {
assert(i < VL_COMPOSITOR_MAX_LAYERS);
for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) {
if (c->used_layers & (1 << i)) {
struct pipe_sampler_view *sv = c->layers[i].sampler_views[0];
struct vertex2f src_inv_size = {1.0f / sv->texture->width0, 1.0f / sv->texture->height0};

if (c->dirty_layers & (1 << i)) {
struct vertex2f layer_inv_size = {1.0f / c->layers[i]->texture->width0, 1.0f / c->layers[i]->texture->height0};
gen_rect_verts(&c->layer_src_rects[i], &layer_inv_size, &c->layer_dst_rects[i], &layer_inv_size, vb);
textures[num_rects][0] = c->layers[i];
textures[num_rects][1] = c->palettes[i];

if (c->palettes[i])
frag_shaders[num_rects] = c->fragment_shader.palette_2_rgb;
if (&c->layers[i].fs == c->fs_video_buffer)
gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, dst_rect, dst_inv_size);
else
frag_shaders[num_rects] = c->fragment_shader.rgb_2_rgb;
gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, &c->layers[i].dst_rect, &src_inv_size);

++num_rects;
vb += 4;
c->dirty_layers &= ~(1 << i);
}
}

pipe_buffer_unmap(c->pipe, buf_transfer);

return num_rects;
}

static void draw_layers(struct vl_compositor *c,
struct vl_ycbcr_sampler_views *src_sampler,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect)
static void
draw_layers(struct vl_compositor *c)
{
unsigned num_rects;
struct pipe_sampler_view *surfaces[VL_COMPOSITOR_MAX_LAYERS + 1][2];
void *frag_shaders[VL_COMPOSITOR_MAX_LAYERS + 1];
unsigned i;
unsigned vb_index, i;

assert(c);
assert(src_sampler);
assert(src_rect);
assert(dst_rect);

num_rects = gen_data(c, src_sampler->y, src_rect, dst_rect, surfaces, frag_shaders);
for (i = 0, vb_index = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
if (c->used_layers & (1 << i)) {
struct pipe_sampler_view **samplers = &c->layers[i].sampler_views[0];
unsigned num_sampler_views = !samplers[1] ? 1 : !samplers[2] ? 2 : 3;

c->pipe->bind_blend_state(c->pipe, c->blend);
for (i = 0; i < num_rects; ++i) {
c->pipe->bind_fs_state(c->pipe, frag_shaders[i]);
if (i == 0) {
c->pipe->set_fragment_sampler_views(c->pipe, 3, &src_sampler->y);
} else {
c->pipe->set_fragment_sampler_views(c->pipe, surfaces[i][1] ? 2 : 1, &surfaces[i][0]);
c->pipe->bind_fs_state(c->pipe, c->layers[i].fs);
c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers);
util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, vb_index * 4, 4);
vb_index++;
}

util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, i * 4, 4);
}
}

void vl_compositor_render(struct vl_compositor *compositor,
struct vl_ycbcr_sampler_views *src_sampler,
struct pipe_video_rect *src_area,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence)
static void
vl_compositor_clear_layers(struct pipe_video_compositor *compositor)
{
void *samplers[3];
struct vl_compositor *c = (struct vl_compositor *)compositor;
unsigned i, j;

assert(compositor);
assert(src_sampler);
assert(src_area);
assert(dst_surface);
assert(dst_area);

if (compositor->fb_state.width != dst_surface->width) {
compositor->fb_inv_size.x = 1.0f / dst_surface->width;
compositor->fb_state.width = dst_surface->width;
}
if (compositor->fb_state.height != dst_surface->height) {
compositor->fb_inv_size.y = 1.0f / dst_surface->height;
compositor->fb_state.height = dst_surface->height;
c->used_layers = 0;
for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
c->layers[i].fs = NULL;
for ( j = 0; j < 3; j++)
pipe_sampler_view_reference(&c->layers[i].sampler_views[j], NULL);
}
}

compositor->fb_state.cbufs[0] = dst_surface;

compositor->viewport.scale[0] = compositor->fb_state.width;
compositor->viewport.scale[1] = compositor->fb_state.height;
compositor->viewport.scale[2] = 1;
compositor->viewport.scale[3] = 1;
compositor->viewport.translate[0] = 0;
compositor->viewport.translate[1] = 0;
compositor->viewport.translate[2] = 0;
compositor->viewport.translate[3] = 0;

samplers[0] = samplers[1] = samplers[2] = compositor->sampler;
static void
vl_compositor_destroy(struct pipe_video_compositor *compositor)
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
assert(compositor);

compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 3, &samplers[0]);
compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 1, &compositor->vertex_buf);
compositor->pipe->bind_vertex_elements_state(compositor->pipe, compositor->vertex_elems_state);
compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf);
vl_compositor_clear_layers(compositor);

draw_layers(compositor, src_sampler, src_area, dst_area);
cleanup_buffers(c);
cleanup_shaders(c);
cleanup_pipe_state(c);

assert(!compositor->dirty_layers);
compositor->pipe->flush(compositor->pipe, fence);
FREE(compositor);
}

void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat)
static void
vl_compositor_set_csc_matrix(struct pipe_video_compositor *compositor, const float matrix[16])
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
struct pipe_transfer *buf_transfer;

assert(compositor);

memcpy
(
pipe_buffer_map(compositor->pipe, compositor->fs_const_buf,
pipe_buffer_map(c->pipe, c->csc_matrix,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&buf_transfer),
mat,
sizeof(struct fragment_shader_consts)
matrix,
sizeof(csc_matrix)
);

pipe_buffer_unmap(compositor->pipe, buf_transfer);
pipe_buffer_unmap(c->pipe, buf_transfer);
}

static void
vl_compositor_set_buffer_layer(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_video_buffer *buffer,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect)
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
assert(compositor && buffer);

assert(layer < VL_COMPOSITOR_MAX_LAYERS);

c->used_layers |= 1 << layer;
c->layers[layer].fs = c->fs_video_buffer;
buffer->get_sampler_views(buffer, c->layers[layer].sampler_views);
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
}

static void
vl_compositor_set_palette_layer(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect)
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
assert(compositor && indexes && palette);

assert(layer < VL_COMPOSITOR_MAX_LAYERS);

c->used_layers |= 1 << layer;
c->layers[layer].fs = c->fs_palette;
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], indexes);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], palette);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
}

static void
vl_compositor_set_rgba_layer(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *rgba,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect)
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
assert(compositor && rgba);

assert(layer < VL_COMPOSITOR_MAX_LAYERS);

c->used_layers |= 1 << layer;
c->layers[layer].fs = c->fs_rgba;
pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], rgba);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], NULL);
pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL);
c->layers[layer].src_rect = src_rect ? *src_rect : default_rect(&c->layers[layer]);
c->layers[layer].dst_rect = dst_rect ? *dst_rect : default_rect(&c->layers[layer]);
}

static void
vl_compositor_render(struct pipe_video_compositor *compositor,
enum pipe_mpeg12_picture_type picture_type,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence)
{
struct vl_compositor *c = (struct vl_compositor *)compositor;
struct vertex2f dst_inv_size;
void *samplers[3];

assert(compositor);
assert(dst_surface);
assert(dst_area);

c->fb_state.width = dst_surface->width;
c->fb_state.height = dst_surface->height;
c->fb_state.cbufs[0] = dst_surface;

c->viewport.scale[0] = dst_surface->width;
c->viewport.scale[1] = dst_surface->height;

dst_inv_size.x = 1.0f / dst_surface->width;
dst_inv_size.y = 1.0f / dst_surface->height;

samplers[0] = samplers[1] = samplers[2] = c->sampler;

gen_vertex_data(c, dst_area, &dst_inv_size);

c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
c->pipe->set_viewport_state(c->pipe, &c->viewport);
c->pipe->bind_fragment_sampler_states(c->pipe, 3, &samplers[0]);
c->pipe->bind_vs_state(c->pipe, c->vs);
c->pipe->set_vertex_buffers(c->pipe, 1, &c->vertex_buf);
c->pipe->bind_vertex_elements_state(c->pipe, c->vertex_elems_state);
c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix);
c->pipe->bind_blend_state(c->pipe, c->blend);

draw_layers(c);

c->pipe->flush(c->pipe, fence);
}

struct pipe_video_compositor *
vl_compositor_init(struct pipe_video_context *vpipe, struct pipe_context *pipe)
{
csc_matrix csc_matrix;
struct vl_compositor *compositor;

compositor = CALLOC_STRUCT(vl_compositor);

compositor->base.context = vpipe;
compositor->base.destroy = vl_compositor_destroy;
compositor->base.set_csc_matrix = vl_compositor_set_csc_matrix;
compositor->base.clear_layers = vl_compositor_clear_layers;
compositor->base.set_buffer_layer = vl_compositor_set_buffer_layer;
compositor->base.set_palette_layer = vl_compositor_set_palette_layer;
compositor->base.set_rgba_layer = vl_compositor_set_rgba_layer;
compositor->base.render_picture = vl_compositor_render;

compositor->pipe = pipe;

if (!init_pipe_state(compositor))
return false;

if (!init_shaders(compositor)) {
cleanup_pipe_state(compositor);
return false;
}
if (!init_buffers(compositor)) {
cleanup_shaders(compositor);
cleanup_pipe_state(compositor);
return false;
}

vl_compositor_clear_layers(&compositor->base);

vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, csc_matrix);
vl_compositor_set_csc_matrix(&compositor->base, csc_matrix);

return &compositor->base;
}

+ 23
- 40
src/gallium/auxiliary/vl/vl_compositor.h View File

@@ -28,63 +28,46 @@
#ifndef vl_compositor_h
#define vl_compositor_h

#include <pipe/p_compiler.h>
#include <pipe/p_state.h>
#include <pipe/p_video_context.h>
#include <pipe/p_video_state.h>
#include "vl_types.h"
#include "vl_ycbcr_buffer.h"

struct pipe_context;
struct keymap;

#define VL_COMPOSITOR_MAX_LAYERS 16

struct vl_compositor_layer
{
void *fs;
struct pipe_sampler_view *sampler_views[3];
struct pipe_video_rect src_rect;
struct pipe_video_rect dst_rect;
};

struct vl_compositor
{
struct pipe_video_compositor base;
struct pipe_context *pipe;

struct pipe_framebuffer_state fb_state;
struct vertex2f fb_inv_size;
void *sampler;
void *blend;
struct pipe_sampler_view *sampler_view;
void *vertex_shader;
struct
{
void *ycbcr_2_rgb;
void *rgb_2_rgb;
void *palette_2_rgb;
} fragment_shader;
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buf;
void *vertex_elems_state;
struct pipe_resource *fs_const_buf;
struct pipe_resource *csc_matrix;

struct pipe_sampler_view *layers[VL_COMPOSITOR_MAX_LAYERS];
struct pipe_sampler_view *palettes[VL_COMPOSITOR_MAX_LAYERS];
struct pipe_video_rect layer_src_rects[VL_COMPOSITOR_MAX_LAYERS];
struct pipe_video_rect layer_dst_rects[VL_COMPOSITOR_MAX_LAYERS];
unsigned dirty_layers;
};

bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);

void vl_compositor_cleanup(struct vl_compositor *compositor);
void *sampler;
void *blend;
void *vertex_elems_state;

void vl_compositor_set_layers(struct vl_compositor *compositor,
struct pipe_sampler_view *layers[],
struct pipe_sampler_view *palettes[],
struct pipe_video_rect *src_rects[],
struct pipe_video_rect *dst_rects[],
unsigned num_layers);
void *vs;
void *fs_video_buffer;
void *fs_palette;
void *fs_rgba;

void vl_compositor_render(struct vl_compositor *compositor,
struct vl_ycbcr_sampler_views *src_sampler,
struct pipe_video_rect *src_area,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence);
unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
};

void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat);
struct pipe_video_compositor *vl_compositor_init(struct pipe_video_context *vpipe,
struct pipe_context *pipe);

#endif /* vl_compositor_h */

+ 29
- 61
src/gallium/auxiliary/vl/vl_mpeg12_context.c View File

@@ -221,6 +221,24 @@ vl_mpeg12_buffer_flush(struct pipe_video_buffer *buffer,
sv_refs, ne_start, ne_num, e_start, e_num, fence);
}

static void
vl_mpeg12_buffer_get_sampler_views(struct pipe_video_buffer *buffer,
struct pipe_sampler_view *sampler_views[3])
{
struct vl_mpeg12_buffer *buf = (struct vl_mpeg12_buffer*)buffer;
struct vl_ycbcr_sampler_views *samplers;

assert(buf);

samplers = vl_ycbcr_get_sampler_views(&buf->render_result);

assert(samplers);

pipe_sampler_view_reference(&sampler_views[0], samplers->y);
pipe_sampler_view_reference(&sampler_views[1], samplers->cb);
pipe_sampler_view_reference(&sampler_views[2], samplers->cr);
}

static void
vl_mpeg12_destroy(struct pipe_video_context *vpipe)
{
@@ -236,7 +254,6 @@ vl_mpeg12_destroy(struct pipe_video_context *vpipe)
ctx->pipe->delete_rasterizer_state(ctx->pipe, ctx->rast);
ctx->pipe->delete_depth_stencil_alpha_state(ctx->pipe, ctx->dsa);

vl_compositor_cleanup(&ctx->compositor);
vl_mpeg12_mc_renderer_cleanup(&ctx->mc);
vl_idct_cleanup(&ctx->idct_y);
vl_idct_cleanup(&ctx->idct_c);
@@ -308,6 +325,7 @@ vl_mpeg12_create_buffer(struct pipe_video_context *vpipe)
buffer->base.add_macroblocks = vl_mpeg12_buffer_add_macroblocks;
buffer->base.unmap = vl_mpeg12_buffer_unmap;
buffer->base.flush = vl_mpeg12_buffer_flush;
buffer->base.get_sampler_views = vl_mpeg12_buffer_get_sampler_views;

buffer->vertex_bufs.individual.quad.stride = ctx->quads.stride;
buffer->vertex_bufs.individual.quad.buffer_offset = ctx->quads.buffer_offset;
@@ -494,56 +512,14 @@ error_map:
ctx->pipe->transfer_destroy(ctx->pipe, transfer);
}

static void
vl_mpeg12_render_picture(struct pipe_video_context *vpipe,
struct pipe_video_buffer *src_surface,
struct pipe_video_rect *src_area,
enum pipe_mpeg12_picture_type picture_type,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence)
static struct pipe_video_compositor *
vl_mpeg12_create_compositor(struct pipe_video_context *vpipe)
{
struct vl_mpeg12_context *ctx = (struct vl_mpeg12_context*)vpipe;
struct vl_mpeg12_buffer *buf = (struct vl_mpeg12_buffer*)src_surface;
struct vl_ycbcr_sampler_views *sampler_views;

assert(vpipe);
assert(src_surface);
assert(src_area);
assert(dst_surface);
assert(dst_area);

sampler_views = vl_ycbcr_get_sampler_views(&buf->render_result);

vl_compositor_render(&ctx->compositor, sampler_views, src_area,
dst_surface, dst_area, fence);
}

static void
vl_mpeg12_set_picture_layers(struct pipe_video_context *vpipe,
struct pipe_sampler_view *layers[],
struct pipe_sampler_view *palettes[],
struct pipe_video_rect *src_rects[],
struct pipe_video_rect *dst_rects[],
unsigned num_layers)
{
struct vl_mpeg12_context *ctx = (struct vl_mpeg12_context*)vpipe;

assert(vpipe);
assert((layers && src_rects && dst_rects) ||
(!layers && !src_rects && !dst_rects));

vl_compositor_set_layers(&ctx->compositor, layers, palettes, src_rects, dst_rects, num_layers);
}

static void
vl_mpeg12_set_csc_matrix(struct pipe_video_context *vpipe, const float *mat)
{
struct vl_mpeg12_context *ctx = (struct vl_mpeg12_context*)vpipe;

assert(vpipe);

vl_compositor_set_csc_matrix(&ctx->compositor, mat);
return vl_compositor_init(vpipe, ctx->pipe);
}

static bool
@@ -707,11 +683,9 @@ vl_create_mpeg12_context(struct pipe_context *pipe,
ctx->base.create_surface = vl_mpeg12_create_surface;
ctx->base.create_sampler_view = vl_mpeg12_create_sampler_view;
ctx->base.create_buffer = vl_mpeg12_create_buffer;
ctx->base.render_picture = vl_mpeg12_render_picture;
ctx->base.clear_sampler = vl_mpeg12_clear_sampler;
ctx->base.upload_sampler = vl_mpeg12_upload_sampler;
ctx->base.set_picture_layers = vl_mpeg12_set_picture_layers;
ctx->base.set_csc_matrix = vl_mpeg12_set_csc_matrix;
ctx->base.create_compositor = vl_mpeg12_create_compositor;

ctx->pipe = pipe;
ctx->pot_buffers = pot_buffers;
@@ -731,26 +705,20 @@ vl_create_mpeg12_context(struct pipe_context *pipe,
if (!vl_mpeg12_mc_renderer_init(&ctx->mc, ctx->pipe, ctx->buffer_width, ctx->buffer_height))
goto error_mc;

if (!vl_compositor_init(&ctx->compositor, ctx->pipe))
goto error_compositor;

if (!init_pipe_state(ctx))
goto error_pipe_state;

return &ctx->base;

error_pipe_state:
vl_compositor_cleanup(&ctx->compositor);

error_compositor:
vl_mpeg12_mc_renderer_cleanup(&ctx->mc);
vl_mpeg12_mc_renderer_cleanup(&ctx->mc);

error_mc:
vl_idct_cleanup(&ctx->idct_y);
vl_idct_cleanup(&ctx->idct_c);
vl_idct_cleanup(&ctx->idct_y);
vl_idct_cleanup(&ctx->idct_c);

error_idct:
ctx->pipe->destroy(ctx->pipe);
FREE(ctx);
return NULL;
ctx->pipe->destroy(ctx->pipe);
FREE(ctx);
return NULL;
}

+ 0
- 1
src/gallium/auxiliary/vl/vl_mpeg12_context.h View File

@@ -52,7 +52,6 @@ struct vl_mpeg12_context

struct vl_idct idct_y, idct_c;
struct vl_mpeg12_mc_renderer mc;
struct vl_compositor compositor;

void *rast;
void *dsa;

+ 74
- 32
src/gallium/include/pipe/p_video_context.h View File

@@ -109,11 +109,17 @@ struct pipe_video_context
struct pipe_sampler_view *dst,
const struct pipe_box *dst_box,
const float *rgba);

/**
* Creates a buffer as decoding target
*/
struct pipe_video_buffer *(*create_buffer)(struct pipe_video_context *vpipe);

/**
* Creates a video compositor
*/
struct pipe_video_compositor *(*create_compositor)(struct pipe_video_context *vpipe);

/**
* Picture decoding and displaying
*/
@@ -124,38 +130,6 @@ struct pipe_video_context
struct pipe_buffer **bitstream_buf);
#endif

/**
* render a video buffer to the frontbuffer
*/
void (*render_picture)(struct pipe_video_context *vpipe,
struct pipe_video_buffer *src_surface,
struct pipe_video_rect *src_area,
enum pipe_mpeg12_picture_type picture_type,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence);

/*@}*/

/**
* Parameter-like states (or properties)
*/
/*@{*/

/**
* set overlay samplers
*/
void (*set_picture_layers)(struct pipe_video_context *vpipe,
struct pipe_sampler_view *layers[],
struct pipe_sampler_view *palettes[],
struct pipe_video_rect *src_rects[],
struct pipe_video_rect *dst_rects[],
unsigned num_layers);

void (*set_csc_matrix)(struct pipe_video_context *vpipe, const float *mat);

/* TODO: Interface for scaling modes, post-processing, etc. */
/*@}*/
};

struct pipe_video_buffer
@@ -191,6 +165,74 @@ struct pipe_video_buffer
struct pipe_video_buffer *ref_frames[2],
struct pipe_fence_handle **fence);


void (*get_sampler_views)(struct pipe_video_buffer *buffer,
struct pipe_sampler_view *sampler_views[3]);
};

struct pipe_video_compositor
{
struct pipe_video_context* context;

/**
* destroy this compositor
*/
void (*destroy)(struct pipe_video_compositor *compositor);

/**
* set yuv -> rgba conversion matrix
*/
void (*set_csc_matrix)(struct pipe_video_compositor *compositor, const float mat[16]);

/**
* set overlay samplers
*/
/*@{*/

/**
* reset all currently set layers
*/
void (*clear_layers)(struct pipe_video_compositor *compositor);

/**
* set a video buffer as a layer to render
*/
void (*set_buffer_layer)(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_video_buffer *buffer,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect);

/**
* set a paletted sampler as a layer to render
*/
void (*set_palette_layer)(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect);

/**
* set a rgba sampler as a layer to render
*/
void (*set_rgba_layer)(struct pipe_video_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *rgba,
struct pipe_video_rect *src_rect,
struct pipe_video_rect *dst_rect);

/*@}*/

/**
* render the layers to the frontbuffer
*/
void (*render_picture)(struct pipe_video_compositor *compositor,
enum pipe_mpeg12_picture_type picture_type,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_fence_handle **fence);

};

#ifdef __cplusplus

+ 11
- 1
src/gallium/state_trackers/xorg/xvmc/context.c View File

@@ -241,6 +241,15 @@ Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id,
return BadAlloc;
}

context_priv->compositor = vctx->vpipe->create_compositor(vctx->vpipe);
if (!context_priv->compositor) {
XVMC_MSG(XVMC_ERR, "[XvMC] Could not create VL compositor.\n");
vl_video_destroy(vctx);
vl_screen_destroy(vscreen);
FREE(context_priv);
return BadAlloc;
}

/* TODO: Define some Xv attribs to allow users to specify color standard, procamp */
vl_csc_get_matrix
(
@@ -248,7 +257,7 @@ Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id,
VL_CSC_COLOR_STANDARD_IDENTITY : VL_CSC_COLOR_STANDARD_BT_601,
NULL, true, csc
);
vctx->vpipe->set_csc_matrix(vctx->vpipe, csc);
context_priv->compositor->set_csc_matrix(context_priv->compositor, csc);

context_priv->vctx = vctx;
context_priv->subpicture_max_width = subpic_max_w;
@@ -286,6 +295,7 @@ Status XvMCDestroyContext(Display *dpy, XvMCContext *context)
context_priv = context->privData;
vctx = context_priv->vctx;
vscreen = vctx->vscreen;
context_priv->compositor->destroy(context_priv->compositor);
vl_video_destroy(vctx);
vl_screen_destroy(vscreen);
FREE(context_priv);

+ 13
- 8
src/gallium/state_trackers/xorg/xvmc/surface.c View File

@@ -343,6 +343,8 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
static int dump_window = -1;

struct pipe_video_context *vpipe;
struct pipe_video_compositor *compositor;

XvMCSurfacePrivate *surface_priv;
XvMCContextPrivate *context_priv;
XvMCSubpicturePrivate *subpicture_priv;
@@ -383,27 +385,30 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,

subpicture_priv = surface_priv->subpicture ? surface_priv->subpicture->privData : NULL;
vpipe = context_priv->vctx->vpipe;
compositor = context_priv->compositor;

unmap_and_flush_surface(surface_priv);

compositor->clear_layers(compositor);
compositor->set_buffer_layer(compositor, 0, surface_priv->pipe_buffer, &src_rect, NULL);

if (subpicture_priv) {
struct pipe_video_rect src_rect = {surface_priv->subx, surface_priv->suby, surface_priv->subw, surface_priv->subh};
struct pipe_video_rect dst_rect = {surface_priv->surfx, surface_priv->surfy, surface_priv->surfw, surface_priv->surfh};
struct pipe_video_rect *src_rects[1] = {&src_rect};
struct pipe_video_rect *dst_rects[1] = {&dst_rect};

XVMC_MSG(XVMC_TRACE, "[XvMC] Surface %p has subpicture %p.\n", surface, surface_priv->subpicture);

assert(subpicture_priv->surface == surface);
vpipe->set_picture_layers(vpipe, &subpicture_priv->sampler, &subpicture_priv->palette, src_rects, dst_rects, 1);
if (subpicture_priv->palette)
compositor->set_palette_layer(compositor, 1, subpicture_priv->sampler, subpicture_priv->palette, &src_rect, &dst_rect);
else
compositor->set_rgba_layer(compositor, 1, subpicture_priv->sampler, &src_rect, &dst_rect);

surface_priv->subpicture = NULL;
subpicture_priv->surface = NULL;
}
else
vpipe->set_picture_layers(vpipe, NULL, NULL, NULL, NULL, 0);

unmap_and_flush_surface(surface_priv);
vpipe->render_picture(vpipe, surface_priv->pipe_buffer, &src_rect, PictureToPipe(flags),
drawable_surface, &dst_rect, &surface_priv->disp_fence);
compositor->render_picture(compositor, PictureToPipe(flags), drawable_surface, &dst_rect, &surface_priv->disp_fence);

XVMC_MSG(XVMC_TRACE, "[XvMC] Submitted surface %p for display. Pushing to front buffer.\n", surface);


+ 2
- 0
src/gallium/state_trackers/xorg/xvmc/xvmc_private.h View File

@@ -42,6 +42,8 @@ struct pipe_fence_handle;
typedef struct
{
struct vl_context *vctx;
struct pipe_video_compositor *compositor;

unsigned short subpicture_max_width;
unsigned short subpicture_max_height;
} XvMCContextPrivate;

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