| @@ -1,10 +1,8 @@ | |||
| /* $Id: api_loopback.c,v 1.18 2003/04/05 07:29:23 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 4.1 | |||
| * Version: 5.1 | |||
| * | |||
| * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -1634,6 +1632,76 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) | |||
| } | |||
| /* | |||
| * GL_ARB_vertex_program | |||
| */ | |||
| static void | |||
| loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v) | |||
| { | |||
| ATTRIB(index, v[0], v[1], v[2], v[3]); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4ivARB(GLuint index, const GLint * v) | |||
| { | |||
| ATTRIB(index, v[0], v[1], v[2], v[3]); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v) | |||
| { | |||
| ATTRIB(index, v[0], v[1], v[2], v[3]); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v) | |||
| { | |||
| ATTRIB(index, v[0], v[1], v[2], v[3]); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v) | |||
| { | |||
| ATTRIB(index, v[0], v[1], v[2], v[3]); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v) | |||
| { | |||
| ATTRIB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), | |||
| BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3])); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v) | |||
| { | |||
| ATTRIB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), | |||
| SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4NivARB(GLuint index, const GLint * v) | |||
| { | |||
| ATTRIB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), | |||
| INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3])); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v) | |||
| { | |||
| ATTRIB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), | |||
| USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); | |||
| } | |||
| static void | |||
| loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) | |||
| { | |||
| ATTRIB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), | |||
| UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3])); | |||
| } | |||
| void | |||
| _mesa_loopback_prefer_float( struct _glapi_table *dest, | |||
| @@ -1873,4 +1941,14 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest, | |||
| dest->VertexAttribs4dvNV = loopback_VertexAttribs4dvNV; | |||
| dest->VertexAttribs4ubvNV = loopback_VertexAttribs4ubvNV; | |||
| dest->VertexAttrib4bvARB = loopback_VertexAttrib4bvARB; | |||
| dest->VertexAttrib4ivARB = loopback_VertexAttrib4ivARB; | |||
| dest->VertexAttrib4ubvARB = loopback_VertexAttrib4ubvARB; | |||
| dest->VertexAttrib4usvARB = loopback_VertexAttrib4usvARB; | |||
| dest->VertexAttrib4uivARB = loopback_VertexAttrib4uivARB; | |||
| dest->VertexAttrib4NbvARB = loopback_VertexAttrib4NbvARB; | |||
| dest->VertexAttrib4NsvARB = loopback_VertexAttrib4NsvARB; | |||
| dest->VertexAttrib4NivARB = loopback_VertexAttrib4NivARB; | |||
| dest->VertexAttrib4NusvARB = loopback_VertexAttrib4NusvARB; | |||
| dest->VertexAttrib4NuivARB = loopback_VertexAttrib4NuivARB; | |||
| } | |||