@@ -29,6 +29,7 @@ | |||
#define I915_BATCH_H | |||
#include "i915_batchbuffer.h" | |||
#include "i915_context.h" | |||
#define BEGIN_BATCH(dwords) \ | |||
@@ -49,11 +50,26 @@ | |||
#define FLUSH_BATCH(fence) \ | |||
i915_flush(i915, fence) | |||
/************************************************************************ | |||
* i915_flush.c | |||
*/ | |||
void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence); | |||
/* | |||
* Flush if the current color buf is idle and we have more than 256 vertices | |||
* queued, or if the current color buf is busy and we have more than 4096 | |||
* vertices queued. | |||
*/ | |||
static INLINE void i915_flush_heuristically(struct i915_context* i915, | |||
int num_vertex) | |||
{ | |||
struct i915_winsys *iws = i915->iws; | |||
i915->vertices_since_last_flush += num_vertex; | |||
if ( i915->vertices_since_last_flush > 4096 | |||
|| ( i915->vertices_since_last_flush > 256 && | |||
!iws->buffer_is_busy(iws, i915->current.cbuf_bo)) ) | |||
FLUSH_BATCH(NULL); | |||
} | |||
#endif |
@@ -120,6 +120,11 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, | |||
OUT_BATCH_F(desty + height); | |||
OUT_BATCH_F(destx); | |||
OUT_BATCH_F(desty); | |||
/* Flush after clear, its expected to be a costly operation. | |||
* This is not required, just a heuristic | |||
*/ | |||
FLUSH_BATCH(NULL); | |||
} | |||
/** |
@@ -264,6 +264,8 @@ struct i915_context { | |||
struct util_slab_mempool transfer_pool; | |||
struct util_slab_mempool texture_transfer_pool; | |||
int vertices_since_last_flush; | |||
/** blitter/hw-clear */ | |||
struct blitter_context* blitter; | |||
@@ -77,4 +77,5 @@ void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence) | |||
i915->static_dirty = ~0; | |||
/* kernel emits flushes in between batchbuffers */ | |||
i915->flush_dirty = 0; | |||
i915->vertices_since_last_flush = 0; | |||
} |
@@ -166,6 +166,8 @@ emit_prim( struct draw_stage *stage, | |||
for (i = 0; i < nr; i++) | |||
emit_hw_vertex(i915, prim->v[i]); | |||
i915_flush_heuristically(i915, nr); | |||
} | |||
@@ -487,6 +487,7 @@ draw_arrays_fallback(struct vbuf_render *render, | |||
draw_arrays_generate_indices(render, start, nr, i915_render->fallback); | |||
i915_flush_heuristically(i915, nr_indices); | |||
out: | |||
return; | |||
} | |||
@@ -534,6 +535,7 @@ i915_vbuf_render_draw_arrays(struct vbuf_render *render, | |||
nr); | |||
OUT_BATCH(start); /* Beginning vertex index */ | |||
i915_flush_heuristically(i915, nr); | |||
out: | |||
return; | |||
} | |||
@@ -657,6 +659,7 @@ i915_vbuf_render_draw_elements(struct vbuf_render *render, | |||
save_nr_indices, | |||
i915_render->fallback); | |||
i915_flush_heuristically(i915, nr_indices); | |||
out: | |||
return; | |||
} |
@@ -207,6 +207,12 @@ struct i915_winsys { | |||
void (*buffer_destroy)(struct i915_winsys *iws, | |||
struct i915_winsys_buffer *buffer); | |||
/** | |||
* Check if a buffer is busy. | |||
*/ | |||
boolean (*buffer_is_busy)(struct i915_winsys *iws, | |||
struct i915_winsys_buffer *buffer); | |||
/*@}*/ | |||
@@ -213,6 +213,15 @@ i915_drm_buffer_destroy(struct i915_winsys *iws, | |||
FREE(buffer); | |||
} | |||
static boolean | |||
i915_drm_buffer_is_busy(struct i915_winsys *iws, | |||
struct i915_winsys_buffer *buffer) | |||
{ | |||
struct i915_drm_buffer* i915_buffer = i915_drm_buffer(buffer); | |||
return drm_intel_bo_busy(i915_buffer->bo); | |||
} | |||
void | |||
i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws) | |||
{ | |||
@@ -224,4 +233,5 @@ i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws) | |||
idws->base.buffer_unmap = i915_drm_buffer_unmap; | |||
idws->base.buffer_write = i915_drm_buffer_write; | |||
idws->base.buffer_destroy = i915_drm_buffer_destroy; | |||
idws->base.buffer_is_busy = i915_drm_buffer_is_busy; | |||
} |