@@ -48,7 +48,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; | |||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -60,7 +60,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; | |||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -72,7 +72,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; | |||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -84,7 +84,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.Attrib[VERT_ATTRIB_FOG]; | |||
cl->Ptr = (GLubyte *) &ctx->Current.Attrib[VERT_ATTRIB_FOG]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -96,7 +96,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_UNSIGNED_INT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.Index; | |||
cl->Ptr = (GLubyte *) &ctx->Current.Index; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -109,7 +109,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i]; | |||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -122,7 +122,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) &ctx->Current.EdgeFlag; | |||
cl->Ptr = (GLubyte *) &ctx->Current.EdgeFlag; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -135,7 +135,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 0; | |||
cl->Ptr = (void *) ctx->Current.Attrib[i]; | |||
cl->Ptr = (GLubyte *) ctx->Current.Attrib[i]; | |||
cl->Enabled = 1; | |||
cl->Flags = CA_CLIENT_DATA; /* hack */ | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -160,7 +160,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -172,7 +172,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 3 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -184,7 +184,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -196,7 +196,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -208,7 +208,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -220,7 +220,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_UNSIGNED_INT; | |||
cl->Stride = 0; | |||
cl->StrideB = sizeof(GLuint); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -233,7 +233,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -246,7 +246,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_UNSIGNED_BYTE; | |||
cl->Stride = 0; | |||
cl->StrideB = sizeof(GLubyte); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object | |||
@@ -259,7 +259,7 @@ static void _ac_cache_init( GLcontext *ctx ) | |||
cl->Type = GL_FLOAT; | |||
cl->Stride = 0; | |||
cl->StrideB = 4 * sizeof(GLfloat); | |||
cl->Ptr = MALLOC( cl->StrideB * size ); | |||
cl->Ptr = (GLubyte *) MALLOC( cl->StrideB * size ); | |||
cl->Enabled = 1; | |||
cl->Flags = 0; | |||
#if FEATURE_ARB_vertex_buffer_object |
@@ -673,10 +673,10 @@ _glapi_add_entrypoint(const char *funcName, GLuint offset) | |||
if (ExtEntryTable[i].Offset == offset) { | |||
return GL_TRUE; /* offsets match */ | |||
} | |||
else if (ExtEntryTable[i].Offset == ~0 | |||
else if (ExtEntryTable[i].Offset == (GLuint) ~0 | |||
&& offset < DISPATCH_TABLE_SIZE) { | |||
/* need to patch-up the dispatch code */ | |||
if (offset != ~0) { | |||
if (offset != (GLuint) ~0) { | |||
fill_in_entrypoint_offset(ExtEntryTable[i].Address, offset); | |||
ExtEntryTable[i].Offset = offset; | |||
} |
@@ -196,7 +196,8 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, | |||
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)"); | |||
return; | |||
} | |||
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog); | |||
_mesa_parse_arb_vertex_program(ctx, target, (const GLubyte *) string, | |||
len, prog); | |||
} | |||
else if (target == GL_FRAGMENT_PROGRAM_ARB | |||
&& ctx->Extensions.ARB_fragment_program) { | |||
@@ -205,7 +206,8 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, | |||
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)"); | |||
return; | |||
} | |||
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog); | |||
_mesa_parse_arb_fragment_program(ctx, target, (const GLubyte *) string, | |||
len, prog); | |||
} | |||
else { | |||
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)"); |
@@ -226,7 +226,7 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, | |||
new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); | |||
if ( new_data != NULL ) { | |||
bufObj->Data = new_data; | |||
bufObj->Data = (GLubyte *) new_data; | |||
bufObj->Size = size; | |||
bufObj->Usage = usage; | |||
@@ -4219,8 +4219,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
Node *n; | |||
GLuint *idCopy; | |||
idCopy = _mesa_malloc(num * sizeof(GLuint)); | |||
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); | |||
if (!idCopy) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); | |||
return; | |||
@@ -4357,9 +4356,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, | |||
{ | |||
GET_CURRENT_CONTEXT(ctx); | |||
Node *n; | |||
GLubyte *nameCopy; | |||
nameCopy = _mesa_malloc(len); | |||
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); | |||
if (!nameCopy) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); | |||
return; | |||
@@ -5251,10 +5248,12 @@ execute_list( GLcontext *ctx, GLuint list ) | |||
} | |||
break; | |||
case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: | |||
(*ctx->Exec->RequestResidentProgramsNV)(n[1].ui, n[2].data); | |||
(*ctx->Exec->RequestResidentProgramsNV)(n[1].ui, | |||
(GLuint *) n[2].data); | |||
break; | |||
case OPCODE_LOAD_PROGRAM_NV: | |||
(*ctx->Exec->LoadProgramNV)(n[1].e, n[2].ui, n[3].i, n[4].data); | |||
(*ctx->Exec->LoadProgramNV)(n[1].e, n[2].ui, n[3].i, | |||
(const GLubyte *) n[4].data); | |||
break; | |||
case OPCODE_PROGRAM_PARAMETER4F_NV: | |||
(*ctx->Exec->ProgramParameter4fNV)(n[1].e, n[2].ui, n[3].f, | |||
@@ -5271,7 +5270,8 @@ execute_list( GLcontext *ctx, GLuint list ) | |||
n[4].f, n[5].f, n[6].f); | |||
break; | |||
case OPCODE_PROGRAM_NAMED_PARAMETER_NV: | |||
(*ctx->Exec->ProgramNamedParameter4fNV)(n[1].ui, n[2].i, n[3].data, | |||
(*ctx->Exec->ProgramNamedParameter4fNV)(n[1].ui, n[2].i, | |||
(const GLubyte *) n[3].data, | |||
n[4].f, n[5].f, n[6].f, n[7].f); | |||
break; | |||
#endif |
@@ -423,7 +423,7 @@ _mesa_make_extension_string( GLcontext *ctx ) | |||
extStrLen += _mesa_strlen(default_extensions[i].name) + 1; | |||
} | |||
} | |||
s = _mesa_malloc(extStrLen); | |||
s = (GLubyte *) _mesa_malloc(extStrLen); | |||
/* second, build the extension string */ | |||
extStrLen = 0; |
@@ -260,9 +260,10 @@ add_parameter(struct program_parameter_list *paramList, | |||
{ | |||
const GLuint n = paramList->NumParameters; | |||
paramList->Parameters = _mesa_realloc(paramList->Parameters, | |||
n * sizeof(struct program_parameter), | |||
(n + 1) * sizeof(struct program_parameter)); | |||
paramList->Parameters = (struct program_parameter *) | |||
_mesa_realloc(paramList->Parameters, | |||
n * sizeof(struct program_parameter), | |||
(n + 1) * sizeof(struct program_parameter)); | |||
if (!paramList->Parameters) { | |||
/* out of memory */ | |||
paramList->NumParameters = 0; | |||
@@ -1011,7 +1012,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target, | |||
#endif | |||
/* make null-terminated copy of registerName */ | |||
len = MIN2(len, sizeof(reg) - 1); | |||
len = MIN2((unsigned int) len, sizeof(reg) - 1); | |||
_mesa_memcpy(reg, registerName, len); | |||
reg[len] = 0; | |||
@@ -31,6 +31,7 @@ | |||
#include "glheader.h" | |||
#include "context.h" | |||
#include "colormac.h" | |||
#include "context.h" | |||
#include "macros.h" | |||
#include "imports.h" | |||
#include "s_aatriangle.h" |
@@ -121,7 +121,7 @@ get_register_pointer( GLcontext *ctx, | |||
src = ctx->FragmentProgram.Parameters[source->Index]; | |||
break; | |||
case PROGRAM_NAMED_PARAM: | |||
ASSERT(source->Index < program->Parameters->NumParameters); | |||
ASSERT(source->Index < (GLint) program->Parameters->NumParameters); | |||
src = program->Parameters->Parameters[source->Index].Values; | |||
break; | |||
case PROGRAM_STATE_VAR: |
@@ -46,7 +46,7 @@ static void do_import( struct vertex_buffer *VB, | |||
GLuint count = VB->Count; | |||
if (!to->Ptr) { | |||
to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLchan), 32 ); | |||
to->Ptr = (GLubyte *) ALIGN_MALLOC( VB->Size * 4 * sizeof(GLchan), 32 ); | |||
to->Type = CHAN_TYPE; | |||
} | |||
@@ -59,14 +59,14 @@ real_alloc_immediate( GLcontext *ctx ) | |||
/* Only allocate space for vertex positions right now. Color, texcoord, | |||
* etc storage will be allocated as needed. | |||
*/ | |||
immed->Attrib[VERT_ATTRIB_POS] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
immed->Attrib[VERT_ATTRIB_POS] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
/* Enable this to allocate all attribute arrays up front */ | |||
if (0) | |||
{ | |||
int i; | |||
for (i = 1; i < VERT_ATTRIB_MAX; i++) { | |||
immed->Attrib[i] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
immed->Attrib[i] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
} | |||
} | |||
@@ -619,7 +619,7 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, | |||
ASSERT(IM->Attrib[VERT_ATTRIB_POS]); | |||
for (attr = 1; attr < VERT_ATTRIB_MAX; attr++) { | |||
if ((translate & (1 << attr)) && !IM->Attrib[attr]) { | |||
IM->Attrib[attr] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
IM->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!IM->Attrib[attr]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing2"); | |||
return; |
@@ -507,7 +507,7 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) | |||
/* Allocate vertex attribute storage now */ | |||
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { | |||
if ((req & (1 << attr)) && !store->Attrib[attr]) { | |||
store->Attrib[attr] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
store->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!store->Attrib[attr]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "evaluator processing"); | |||
return; |
@@ -155,7 +155,7 @@ copy_from_current( GLcontext *ctx, struct immediate *IM, | |||
for (attrib = 0, attribBit = 1; attrib < 16; attrib++, attribBit <<= 1) { | |||
if (copyMask & attribBit) { | |||
if (!IM->Attrib[attrib]) { | |||
IM->Attrib[attrib] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
IM->Attrib[attrib] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!IM->Attrib[attrib]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing3"); | |||
return; | |||
@@ -229,7 +229,7 @@ _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) | |||
const GLuint attrBit = 1 << attr; | |||
if (fixup & attrBit) { | |||
if (!IM->Attrib[attr]) { | |||
IM->Attrib[attr] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
IM->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!IM->Attrib[attr]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing"); | |||
return; | |||
@@ -409,7 +409,7 @@ _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next ) | |||
/* Allocate attribute arrays in the destination immediate struct */ | |||
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { | |||
if ((copy & (1 << attr)) && !next->Attrib[attr]) { | |||
next->Attrib[attr] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
next->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!next->Attrib[attr]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing"); | |||
return; | |||
@@ -546,7 +546,7 @@ _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) | |||
const GLuint attrBit = 1 << attr; | |||
if (fixup & attrBit) { | |||
if (!IM->Attrib[attr]) { | |||
IM->Attrib[attr] = _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
IM->Attrib[attr] = (GLfloat (*)[4]) _mesa_malloc(IMM_SIZE * 4 * sizeof(GLfloat)); | |||
if (!IM->Attrib[attr]) { | |||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "vertex processing"); | |||
} |
@@ -69,7 +69,7 @@ static void import_color_material( GLcontext *ctx, | |||
GLuint count = VB->Count; | |||
if (!to->Ptr) { | |||
to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLfloat), 32 ); | |||
to->Ptr = (GLubyte *) ALIGN_MALLOC( VB->Size * 4 * sizeof(GLfloat), 32 ); | |||
to->Type = GL_FLOAT; | |||
} | |||
@@ -248,7 +248,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx, | |||
static void alloc_4chan( struct gl_client_array *a, GLuint sz ) | |||
{ | |||
a->Ptr = ALIGN_MALLOC( sz * sizeof(GLchan) * 4, 32 ); | |||
a->Ptr = (GLubyte *) ALIGN_MALLOC( sz * sizeof(GLchan) * 4, 32 ); | |||
a->Size = 4; | |||
a->Type = CHAN_TYPE; | |||
a->Stride = 0; |