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More compliant error check.

tags/mesa_3_1_beta_3
Miklos Fazekas 26 anos atrás
pai
commit
e4c15c12d8
1 arquivos alterados com 8 adições e 2 exclusões
  1. 8
    2
      src/mesa/main/matrix.c

+ 8
- 2
src/mesa/main/matrix.c Ver arquivo

@@ -1,4 +1,4 @@
/* $Id: matrix.c,v 1.2 1999/09/05 19:59:33 keithw Exp $ */
/* $Id: matrix.c,v 1.3 1999/09/09 18:49:36 miklos Exp $ */

/*
* Mesa 3-D graphics library
@@ -912,8 +912,9 @@ void gl_Frustum( GLcontext *ctx,

GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glFrustrum" );

if (nearval<=0.0 || farval<=0.0) {
if ((nearval<=0.0 || farval<=0.0) || (nearval == farval) || (left == right) || (top == bottom)) {
gl_error( ctx, GL_INVALID_VALUE, "glFrustum(near or far)" );
return;
}

x = (2.0*nearval) / (right-left);
@@ -961,6 +962,11 @@ void gl_Ortho( GLcontext *ctx,
GLmatrix *mat = 0;

GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glOrtho" );
if ((left == right) || (bottom == top) || (nearval == farval)) {
gl_error( ctx, GL_INVALID_VALUE, "gl_Ortho((l = r) or (b = top) or (n=f)" );
return;
}

x = 2.0 / (right-left);
y = 2.0 / (top-bottom);

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