Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>tags/13.0-branchpoint
@@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2: | |||
GL_OES_copy_image DONE (all drivers) | |||
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend) | |||
GL_OES_draw_elements_base_vertex DONE (all drivers) | |||
GL_OES_geometry_shader DONE (i965/gen8+) | |||
GL_OES_geometry_shader DONE (i965/gen8+, nvc0, radeonsi) | |||
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) | |||
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0, radeonsi) | |||
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi) | |||
@@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2: | |||
GL_OES_tessellation_shader started (Ken) | |||
GL_OES_texture_border_clamp DONE (all drivers) | |||
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi) | |||
GL_OES_texture_cube_map_array DONE (i965/gen8+) | |||
GL_OES_texture_cube_map_array DONE (i965/gen8+, nvc0, radeonsi) | |||
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) | |||
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) | |||
@@ -58,9 +58,9 @@ Note: some of the new features are only available with certain drivers. | |||
<li>GL_KHR_blend_equation_advanced on i965</li> | |||
<li>GL_KHR_texture_compression_astc_sliced_3d on i965</li> | |||
<li>GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe</li> | |||
<li>GL_OES_geometry_shader on i965/gen8+</li> | |||
<li>GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi</li> | |||
<li>GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi</li> | |||
<li>GL_OES_texture_cube_map_array on i965/gen8+</li> | |||
<li>GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi</li> | |||
</ul> | |||
<h2>Bug fixes</h2> |
@@ -946,6 +946,16 @@ void st_init_extensions(struct pipe_screen *screen, | |||
extensions->ARB_tessellation_shader = GL_TRUE; | |||
} | |||
/* What this is really checking for is the ability to support multiple | |||
* invocations of a geometry shader. There is no separate cap for that, so | |||
* we check the GLSLVersion. | |||
*/ | |||
if (consts->GLSLVersion >= 400 && | |||
screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, | |||
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { | |||
extensions->OES_geometry_shader = GL_TRUE; | |||
} | |||
if (screen->fence_finish) { | |||
extensions->ARB_sync = GL_TRUE; | |||
} | |||
@@ -1211,6 +1221,11 @@ void st_init_extensions(struct pipe_screen *screen, | |||
extensions->ARB_gpu_shader5 && | |||
extensions->EXT_shader_integer_mix; | |||
extensions->OES_texture_cube_map_array = | |||
extensions->ARB_ES3_1_compatibility && | |||
extensions->OES_geometry_shader && | |||
extensions->ARB_texture_cube_map_array; | |||
extensions->OES_primitive_bounding_box = extensions->ARB_ES3_1_compatibility; | |||
consts->NoPrimitiveBoundingBoxOutput = true; | |||
} |