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use GLAPIENTRY when declaring a couple function pointers (Gerk Huisma)

tags/mesa_4_0
Brian Paul 24 years ago
parent
commit
e2df5de01c
1 changed files with 3 additions and 3 deletions
  1. 3
    3
      src/mesa/tnl/t_imm_dlist.c

+ 3
- 3
src/mesa/tnl/t_imm_dlist.c View File

@@ -1,4 +1,4 @@
/* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */
/* $Id: t_imm_dlist.c,v 1.25 2001/07/26 16:04:10 brianp Exp $ */

/*
* Mesa 3-D graphics library
@@ -555,8 +555,8 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint *flags = IM->Flag;
GLuint orflag = IM->OrFlag;
GLuint j;
void (*vertex)( const GLfloat * );
void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
void (GLAPIENTRY *vertex)( const GLfloat * );
void (GLAPIENTRY *texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * );
GLuint maxtex = 0;
GLuint p, length, prim = 0;

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