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fix depth/stencil readback if coordinates are larger than 1023 (https://bugs.freedesktop.org/show_bug.cgi?id=2010). Should now work up to 2047, which is the current limit for 3d rendering.

tags/unichrome-last-xinerama
Roland Scheidegger 20 vuotta sitten
vanhempi
commit
e1b4fec71c
1 muutettua tiedostoa jossa 2 lisäystä ja 2 poistoa
  1. 2
    2
      src/mesa/drivers/dri/r200/r200_span.c

+ 2
- 2
src/mesa/drivers/dri/r200/r200_span.c Näytä tiedosto

@@ -161,7 +161,7 @@ static GLuint r200_mba_z32( r200ContextPtr rmesa,
GLint x, GLint y )
{
GLuint pitch = rmesa->r200Screen->frontPitch;
GLuint b = ((y & 0x3FF) >> 4) * ((pitch & 0xFFF) >> 5) + ((x & 0x3FF) >> 5);
GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 5) + ((x & 0x7FF) >> 5);
GLuint a =
(BIT(x,0) << 2) |
(BIT(y,0) << 3) |
@@ -180,7 +180,7 @@ static GLuint r200_mba_z32( r200ContextPtr rmesa,
static GLuint r200_mba_z16( r200ContextPtr rmesa, GLint x, GLint y )
{
GLuint pitch = rmesa->r200Screen->frontPitch;
GLuint b = ((y & 0x3FF) >> 4) * ((pitch & 0xFFF) >> 6) + ((x & 0x3FF) >> 6);
GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 6) + ((x & 0x7FF) >> 6);
GLuint a =
(BIT(x,0) << 1) |
(BIT(y,0) << 2) |

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