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updated with version numbers, edits from Jon Leech

tags/mesa_3_3
Brian Paul 26 years ago
parent
commit
dd18a4f335

+ 5
- 5
docs/MESA_copy_sub_buffer.spec View File

@@ -20,7 +20,7 @@ Version

Number

???
215

Dependencies

@@ -45,7 +45,7 @@ Issues
New Procedures and Functions

void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height );
int x, int y, int width, int height );

New Tokens

@@ -57,8 +57,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)

The function

void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height );
void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height );

may be used to copy a rectangular region of the back color buffer to
the front color buffer. This can be used to quickly repaint 3D windows
@@ -68,7 +68,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
<x> and <y> indicates the lower-left corner of the region to copy and
<width> and <height> indicate the size in pixels. Coordinate (0,0)
corresponds to the lower-left pixel of the window, like glReadPixels.
GLX Protocol

None at this time. The extension is implemented in terms of ordinary

+ 6
- 6
docs/MESA_pixmap_colormap.spec View File

@@ -1,10 +1,10 @@
Name

MESA_copy_sub_buffer
MESA_pixmap_colormap

Name Strings

GLX_MESA_copy_sub_buffer
GLX_MESA_pixmap_colormap

Contact

@@ -20,7 +20,7 @@ Version

Number

???
216

Dependencies

@@ -50,7 +50,7 @@ Issues
New Procedures and Functions

GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap );
Pixmap pixmap, Colormap cmap );

New Tokens

@@ -66,8 +66,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)

The function

GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap );
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap );

allows one to create a GLXPixmap with a specific colormap. The image
rendered into the pixmap may then be copied to a window (which uses the

+ 2
- 2
docs/MESA_release_buffers.spec View File

@@ -20,7 +20,7 @@ Version

Number

???
217

Dependencies

@@ -58,7 +58,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)

The function

Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );

causes all software ancilliary buffers (back buffer, depth, stencil,
accum, etc) associated with the named drawable to be immediately

+ 3
- 3
docs/MESA_set_3dfx_mode.spec View File

@@ -20,7 +20,7 @@ Version

Number

???
218

Dependencies

@@ -47,7 +47,7 @@ New Procedures and Functions

New Tokens

GLX_3DFX_WINDOW_MODE_MESA 0x1
GLX_3DFX_WINDOW_MODE_MESA 0x1
GLX_3DFX_FULLSCREEN_MODE_MESA 0x2

Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
@@ -56,7 +56,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
mode or rendering into an X window. An application can switch between
full-screen and window rendering with the command:

GLboolean glXSet3DfxModeMESA( GLint mode );
GLboolean glXSet3DfxModeMESA( GLint mode );

<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.

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