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@@ -2038,7 +2038,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
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if (mask & GL_STENCIL_BUFFER_BIT) { |
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struct gl_renderbuffer *readRb = readFb->_StencilBuffer; |
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struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; |
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if (readRb->StencilBits != drawRb->StencilBits) { |
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if (!readRb || |
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!drawRb || |
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readRb->StencilBits != drawRb->StencilBits) { |
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_mesa_error(ctx, GL_INVALID_OPERATION, |
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"glBlitFramebufferEXT(stencil buffer size mismatch"); |
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return; |
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@@ -2048,7 +2050,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
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if (mask & GL_DEPTH_BUFFER_BIT) { |
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struct gl_renderbuffer *readRb = readFb->_DepthBuffer; |
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struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; |
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if (readRb->DepthBits != drawRb->DepthBits) { |
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if (!readRb || |
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!drawRb || |
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readRb->DepthBits != drawRb->DepthBits) { |
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_mesa_error(ctx, GL_INVALID_OPERATION, |
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"glBlitFramebufferEXT(depth buffer size mismatch"); |
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return; |