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Performance fix for unfilled triangles on mga and i810 hardware.

tags/mesa_3_3
Keith Whitwell 26 years ago
parent
commit
daf3778e86
1 changed files with 1 additions and 6 deletions
  1. 1
    6
      src/mesa/main/state.c

+ 1
- 6
src/mesa/main/state.c View File

@@ -1,4 +1,4 @@
/* $Id: state.c,v 1.17 2000/06/23 20:28:30 brianp Exp $ */
/* $Id: state.c,v 1.18 2000/06/24 11:57:35 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -1063,11 +1063,6 @@ void gl_update_state( GLcontext *ctx )
ctx->Polygon.OffsetLine ||
ctx->Polygon.OffsetFill)
ctx->TriangleCaps |= DD_TRI_OFFSET;

/* reset Z offsets now */
ctx->PointZoffset = 0.0;
ctx->LineZoffset = 0.0;
ctx->PolygonZoffset = 0.0;
}
}


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